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Sökning: WFRF:(Persson Anna) > Högskolan i Borås

  • Resultat 1-10 av 25
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1.
  • Dumitrescu, Delia, et al. (författare)
  • Stretch & Squeeze
  • 2010
  • Konferensbidrag (övrigt vetenskapligt/konstnärligt)abstract
    • A computer mouse is a generic interaction tool designed for navigating graphical elements on a two dimensional plane. It is developed in a context of technology and formed to serve the ergonomics of the desktop work situation. A textile mouse, on the other hand, engages a different context. The textile alone evokes the traditions of clothes and home décor that will inevitably influence how it is perceived and consequently used.
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2.
  • Bondesson, Amy, et al. (författare)
  • Costumes and Wallhanging
  • 2009
  • Annan publikation (övrigt vetenskapligt/konstnärligt)abstract
    • This work deals with Smart Textiles in interaction with the body. We design textiles and outfits as tools that can influence fashion and textile design. Central to our work is that artistic envisioning can point to new possibilities and values, in which we want to stress the importance of combining traditional materials and methods with contemporary and future functions in order to obtain sustainable ideas. The film documents a performance, where dancers create a link between the body, the textile material and the room surrounding the body. The textile material and the garment are to inspire movement that, in turn, creates development; when a person wears the garment and moves in a certain way or touches other persons, the visual expression of the room changes through an electronic signal. In this case, the colour of the pattern of the textile draping changes to the static pattern that is printed on the person’s outfit. The point of the show was to show possibilities of non-static and dynamic design through scenic expression.
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3.
  • Bondesson, Amy, et al. (författare)
  • Textile Dimensions
  • 2008
  • Annan publikation (övrigt vetenskapligt/konstnärligt)abstract
    • In this project we create a link between body, textile material and space. Textiles and garments shall inspire to motion that generates variability. When a body moves through a space, touches other bodies and parts of its garment, it affects the visual expression in the room. More specifically the background changes and adapts partially to the pattern of the garments. The base for our investigation is to perform artistic work with the expression of set design in the centre, that shows the possibilities, matters and values of fashion and textile design beyond the traditional boundaries. The tapestry is weawed in cotton, steel and wool. Print in heat sensitive pigment (supplier Variotherm Zenit Konsthantverk AB). The dresses are knitted in cotton and silverthreads. Acknowledgements: The burn-out experiments were made at IFP Research in Borås. The knitted samples and the tablecloth were made together with Tommy Martinsson and Folke Sandvik at the knitting department at the Swedish School of Textiles, University College of Borås.
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4.
  • Bondesson, Amy, et al. (författare)
  • Textile dimensions : an expressive textile interface
  • 2009
  • Konferensbidrag (övrigt vetenskapligt/konstnärligt)abstract
    • Computation and new materials are entering the world of textiles, challenging our view on the textile material. As new techniques and electrically conductive fibres enable the design of textile circuits and computationally active textiles [2], the areas of smart textile design and interaction design start to merge. Wearable computing [cf.1], the notion of moving computational tools directly onto the body, might have been the first approach to bring computation technology closer to the area of clothing.. In an approach to investigate new enhanced forms of expressional interaction through textiles, the relationship between tactile and visual aesthetical properties are explored in the present paper. Textile Dimensions, an interactive set of textiles, shows how clothes and textiles become interfaces themselves, able to sense and react on external stimuli in expressive ways.
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5.
  • Dumitrescu, Delia (creator_code:cre_t)
  • designing with heat
  • 2009
  • Konstnärligt arbeteabstract
    • Aiming to open a new design space that connects three areas of architectural, interaction and textile design, the knitted structures Furry lines and Groovy squares were designed. By combining conventional textile yarns together with conductive yarns, the result investigates the sensation of warmth through the design of knitted structures. The purpose is to offer a synesthetic experience that correlate the physical and visual perception of space and focuses on tactility as an asset to create interactive architectural environments. The structures were made using different knitting techniques, combining a silver-coated copper yarn and conventional textile yarns. The silver coated copper yarn is used both for heat generating and touch sensing properties. Connected to a microcontroller able to sense and react on small differences in electricity, the textile becomes a touch sensor itself. By offering feed-back to hand touch DESIGNING WITH HEAT DELIA DUMITRESCU ANNA PERSSON by becoming warmly pleasant to the skin, new types of patterns can be created using the combination between heat and human touch that exceed the visual dimension. Designing with heat exemplifies how visible and invisible expressions merge into one experience, expressed through the textile material. The textile structure is perceived both through the eyes of imagination and the skin as heated patterns. The prototypes show how heat could be part of the surface aesthetics alongside with colour and shape.
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6.
  • Dumitrescu, Delia, et al. (författare)
  • Exploring Heat as Interactive Expressions for Knitted Structures
  • 2011
  • Ingår i: Nordic Design Research Conferences, Making Design Matter Proceedings of Nordes 2011. Nordic Design Research Conference 2011, Helsinki, Finland.
  • Konferensbidrag (refereegranskat)abstract
    • This paper describes a practice-based research project in which design experiments were conducted to explore how knitted structures can be designed with particular emphasis on various interactive heat expressions. Several heat transformable structures, able to both sense and react to human touch, were developed in the textile collection Knitted Heat. The designed textiles serve as references to reflect further on the role of interactive textiles as materials for potential designs. Specific scenarios defined by shrinking, breaking, stiffening, texturizing and warming expressed by the textile transformations exemplify and discuss their potential as complementary for other design processes.
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7.
  • Dumitrescu, Delia, et al. (författare)
  • Repetition : interactive expressions of pattern translation
  • 2012
  • Ingår i: Proceedings The Art of Research 2012, The art of research 2012 Making, Reflecting and understading, 28-29 November 2012 at Aalto University School of Arts, Design and Architecture Helsinki, Finland.
  • Konferensbidrag (refereegranskat)abstract
    • As a way of opening a space where methods from the fields of fashion design, textile design and interaction design overlap, the project Repetition intersects different methodologies through practice-based research in design. Experiments were conducted to explore ways of creating relationships between body and space by means of translating information as pattern design between garments and interactive knitted walls. By arranging a startup performance, we reflected on the expressional variables that influence the expression of the pattern translations; variables concerning the garments, the walls, the print and the movements were illustrated by the expressions found. The result formulates specific descriptions regarding accuracy and distribution of pattern translation, illustrating basic concepts of pattern formations identified in visual changes appearing in the garment. By communicating our understanding of basic expressions, Repetition aims to formulate a new framework for collaborative work as a method for further design.
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8.
  • Dumitrescu, Delia, et al. (författare)
  • Smart Textiles as raw materials for design
  • 2014
  • Ingår i: Shapeshifting. - Auckland, New Zealand : Textile and Design Laboratory and Colab, Auckland University of Technology. - 9781927184271
  • Konferensbidrag (refereegranskat)abstract
    • Materials fabricate the designed artefact, but they can also play an important role in the design process; as a medium or method used to develop the design. Textiles can, with their soft and flexible properties, be easily transformed and altered in numerous ways; for example, by cutting, folding orprinting on the material. This transformative character makes textiles interesting sketching media for surface explorations when designing artefacts. The development of transformable materials; for example, fusible yarns and colour changing pigments, have expanded these inherent transformative qualities of textiles and have opened up the design field of smart textiles. Accordingly, this new material context has created a new area for textile designers to explore, where it is possible to enhance and play with the alterable character of their textiles, and control their transformation through physical manipulation and programming. However, these expanded transformative properties also open up a new task for textile designers; to design "smart textiles as raw materials for design". By this term we mean, textiles that are not finished in their design but that can be developed and enhanced when they take part in a product or space design process. In this article, we explore and start to define what smart textiles as raw materials for design can be, and look at how these materials can come into and add something to another design process. The foundation for this exploration is a number of textile examples from the “Smart Textiles sample collection” and our experiences when developing and designing with them. (The Smart Textiles sample collection is a range of textiles that is designed and produced by the Smart Textile Design Lab, to give students, designers and researchers direct access to different types of smart textiles). The possibilities and limitations of smart textiles as raw materials for design are explored by looking at the textile examples from two perspectives: firstly, by looking at the considerations that come with designing this type of textile design, and secondly by looking at what these transformative textiles can bring to another design process. Each example is analyzed and classified according to what transformable design variables for structure and surface change can be embedded in the textile design, and what design variables this subsequently creates for a design process that uses these materials i.e., describing what type of transformation different examples of smart textiles introduce to the design process/design space; whether the change is reversible or irreversible, and whether the change occurs through physical or through digital manipulation of the material. This article ends with a discussion of how smart textiles in the form of raw materials for design could influence how we design textiles and how we design with textiles. Can transformative materials enrich material explorations in a design process? Can further development and alteration of the material design be introduced or defined by the textile designer? Could smart textiles as raw materials for design open up a stronger connection between the design of textiles and the design of the product or spaces where they will be used?
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9.
  • Dumitrescu, Delia, et al. (författare)
  • Touching Loops
  • 2009
  • Annan publikation (övrigt vetenskapligt/konstnärligt)abstract
    • Touching Loops is a collection of three knitted textiles with structure-changing interactive properties. The textiles are able to sense and react to touch by shrinking, breaking or becoming stiff. The textiles are thought of as interactive architectural material. When they are touched, a specific area in the textile becomes hot. A microcontroller that is connected to the textile is programmed to sense and react to touch. The materials in the samples react to heat in different ways by shrinking, becoming stiff or by breaking into pieces. The developing process consisted in programming the patterns for industrial machines in such a way that the conductive silver yarns are of important matter for the material aesthetics besides their function to generate heat. The three knitted pieces react in different ways when current passes trough the conductive yarns. The first piece combines a silver coated copper yarn and Pemotex yarn in a ridge pattern. In the second sample a Jaquard pattern combines shrinking polyester monofilament, a Grilon yarn and a silver coated copper yarn. This piece reacts to heat by breaking and shrinking. The third piece is constructed with partial knitting and ridge patterns and the yarns used are Pemotex, a Grilon yarn and the silver coated copper yarn. When the conductive yarn gets hot, the ridges shrink and harden. The aim of the project is to explore possibilities for expressive interactive tactile knitted materials and structures. The textiles are seen as a possible material to use in the context of architecture.
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10.
  • Landin, Hanna, et al. (författare)
  • Electrical Burn-outs : a Technique to Design Knitted Dynamic Textile Patterns
  • 2008
  • Konferensbidrag (refereegranskat)abstract
    • In this practice-based experimental design research project a tablecloth reacting on external signals is designed. The tablecloth is connected to mobile phones and reacts to incoming calls and messages with burned out patterns. Due to the mobile phone activity, changes in colour and structure appear in the table-cloth. The tablecloth is a way to explore visual and tactile changes in a textile surface. It is also a way to investigate how our relation to mobile phones and mobile phone technology is affected by the way the phones are being expressed.
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