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Träfflista för sökning "AMNE:(NATURVETENSKAP Data- och informationsvetenskap Datorseende och robotik autonoma system) "

Sökning: AMNE:(NATURVETENSKAP Data- och informationsvetenskap Datorseende och robotik autonoma system)

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1.
  • Amundin, Mats, et al. (författare)
  • A proposal to use distributional models to analyse dolphin vocalisation
  • 2017
  • Ingår i: Proceedings of the 1st International Workshop on Vocal Interactivity in-and-between Humans, Animals and Robots, VIHAR 2017. - 9782956202905 ; , s. 31-32
  • Konferensbidrag (refereegranskat)abstract
    • This paper gives a brief introduction to the starting points of an experimental project to study dolphin communicative behaviour using distributional semantics, with methods implemented for the large scale study of human language.
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2.
  • Schötz, Susanne, et al. (författare)
  • Phonetic Characteristics of Domestic Cat Vocalisations
  • 2017
  • Ingår i: Proceedings of the 1st International Workshop on Vocal Interactivity in-and-between Humans, Animals and Robots, VIHAR 2017. - 9782956202905 ; , s. 5-6
  • Konferensbidrag (refereegranskat)abstract
    • The cat (Felis catus, Linneaus 1758) has lived around or with humans for at least 10,000 years, and is now one of the most popular pets of the world with more than 600 millionindividuals. Domestic cats have developed a more extensive, variable and complex vocal repertoire than most other members of the Carnivora, which may be explained by their social organisation, their nocturnal activity and the long period of association between mother and young. Still, we know surprisingly little about the phonetic characteristics of these sounds, and about the interaction between cats and humans.Members of the research project Melody in human–cat communication (Meowsic) investigate the prosodic characteristics of cat vocalisations as well as the communication between human and cat. The first step includes a categorisation of cat vocalisations. In the next step it will be investigated how humans perceive the vocal signals of domestic cats. This paper presents an outline of the project which has only recently started.
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3.
  • Kavathatzopoulos, Iordanis, 1956-, et al. (författare)
  • What are ethical agents and how can we make them work properly?
  • 2011
  • Ingår i: The computational turn. - Münster : MV-Wissenschaft. - 9783869913551 ; , s. 151-153
  • Konferensbidrag (refereegranskat)abstract
    • To support ethical decision making in autonomous agents, we suggest to implement decision tools based on classical philosophy and psychological research. As one possible avenue, we present EthXpert, which supports the process of structuring and assembling information about situations with possible moral implications.
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4.
  • ur Réhman, Shafiq, 1978- (författare)
  • Expressing emotions through vibration for perception and control
  • 2010
  • Doktorsavhandling (övrigt vetenskapligt)abstract
    • This thesis addresses a challenging problem: “how to let the visually impaired ‘see’ others emotions”. We, human beings, are heavily dependent on facial expressions to express ourselves. A smile shows that the person you are talking to is pleased, amused, relieved etc. People use emotional information from facial expressions to switch between conversation topics and to determine attitudes of individuals. Missing emotional information from facial expressions and head gestures makes the visually impaired extremely difficult to interact with others in social events. To enhance the visually impaired’s social interactive ability, in this thesis we have been working on the scientific topic of ‘expressing human emotions through vibrotactile patterns’. It is quite challenging to deliver human emotions through touch since our touch channel is very limited. We first investigated how to render emotions through a vibrator. We developed a real time “lipless” tracking system to extract dynamic emotions from the mouth and employed mobile phones as a platform for the visually impaired to perceive primary emotion types. Later on, we extended the system to render more general dynamic media signals: for example, render live football games through vibration in the mobile for improving mobile user communication and entertainment experience. To display more natural emotions (i.e. emotion type plus emotion intensity), we developed the technology to enable the visually impaired to directly interpret human emotions. This was achieved by use of machine vision techniques and vibrotactile display. The display is comprised of a ‘vibration actuators matrix’ mounted on the back of a chair and the actuators are sequentially activated to provide dynamic emotional information. The research focus has been on finding a global, analytical, and semantic representation for facial expressions to replace state of the art facial action coding systems (FACS) approach. We proposed to use the manifold of facial expressions to characterize dynamic emotions. The basic emotional expressions with increasing intensity become curves on the manifold extended from the center. The blends of emotions lie between those curves, which could be defined analytically by the positions of the main curves. The manifold is the “Braille Code” of emotions. The developed methodology and technology has been extended for building assistive wheelchair systems to aid a specific group of disabled people, cerebral palsy or stroke patients (i.e. lacking fine motor control skills), who don’t have ability to access and control the wheelchair with conventional means, such as joystick or chin stick. The solution is to extract the manifold of the head or the tongue gestures for controlling the wheelchair. The manifold is rendered by a 2D vibration array to provide user of the wheelchair with action information from gestures and system status information, which is very important in enhancing usability of such an assistive system. Current research work not only provides a foundation stone for vibrotactile rendering system based on object localization but also a concrete step to a new dimension of human-machine interaction.
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5.
  • Liu, Yang, et al. (författare)
  • Movement Status Based Vision Filter for RoboCup Small-Size League
  • 2012
  • Ingår i: Advances in Automation and Robotics, Vol. 2. - : Springer. - 9783642256455 - 9783642256462 ; , s. 79-86
  • Bokkapitel (övrigt vetenskapligt)abstract
    • Small-size soccer league is a division of the RoboCup (Robot world cup) competitions. Each team uses its own designed hardware and software to compete with othersunder defined rules. There are two kinds of data which the strategy system will receive from the dedicated server, one of them is the referee commands, and the other one is vision data. However, due to the network delay and the vision noise, we have to process the data before we can actually use it. Therefore, a certain mechanism is needed in this case.Instead of using some prevalent and complex algorithms, this paper proposes to solve this problem from simple kinematics and mathematics point of view, which can be implemented effectively by hobbyists and undergraduate students. We divide this problem by the speed status and deal it in three different situations. Testing results show good performance with this algorithm and great potential in filtering vision data thus forecasting actual coordinates of tracking objects.
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6.
  • Granlund, Gösta H. (författare)
  • A Nonlinear, Image-content Dependent Measure of Image Quality
  • 1977
  • Rapport (övrigt vetenskapligt)abstract
    • In recent years, considerable research effort has been devoted to the development of useful descriptors for image quality. The attempts have been hampered by i n complete understanding of the operation of the human visual system. This has made it difficult to relate physical measures and perceptual traits.A new model for determination of image quality is proposed. Its main feature is that it tries to invoke image content into consideration. The model builds upon a theory of image linearization, which means that the information in an image can well enough be represented using linear segments or structures within local spatial regions and frequency ranges. This implies a l so a suggestion that information in an image has to do with one- dimensional correlations. This gives a possibility to separate image content from noise in images, and measure them both.Also a hypothesis is proposed that the visual system of humans does in fact perform such a linearization.
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7.
  • Khan, Muhammad Sikandar Lal, 1988-, et al. (författare)
  • Gaze perception and awareness in smart devices
  • 2016
  • Ingår i: International journal of human-computer studies. - : Elsevier. - 1071-5819 .- 1095-9300. ; 92-93, s. 55-65
  • Tidskriftsartikel (refereegranskat)abstract
    • Eye contact and gaze awareness play a significant role for conveying emotions and intentions duringface-to-face conversation. Humans can perceive each other's gaze quite naturally and accurately. However,the gaze awareness/perception are ambiguous during video teleconferencing performed by computer-based devices (such as laptops, tablet, and smart-phones). The reasons for this ambiguity are the(i) camera position relative to the screen and (ii) 2D rendition of 3D human face i.e., the 2D screen isunable to deliver an accurate gaze during video teleconferencing. To solve this problem, researchers haveproposed different hardware setups with complex software algorithms. The most recent solution foraccurate gaze perception employs 3D interfaces, such as 3D screens and 3D face-masks. However, todaycommonly used video teleconferencing devices are smart devices with 2D screens. Therefore, there is aneed to improve gaze awareness/perception in these smart devices. In this work, we have revisited thequestion; how to improve a remote user's gaze awareness among his/her collaborators. Our hypothesis isthat ‘an accurate gaze perception can be achieved by the ‘3D embodiment’ of a remote user's head gestureduring video teleconferencing’. We have prototyped an embodied telepresence system (ETS) for the 3Dembodiment of a remote user's head. Our ETS is based on a 3-DOF neck robot with a mounted smartdevice (tablet PC). The electromechanical platform in combination with a smart device is a novel setupthat is used for studying gaze awareness/perception in 2D screen-based smart devices during videoteleconferencing. Two important gaze-related issues are considered in this work; namely (i) ‘Mona-LisaGaze Effect’ – the gaze is always directed at the person independent of his position in the room, and (ii)‘Gaze Awareness/Faithfulness’ – the ability to perceive an accurate spatial relationship between theobserving person and the object by an actor. Our results confirm that the 3D embodiment of a remoteuser head not only mitigates the Mona Lisa gaze effect but also supports three levels of gaze faithfulness,hence, accurately projecting the human gaze in distant space.
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8.
  • Kleyko, Denis, et al. (författare)
  • Vehicle Classification using Road Side Sensors and Feature-free Data Smashing Approach
  • 2016
  • Ingår i: 2016 IEEE 19th International Conference on Intelligent Transportation Systems (ITSC). - Piscataway : IEEE. - 9781509018895 - 9781509018888 - 9781509018901 ; , s. 1988-1993
  • Konferensbidrag (refereegranskat)abstract
    • The main contribution of this paper is a study of the applicability of data smashing - a recently proposed data mining method - for vehicle classification according to the "Nordic system for intelligent classification of vehicles" standard, using measurements of road surface vibrations and magnetic field disturbances caused by passing vehicles. The main advantage of the studied classification approach is that it, in contrast to the most of traditional machine learning algorithms, does not require the extraction of features from raw signals. The proposed classification approach was evaluated on a large dataset consisting of signals from 3074 vehicles. Hence, a good estimate of the actual classification rate was obtained. The performance was compared to the previously reported results on the same problem for logistic regression. Our results show the potential trade-off between classification accuracy and classification method's development efforts could be achieved.
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9.
  • Wallenberg, Marcus, et al. (författare)
  • Improving Random Forests by Correlation-Enhancing Projections and Sample-Based Sparse Discriminant Selection
  • 2016
  • Ingår i: Proceedings 13th Conference on Computer and Robot Vision CRV 2016. - : Institute of Electrical and Electronics Engineers (IEEE). - 9781509024919 - 9781509024926 ; , s. 222-227
  • Konferensbidrag (refereegranskat)abstract
    • Random Forests (RF) is a learning techniquewith very low run-time complexity. It has found a nicheapplication in situations where input data is low-dimensionaland computational performance is paramount. We wish tomake RFs more useful for high dimensional problems, andto this end, we propose two extensions to RFs: Firstly, afeature selection mechanism called correlation-enhancing pro-jections, and secondly sparse discriminant selection schemes forbetter accuracy and faster training. We evaluate the proposedextensions by performing age and gender estimation on theMORPH-II dataset, and demonstrate near-equal or improvedestimation performance when using these extensions despite aseventy-fold reduction in the number of data dimensions.
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10.
  • Lindroos, Ola, et al. (författare)
  • Estimating the position of the harvester head : a key step towards the precision forestry of the future?
  • 2015
  • Ingår i: Croatian Journal of Forest Engineering. - Zagreb, Croatia : Croatian Journal of Forest Engineering. - 1845-5719 .- 1848-9672. ; 36:2, s. 147-164
  • Tidskriftsartikel (refereegranskat)abstract
    • Modern harvesters are technologically sophisticated, with many useful features such as the ability to automatically measure stem diameters and lengths. This information is processed in real time to support value optimization when cutting stems into logs. It can also be transferred from the harvesters to centralized systems and used for wood supply management. Such information management systems have been available since the 1990s in Sweden and Finland, and are constantly being upgraded. However, data on the position of the harvester head relative to the machine are generally not recorded during harvesting. The routine acquisition and analysis of such data could offer several opportunities to improve forestry operations and related processes in the future. Here, we analyze the possible benefits of having this information, as well as the steps required to collect and process it. The benefits and drawbacks of different sensing technologies are discussed in terms of potential applications, accuracy and cost. We also present the results of preliminary testing using two of the proposed methods. Our analysis indicates that an improved scope for mapping and controlling machine movement is the main benefit that is directly related to the conduct of forestry operations. In addition, there are important indirect benefits relating to ecological mapping. Our analysis suggests that both of these benefits can be realized by measuring the angles of crane joints or the locations of crane segments and using the resulting information to compute the head's position. In keeping with our findings, two companies have recently introduced sensor equipped crane solutions.
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