1.
Johansson, Lars-Olof, 1961-, et al.
(författare)
Boundary dialogues in co-creation of ICT-innovations
2012
Ingår i: IRIS 35, Proceedings of the 35th Information Systems Research Seminar in Scandinavia: Designing the Interactive Society, 2012.
Konferensbidrag (refereegranskat) abstract
This paper is based on a user-centric innovation project, Free2Ride, which is seen as an example of community interaction that overcomes boundaries. The Free2Ride projects goal was to develop a piece of ICT safety equipment consisting of a sender (on the horse) and a receiver (application in a smartphone) to be used by equestrian club members during their everyday riding activities. We will answer the research question of what the characteristics of a boundary dialogue in user-centric innovation activities are. The aim of the paper is to propose a model describing the characteristics of boundary dialogue in user-centric innovation that involve different communities of practices such as ICT developers, users and researchers. An important element of that model is the mental wandering, inwards and outwards, by core members in a community. We discuss the temporal as well as the symbolic nature of the mental wandering during the boundary dialogue in user-centric innovation activities. We applied a combination of research approaches consisting of action research and engaged scholarship approach. The theoretical framework for analyzing our findings is communities of practices with a specific interest in boundary spanning and learning dialogues.
2.
3.
Nilsson, Stefan, 1975-, et al.
(författare)
Supporting participation in online learning communities with awareness information
2012
Ingår i: International Journal of Web Based Communities. - 1477-8394 .- 1741-8216. ; 8:4, s. 537-549
Tidskriftsartikel (refereegranskat) abstract
This article sets out to investigate the relationship between awareness information and participation in an online learning community (OLC). Inspired by the sociocultural notion of learning as social participation, this article will analyse the events that took place in an online photo gallery equipped with a system for visualising co-present users. The article discusses the importance of why social systems should support the creation, recreation and reinforcement of social norms to better facilitate participation. The article concludes by presenting four design implications of educational technologies supporting participation as well as a section referencing the importance of a transactional perspective in order to understand the effects of awareness information.