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Perception and anno...
Perception and annoyance of crosstalk in stereoscopic 3D projector systems
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- Wang, Kun (författare)
- Mittuniversitetet,RISE,Acreo,Mid Sweden University, Sweden,Avdelningen för data- och systemvetenskap,Dept. of Netlab, Acreo AB, Sweden,Acreo Swedish ICT AB
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- Andrén, Börje (författare)
- RISE,Acreo,Dept. of Netlab, Acreo AB, Sweden,Acreo Swedish ICT AB
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- Hussain, Mahir (författare)
- RISE,Acreo,Dept. of Netlab, Acreo AB, Sweden,Acreo Swedish ICT AB
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- Brunnström, Kjell, 1960- (författare)
- Mittuniversitetet,RISE,Acreo,Mid Sweden University, Sweden,Avdelningen för informations- och kommunikationssystem,Dept. of Netlab, Acreo AB, Sweden,Realistic3D,Acreo Swedish ICT AB
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- Osterman, Jesper (författare)
- LC-Tec, Tunavägen 281, SE-781 73 Borlänge, Sweden,LC-Tec Displays AB
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(creator_code:org_t)
- Bellingham, WA, USA : SPIE, 2014
- 2014
- Engelska.
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Ingår i: Proceedings of SPIE - The International Society for Optical Engineering. - Bellingham, WA, USA : SPIE. - 9780819499288 ; , s. 901125-
- Relaterad länk:
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https://urn.kb.se/re...
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https://doi.org/10.1...
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https://urn.kb.se/re...
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https://urn.kb.se/re...
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Abstract
Ämnesord
Stäng
- Crosstalk is a cause of a major perceptual problem in the 3D display system shown itself mostly as ghosting. In this work we aimed at investigating how much perceived crosstalk that is acceptable for the end-users in movie type contents played by 3D projection systems. Two types of 3D projection systems (one system using active shutter glasses, and the other system using passive polarized glasses) were compared in the experiment. The study included an objective measurement of crosstalk in the 3D projection system and a subjective users' experience of the visible distortions. The results shows that 10% can be considered as a crosstalk threshold for end-users not to be annoyed (MOS<3.5) by the distortions and thus acceptable. The distortions start to be perceived at about 3% crosstalk. The study found a linear relationship between perceived crosstalk and the amount of crosstalk. The perceived crosstalk also varies largely depending on the video contents.
Ämnesord
- TEKNIK OCH TEKNOLOGIER -- Elektroteknik och elektronik (hsv//swe)
- ENGINEERING AND TECHNOLOGY -- Electrical Engineering, Electronic Engineering, Information Engineering (hsv//eng)
- TEKNIK OCH TEKNOLOGIER -- Elektroteknik och elektronik -- Kommunikationssystem (hsv//swe)
- ENGINEERING AND TECHNOLOGY -- Electrical Engineering, Electronic Engineering, Information Engineering -- Communication Systems (hsv//eng)
Nyckelord
- 3D
- crosstalk
- QoE
- stereoscopic
- video quality
- Display devices
- Glass
- Projection systems
- Stereo image processing
- 3D display systems
- Linear relationships
- Objective measurement
- Users' experiences
Publikations- och innehållstyp
- ref (ämneskategori)
- kon (ämneskategori)
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