SwePub
Sök i SwePub databas

  Utökad sökning

Träfflista för sökning "WFRF:(Mattelmäki Tuuli) "

Sökning: WFRF:(Mattelmäki Tuuli)

  • Resultat 1-6 av 6
Sortera/gruppera träfflistan
   
NumreringReferensOmslagsbildHitta
1.
  • Eriksen, Mette Agger (författare)
  • Material matters in co-designing : formatting & staging with participating materials in co-design projects, events & situations
  • 2012
  • Doktorsavhandling (övrigt vetenskapligt/konstnärligt)abstract
    • Material Matters in Co-designing Participation in design is broadening, and there is a movement away from designing to co-designing. They are related, but the little co- makes them different organizational and socio-material practices. Practically, co-designing typically takes place in multidisciplinary, distributed, complex projects, where people – and invited materials – only occasionally meet, align and make each other act, in the situation at quite explicitly staged co-design events. With a broad view of materiality and focus on co-designing as processes, this work suggests ways of understanding and staging a co-designing practice, which entails a move away from a focus on methods and pre-designed proposals, towards an acknowledgement of participating materials and formatting co-designing. This calls for additional ‘material’ (broadly understood) of the co-designer, including skills of drawing together and delegating roles to non-humans as parts of staging co-designing with others. Further, it necessitates a different understanding of co-design processes from what can be efficiently managed to materially staging performative co-designing. This practice-based, programmatic and materially interventionistic work builds upon and draws together about ten years of engaging with hundreds of people and materials in many co-design networks, projects, events and situations, through five experimental, participatory design research projects, teaching and other co-design ‘workshop’ series. Partly in opposition to the ‘classic’ design field of industrial design, the thesis intends to contribute to the (co-) design fields of interaction design and especially participatory design, but also to co-creation and service design.
  •  
2.
  • Eriksen, Mette Agger, et al. (författare)
  • Taking Design Games Seriously : Re-connecting Situated Power Relations of People and Materials
  • 2014
  • Ingår i: PDC '14 Proceedings of the 13th Participatory Design Conference: Research Papers;i. - New York, New York, USA : ACM Digital Library. ; , s. 101-110
  • Konferensbidrag (övrigt vetenskapligt/konstnärligt)abstract
    • Using design games at Participatory Design (PD) events is well acknowledged as a fruitful way of staging participation. As PD researchers, we have many such experiences, and we have argued that design games connect participants and promote equalizing power relations. However, in this paper, we will (self) critically re-connect and reflect on how people (humans) and materials (non-humans) continually participate and intertwine in various power relations in design game situations. The analysis is of detailed situated actions with one of our recent games, UrbanTransition. Core concepts mainly from Bruno Latour’s work on Actor-Network-Theory are applied. The aim is to take design games seriously by e.g. exploring how assemblages of humans and non-humans are intertwined in tacitly-but-tactically staging participa- tion, and opening up for or hindering negotiations and decision-making, thus starting to relate research on various PD techniques and power issues more directly.
  •  
3.
  • Light, Ann, et al. (författare)
  • Writing participatory design
  • 2016
  • Ingår i: PDC '16: Proceedings of the 14th Participatory Design Conference: Short Papers, Interactive Exhibitions, Workshops - Volume 2. - New York, NY, USA : Association for Computing Machinery (ACM). - 9781450341363 ; , s. 119-120
  • Konferensbidrag (refereegranskat)abstract
    • This workshop asks participatory designers and researchers to consider how they write about their work and what role there is for novel approaches to expression, forms drawn from other disciplines, and open and playful texts. As we bring social science and humanities sensibilities to bear on designing with others; as we conduct experiments in infrastructuring and sociotechnical assemblages; as we ask what participation means in different contexts and types of futuring, can we find voice to match our innovations? How do reflexivity, positionality, autobiography and auto-ethnography fit into our reflections on designing? How far are we making our practice even as we write? Is the page a contemplative or collaborative space? Does the tyranny of the conference paper overwrite everything? Join us for this day of reading, writing and discussion about how we tell the stories that matter most to us.   
  •  
4.
  • Wetter-Edman, Katarina, 1971-, et al. (författare)
  • Design for Service comes to Service Logic
  • 2013
  • Ingår i: Service Dominant Logic, Network and Systems Theory and Service Science. - Napoli : Giannini Editore. - 9788874316847
  • Konferensbidrag (refereegranskat)abstract
    • Purpose: This article aims to bridge recent work on Service Logic with practice and research in Design for Service to explore if and how human-centered participatory design approaches could provide an ideal source for interpreting existing service systems, proposing new ones and thus realize service logic in organizations.Design/methodology: This paper compares existing theoretical backgrounds and frameworks from Service Logicand Design for Service studies that conceptualize core concepts for value co-creation: actors, resources, resource integration, participation, context and experience.Findings: Service Logic provides a framework to understand service systems in action by focusing on how actors integrate resources to co-create value, while Design for Service provides an approach and tools to analyze current service systems in context to imagine future service systems and how innovation may develop as a result of reconfigurations of resources and actors. Design for Service also provides frameworks, competence and tools enabling involved actors to participate in and be part of the service system re-design. Based in this the model Design for value co-creationis presented.Research implications: The authors bridge service research studies with Design for Service, articulating how Design for Service could be a key factorin realizing Service Logic in organizations. Emerging research questions and potentials for interdisciplinary work are part of our final conclusions.Originality/value: The paper extends the Service Logic literature by 1) repositioning service design from a phase of development to Design for Serviceas an approach to service innovation centered on understanding and engaging with customers’ own value creating practices 2) extends the meaning of value co-creationto include collaborative approaches for generation of new resource constellations and through this process achieving value co-creation in designing.
  •  
5.
  • Wetter Edman, Katarina, et al. (författare)
  • Design for value co-creation : Towards an understanding fo the synergies between design for service and service logic
  • 2014
  • Ingår i: Journal of Service Science. - : Institute for Operations Research and the Management Sciences (INFORMS). - 2164-3970. ; 6:2, s. 106-121
  • Tidskriftsartikel (refereegranskat)abstract
    • This paper aims to bridge recent work on Service Logic with practice and research in the Design for Service to explore whether and how human-centered collaborative design approaches could provide a source for interpreting existing service systems and proposing new ones and thus realize a Service Logic in organizations. A comparison is made of existing theoretical backgrounds and frameworks from Service Logic and Design for Service studies that conceptualize core concepts for value co-creation: actors, resources, resource integration, service systems, participation, context, and experience.We find that Service Logic provides a framework for understanding service systems in action by focusing on how actors integrate resources to co-create value for themselves and others, whereas Design for Service provides an approach and tools to explore current service systems as a context to imagine future service systems and how innovation may develop as a result of reconfigurations of resources and actors. Design for Service also provides approaches, competences, and tools that enable involved actors to participate in and be a part of the service system redesign. Design for value co-creation is presented using this model.The paper builds on and extends the Service Logic research first by repositioning service design from a phase of development to Design for Service as an approach to service innovation, centered on understanding and engaging with customers' own value-creating practices. Second, it builds on and extends through discussing the meaning of value co-creation and identifying and distinguishing collaborative approaches for the generation of new resource constellations. In doing so, the collaborative approaches allow for achieving value co-creation in designing.
  •  
6.
  • Wetter-Edman, Katarina, 1971-, et al. (författare)
  • Design for Value Co-Creation : Exploring Synergies Between Design for Service and Service Logic
  • 2014
  • Ingår i: Service Science. - : Institute for Operations Research and the Management Sciences (INFORMS). - 2164-3962 .- 2164-3970. ; 6:2, s. 106-121
  • Tidskriftsartikel (refereegranskat)abstract
    • This paper aims to bridge recent work on Service Logic with practice and research in the Design for Service to explore whether and how human-centered collaborative design approaches could provide a source for interpreting existing service systems and proposing new ones and thus realize a Service Logic in organizations. A comparison is made of existing theoretical backgrounds and frameworks from Service Logic and Design for Service studies that conceptualize core concepts for value co-creation: actors, resources, resource integration, service systems, participation, context, and experience.We find that Service Logic provides a framework for understanding service systems in action by focusing on how actors integrate resources to co-create value for themselves and others, whereas Design for Service provides an approach and tools to explore current service systems as a context to imagine future service systems and how innovation may develop as a result of reconfigurations of resources and actors. Design for Service also provides approaches, competences, and tools that enable involved actors to participate in and be a part of the service system redesign. Design for value co-creation is presented using this model.The paper builds on and extends the Service Logic research first by repositioning service design from a phase of development to Design for Service as an approach to service innovation, centered on understanding and engaging with customers' own value-creating practices. Second, it builds on and extends through discussing the meaning of value co-creation and identifying and distinguishing collaborative approaches for the generation of new resource constellations. In doing so, the collaborative approaches allow for achieving value co-creation in designing.
  •  
Skapa referenser, mejla, bekava och länka
  • Resultat 1-6 av 6

Kungliga biblioteket hanterar dina personuppgifter i enlighet med EU:s dataskyddsförordning (2018), GDPR. Läs mer om hur det funkar här.
Så här hanterar KB dina uppgifter vid användning av denna tjänst.

 
pil uppåt Stäng

Kopiera och spara länken för att återkomma till aktuell vy