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  • Resultat 66571-66580 av 88501
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66571.
  • Rosenbak, Søren (författare)
  • Histories of Design Research Failures
  • 2017
  • Ingår i: Writing Visual Culture. - : University of Hertfordshire. - 2049-7180. ; 8
  • Tidskriftsartikel (refereegranskat)abstract
    • Design Research Failures is a design research project that facilitates conversation, reflection and action around the question: “In what way has Design Research failed in the last 50 years?” In this article, the project is further discussed as a potential vehicle for making and unmaking design history in various ways. As a call for action for design historians to engage in this exploration, two examples of such possible engagements are included, one by Kaisu Savola and another by Ben Highmore.
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66572.
  • Rosenbak, Søren, 1987-, et al. (författare)
  • OSLO magazine vol. 1+2+3
  • 2016
  • Annan publikation (populärvet., debatt m.m.)
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66573.
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66574.
  • Rosenbak, Søren (författare)
  • Prototyping a Useless Design Practice : What, Why & How?
  • 2015
  • Ingår i: Artifact. - Copenhagen : IUScholarWorks. - 1749-3463 .- 1749-3471. ; 3:4, s. 5.1-5.18
  • Tidskriftsartikel (refereegranskat)abstract
    • This essay sets out to rectify the false dichotomy between the notions of uselessness and usefulness in relation to design, in order to argue for a useless design practice. The argument is structured into three main parts.Part I opens with an introduction and goes on to frame design as a hybrid discipline that has been characterized by usefulness since it was born of the Industrial Revolution. The notion of useful design and its continuingly intimate relationship with the neoliberalist growth economy is subsequently unpacked through scrutinizing the basic demands for quantification & acceleration, conflicting use and temporality with special attention paid to the Anthropocene.Part II elucidates the ambiguous relationship between the useless and the useful through the related critical/conformist dichotomy present in Dunne & Raby’s A/B Manifesto as well as through useless and useful design fictions. From here the unuseless chindōgu by Kawakeni and the unfindable objects by Carelman together frame the useless as a “useful overdrive.” Additionally they illustrate the constant risk of assimilation, festishization and spectacle that disruptive useless design artifacts face within the neoliberalist growth economy. In the digital realm The Useless Web accentuate the post-ironic and absurd qualities in useless design.Part III asks: what is useless design, why do we need useless design and how could useless design exist? From five opening propositions, useless design is positioned among related concepts such as Redström’s “design after design” (2011), Hunt’s “tactical formlessness” (2003), Tonkinwise’s “designing things that are not finished” (2005), and Jones’ “pure design” (1984). Useless design is finally argued to find its value from its ability to valuate and actively traverse the growing chasm between the industrial and the post-industrial design paradigm.In essence useless design is an invitation to make useful, here “useful” understood in reappropriated terms, beyond its currently one dimensional, confined state. On that note, the essay concludes by shifting its gaze from the abstract insights gathered throughout the essay towards the concrete urgent task of prototyping a useless design practice.
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66575.
  • Rosenbak, Søren, et al. (författare)
  • Prototyping design research tools
  • 2016
  • Ingår i: Instant Journal. - : PhD by Design. - 2396-846X .- 2396-8478. ; :3, s. 35-36
  • Tidskriftsartikel (populärvet., debatt m.m.)abstract
    • In this workshop, we propose that design research needs to actively think about designing research tools and procedures as part of the research process. Following from this a number of questions arise: How can we get a critical understanding of how research tools shape our research practices? How can we practice collaborative sharing, critiquing and making of tools? For example, in a setup using materials and manual making at the PhD by Design session. When engaging in experimental practice-based research, what capabilities do design researchers need to prototype and articulate their tool-making practices?
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66576.
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66577.
  • Rosenbak, Søren (författare)
  • Successfully Failing to Design the New Unit of Presence: A Design-based Research Exploration in-between the True and the Real
  • 2014
  • Konferensbidrag (övrigt vetenskapligt/konstnärligt)abstract
    • This paper explores the methodological challenges, paradoxes and possibilities within the process of failing to design a physical, materialized unit of qualitative measurement: the new unit of presence (abbreviated NUP). The unit and its five constituent parts are discussed against the current shift from defining the kilogram through a material artifact to defining it through non-material invariable constants. The original international prototype of the kilogram and the meter are evaluated as designed artifacts and argued to inhabit a hybrid position between the true (the domain of science: abstraction, the universal) and the real (the domain of design: complexity, the ultimate particular). While the redefinition of the kilogram marks a movement towards the true end of this continuum, the NUP explores a counterbalancing move towards the real end. As a constructive design research project primarily aimed at design researchers as well as design professionals, the NUP is an invitation to join the exploration in-between the true and the real. The paper concludes by arguing that the kind of successful failure that the NUP demonstrates helps us navigate this peculiar hybrid space, in theory as well as in practice.
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66578.
  • Rosenbak, Søren (författare)
  • The Debtoscope: Transvaluation through Design
  • 2015
  • Ingår i: Transvaluation Symposium Online Proceedings. - Gothenburg : Department of Architecture, Chalmers University of Technology.
  • Konferensbidrag (refereegranskat)abstract
    • This paper discusses transvaluation through design from an analysis of the ‘Debtoscope’, a design intervention dealing with the issue of debt that took place in Brisbane, Australia, November 2012. Framed around the single question: “How does debt hurt you?” the project used a seven metre long stethoscope made of local recycled trash material to expose the invisible suffering from indebtedness in the public urban space. Through the unpacking of the stethoscope as a Nietzschean metaphor and the discussion of diagnosis as a tactic for hacking infrastructural space, the Debtoscope brings us closer, not only to what transvaluation through design could be like, but perhaps also to what it should be like. 
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66579.
  • Rosenbak, Søren, 1987-, et al. (författare)
  • The Design of Digital Shadows : Co-Speculating Presents That Might Already Have Come True
  • 2016
  • Ingår i: MEDIATIONS Conference Proceedings. - London : Royal College of Art. - 9781910642184 ; , s. 13-25
  • Konferensbidrag (refereegranskat)abstract
    • As a response to the recent surveillance disclosures made by Edward Snowden and other whistleblowers, this paper presents and discusses a key experiment from Meta(data)morphosis, a design research project aimed at heightening public metadata awareness in a low-key, local setting. The paper begins by unpacking metadata and exploring the qualities of ‘the digital shadow’, and then goes on to describe the experiment. Based on the design ethnographic extraction of personal metadata from several members of the public, each metadata set is transformed into a short film script template through speculative design. In a concluding workshop, each participant co-speculates on top of someone else’s script template, producing a narrative of an alternative present which is finally read back to the participant whose metadata the template was based upon. This is the uncanny moment when participants face their digital shadows: plausible, perhaps more tedious, perhaps more disturbing, versions of themselves. Based on this experiment, the particular methodological bridging between the traditions of speculative and participatory design is traced. As part of the discussion of the workshop results, the paper concludes by outlining the characteristics of the agonistic space that was opened up in the process of co-designing and mediating the digital shadows. Building on the insights gathered through the experiment, the Design Theatre of the Absurd is finally imagined as a future venue for further explorations.
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66580.
  • Rosenbak, Søren, 1987- (författare)
  • The science of imagining solutions : design becoming conscious of itself through design
  • 2018
  • Doktorsavhandling (övrigt vetenskapligt/konstnärligt)abstract
    • This dissertation addresses a paradox in design: we currently live in a day and age that is fundamentally conditioned by artifice on all scales, and principled by a deep sense of contingency and possibility. In this world, anything could always be something else. Design is a discipline uniquely capable of configuring artifice, instantiating it into a stream of different design artefacts that we are able to interact with. Beyond the comfort, joy and meaning these artefacts might bring to our lives, design in this way uniquely captures and shows forth possibility, not only on the scale of individual products, services etc., but also on the level of the artificial, in other words speaking directly to our contemporary human existence, to the sense of possibility as such.We can say that—distinct from other disciplines—design contributes knowledge through this very practice of possibilizing. Strangely, design displays a curious lack of consciousness of itself with respect to this unique capability, preferring to instead put its growing array of design methods and design thinking tool kits to use in the latest problem areas, thereby implicitly affirming the lack of any distinct knowledge contribution at its core. With a commitment to reverse this dynamic by exploring this very capability, this dissertation concerns the prototyping of a pataphysically infused design practice, as a way of making design more conscious of itself.Pataphysics, articulated by the poet Alfred Jarry at the turn of the 20th century Paris, and popularly referred to as ‘the science of imaginary solutions’, is a no­toriously slippery substance, successfully eluding academic autopsy, let alone categorisation or definition. While critical design practice has extensively adopted methods and tactics from the avant-garde movements following and drawing on pataphysics—such as dadaism, surrealism and situationism—this dissertation seeks to rectify this incomplete lineage, by bringing out the timeless pataphysical impulse in design. This process of bringing out the pataphysical impulse, is what I discuss as an ‘infusion’ of pataphysics into my research practice.The research practice consists of a series of five different projects, carried out in the methodological tradition of research through design, where I explore pata­physics as a possible conceptual foundation for design. In each of the projects, design’s capability to possibilize, is brought out just beyond the edge of design’s disciplinary domain, making a self-conscious foray into contemporary problem areas: printmaking (Workcentre 7120), global mass surveillance (Meta(data) morphosis), smart cities (Designing for a City of Lies), future making (FutureDomestic Landscape), and design discourse building (Design Research Failures).By playing out across the material and immaterial, fluidly and consciously trans­gressing the actual and the imaginary in this range of different contexts, the dis­sertation shows what a pataphysically infused design practice is: a design that not only views its artefacts, experiments, and projects, but also itself, along with the world in which it operates, as imaginary solutions.In addition to the practice itself, one of the imaginary solutions produced through the research practice is the science of imagining solutions. This is a theory describ­ing the way in which a design conscious of itself is uniquely able to show forth possibility to the world and to knowledge as large. It discusses the study of this capability as an ‘epiphenomenology of design’, and offers ‘quantum poetics’ as a nascent vocabulary for describing the aesthetics of this capability. Further, it offers a reconception of criticality in design away from a historical perspective, arguing that a design consciously engaging with the edge of its own domain, understood as the space where it can comfortably possibilize, is a critical design practice.Finally, this dissertation does not only concern design itself as a discipline, but with its focus on design’s unique capability to show forth possibility as such, more broadly speaks to a world that currently sees the sense of possibility being curtailed in numerous ways.
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