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Sökning: WFRF:(Ramberg Klas)

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1.
  • Artman, Henrik, 1968-, et al. (författare)
  • Designing Interaction in Interaction Design : Using interactionarires in order to understand student use of interaction design concepts
  • 2012
  • Ingår i: Designs for Learning 2012. - Copenhagen, Denmark : Aalborg University. - 9788799532803 ; , s. 14-16
  • Konferensbidrag (refereegranskat)abstract
    • Interaction design is about designing interaction. But how do first year students of interaction design understand and use concepts of interaction in their design processes? By interaction analysis of video material we analyse how students used concepts adhering to interaction. The aspect most frequently used was interactivity. Interaction was mainly handled by using spoken language. While working with physical materials, talk about interaction decreased.
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  • Artman, Henrik, et al. (författare)
  • The Interactionary as a Didactic Format in Design Education
  • 2015
  • Ingår i: KTH Scholarship of Teaching and Learning 2015. - Stockholm : KTH Royal Institute of Technology.
  • Konferensbidrag (refereegranskat)abstract
    • Project-based education allows students to explore real-world problems and challenges. It can also bemore cost-effective than traditional teaching and individual tutoring. However, projects are sometimes messy, need a long takeoff roll and risk being difficult to monitor by teachers. There is a need to better understand and support students’ creative design processes. We propose the ‘interactionary’ format as providing one way forward to meet these needs. An ‘interactionary’ is a highly time-constrained collaborative design assignment which forces students to complete a design task live on stage (Berkun, 2001). We present findings from three separate case studies in which the format has been tested. The studies involved students of interaction design (Ramberg, Artman, Karlgren, 2013) and chemical engineering (Artman, House, Hultén 2014) as well as multidisciplinary student teams (Artman, House, Hultén, Ramberg, Unpublished).Our results show that the interactionary as a didactic format engages students and allows them to explore a messy design space. Furthermore, three phases of the design process were identified in all studies: ideation, sketching and reflection/evaluation. The groups displayed differences in their multimodal approach to design. For example, the engineering students mainly made use of ephemeral communication strategies (gestures and speech) rather than sketching with physical materials, while the two other student groups employed physical materials (clay, lego, paper sketching) to a higher degree. Furthermore, there was a tendency for the design objective to override the specific competences of the participating individuals whereby the design process became a collaborative team effort. Students mainly made use of their everyday knowledge, indicating a need to better address domain knowledge (in interaction design, chemical engineering or other domains respectively). Nevertheless, all thirteen groups in the three studies articulated and produced prototypes and basic use-scenarios within the time-limit which shows that the format engages the students and enables a short project takeoff. There remains, however, the need for research into how teachers can instruct, coach and intervene in the design process as well as in the use of disciplined domain knowledge.
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  • Göransson, Michelle, 1976-, et al. (författare)
  • Striden om allmännyttan : De kommunala bostadsföretagens roll på Storstockholms bostadsmarknad : Del ett
  • 2006
  • Rapport (övrigt vetenskapligt/konstnärligt)abstract
    • Utredningen behandlar konsekvenserna av utförsäljningen av allmännyttiga bostadsföretag ur ett antal olika parters perspektiv: hyresgästernas, kommunpolitikernas, de privata fastighetsägarnas och hyresgästföreningens.Studien visar att utförsäljningarna har fått särskilt negativa konsekvenser för resurssvaga grupper som exempelvis ungdomar, ensamstående föräldrar, studenter och personer utan fasta anställningsformer.En tilltagande segregering är synlig dels inom kommunerna såtillvida att människor med viss social och ekonomisk bakgrund koncentreras till vissa bestånd. Dels är segregeringen tydlig i stockholmsområdet som helhet. Välbeställda kommuner som Nacka och Täby, som sålt ut sina bostadsföretag och där bostadsbyggandet inriktas på boenden för höginkomsttagare, utgör drivkrafter i de segregationsprocesser där olika områden får olika socioekonomisk och etnisk prägel.Mot denna bakgrund bör försäljningarna av kommunala bostadsföretag betraktas som en del av en mer vittomfattande utveckling – som såväl reproducerar som förstärker den sociala, ekonomiska och etniska uppdelningen av storstädernas bostadsmarknad.
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6.
  • Karlgren, Klas, et al. (författare)
  • Designing Interaction : How interaction design students address interaction
  • 2016
  • Ingår i: International journal of technology and design education. - : Springer Netherlands. - 0957-7572 .- 1573-1804. ; 26:3, s. 439-459
  • Tidskriftsartikel (refereegranskat)abstract
    • Interaction design is usually described as being concerned with interactions with and through artifacts but independent of a specific implementation. Design work has been characterized as a conversation between the designer and the situation and this conversation poses a particular challenge for interaction design as interactions can be elusive and difficult to describe. Moreover, current trends in interaction design introduce physical materials to a higher degree resulting in even more complex design situations. There is a lack of knowledge about how interaction designers, and especially students, address the very phenomenon of interaction. This study contributes by describing how interaction design students attempt to address aspects of interaction and by presenting an in-depth analysis in the context of an interactionary-type design exercise.The quantitative and qualitative findings showed that (1) the design students brought up aspects of interactivity and dynamics through talk and gestures but (2) a comprehensive design idea about interaction did not guide the design work and they were to a little degree engaged in planning sequences of interactions or interaction on a longer time scale; (3) using physical materials disrupted interaction design, and, (4) there was a lack of continuity throughout a design session when addressing interaction compared to how proposals about artifacts were pursued.As interaction is the core of interaction design, the findings are discussed in terms of how the immaterial design materials may “talk back” to designers. Practical strategies for how the observed phenomena could be constructively addressed within interaction design education are suggested.
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7.
  • Karlgren, Klas, et al. (författare)
  • The Use of Design Patterns in Overcoming Misunderstandings in Collaborative Interaction Design
  • 2012
  • Ingår i: CoDesign - International Journal of CoCreation in Design and the Arts. - : Informa UK Limited. - 1571-0882 .- 1745-3755. ; 8:4, s. 231-246
  • Tidskriftsartikel (refereegranskat)abstract
    • In collaborative design there is a need to create a shared understanding of design ideas and proposals. Misunderstandings and communication breakdowns often get in the way and need to be resolved. Little empirical research has addressed the use of design patterns in collaborative design work. An empirical study was carried out on students’ collaboration while working on design tasks. Data were analysed using interaction analysis focusing on how the participants resolved misunderstandings and communication breakdowns, and the role of design patterns. Particular attention was paid to gaps in the collaboration; situations where designers had difficulties understanding each other and how to continue the design work. One type of gap concerned difficulties seeing or finding solutions to problems. However, many gaps concerned how to define or frame problems underlying design proposals. The results contradict the conception that design patterns are examples serving the role of inspiration for reuse of design ideas: simply showing a pattern solution was not enough to resolve gaps. The main observations were that patterns had an important role in overcoming difficulties in discussions regarding rationales and problem framing, and explicitly referring to design patterns by their names was decisive for the patterns to become useful.
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8.
  • Kemeny, Jim, et al. (författare)
  • Renting in co-operatives: the invisible losers of conversion?
  • 2002
  • Ingår i: Public benefit or private benefit? Converting non-profit rental companies to co-operatives: consequences for tenants, companies, properties and town. - : Stockholm Regional Tenants Union. ; , s. 63-75
  • Bokkapitel (övrigt vetenskapligt/konstnärligt)
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9.
  • Löfgren, Orvar, et al. (författare)
  • Hemlig tävlan
  • 2005
  • Ingår i: Tankar från baslinjen. Humanister om idrott, kropp och hälsa. - 9171397485 ; , s. 42-55
  • Bokkapitel (övrigt vetenskapligt/konstnärligt)
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  • Resultat 1-10 av 14

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