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Sökning: db:Swepub > Konstfack > Konferensbidrag > Atienza Ricardo

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  • Atienza, Ricardo, et al. (författare)
  • Atelier Art et re-action (Area) : Performing Urban Routines and Rituals
  • 2020
  • Ingår i: Ambiances, Alloæsthesia:Senses, Inventions, Worlds.
  • Konferensbidrag (refereegranskat)abstract
    • This paper presents a series of contemporary artistic methods and collective actions based on the pioneering work of the French avantgarde group Art et action (Aea, 1919-1939). Aea actively responded to the fast-changing society of their time through their innovative “theatre laboratory”, an experimental artistic research environment in which actors and audience were invited to investigate together the rhythmic order of urban routines and rituals, through the re-enactment of daily urban atmospheres. Based on Aea’s methods and concepts, atelier Area aims at responding to today’s deep physical, sensorial and social transformation of the city by re-acting contemporary urban routines and rituals through public improvisations and interventions. Three concrete examples will be presented here.
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3.
  • Atienza, Ricardo (författare)
  • Espèces d’Espaces / Species of Spaces : The sonic space experienced, projected, imagined
  • 2022
  • Ingår i: Proceedings of the International Conference <em>Landscape and Sustainability: Listening to Multiplicity</em>. UAM, Madrid, 13-19/10/2022 (in press).
  • Konferensbidrag (refereegranskat)abstract
    • Espèces d’Espaces is an artistic research project funded by Konstfack University of Arts, Crafts & Design. Its overall focus is the experience of sonic spaces, the intimate relation between body, surrounding space and its exclusive sonic expression. With a practice-based approach, this project pays specific attention to physic acoustics auralisation methods and tools (3D virtual sonic modelling) with an aim to explore in particular how can these processes be transposed to the realm of artistic research. As a part of this project, I shared a case study based on a specific space and construction: a XVIIth century cloister preserved today as a central element of the extension of Museo del Prado in Madrid as planned by architect Rafael Moneo in the early 2000s. This case study starts thus in the realm of traditional architectural acoustics, for later performing a series of experiments in the form of spatial and temporal variations and displacements. Experiments based on a number of artistic architectural (alternative realities of a space) and sonic/musical practices including improvisation or electroacoustic composition.
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  • Atienza, Ricardo, et al. (författare)
  • Resonance as an Urban Artistic Research Method
  • 2016
  • Ingår i: Ambiances, tomorrow. - : Centre National de la Recherche Scientifique. ; , s. 57-62
  • Konferensbidrag (refereegranskat)abstract
    • Through the research project ‘Playing the space’ we have developed ‘resonance’ as a site-specific method and a theoretical concept. Resonance involves all senses and relations in a space; it manifests the overall experience of daily life within its immaterial, continuous and elusive expression. As an artistic/research method, resonance intensifies an extended listening that takes place between bodies and space in its full complexity. By composing and recomposing the rhythm and the resonance of daily situations through collective improvisations, interventions, disruptions and further out-of-place reactivations, new situations emerge which establish another awareness of urban qualities, limits, forces and meanings.
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7.
  • Billström, Niklas, et al. (författare)
  • Can we improve acoustic environments by adding sound
  • 2012
  • Ingår i: Proceedings of the 41st International Congress and Exposition on Noise Control Engineering. - 9781627485609
  • Konferensbidrag (övrigt vetenskapligt/konstnärligt)abstract
    • Sound is central to the identity of a place, but is nonetheless a frequently neglected component in the design process. We believe that urban soundscape planning and product sound design has much to gain by collaborating with the artistic and humanistic fields of knowledge. Applying acoustics and perception psychology as well, the sound laboratory at Konstfack University College of Arts, Crafts and Design examined the domain of acoustic design in the research project ISHT – The Interior Sound Design of High-Speed Trains – in collaboration with, among others, train manufacturer Bombardier. Empirical data in this study is focused on train travel, but can easily be transposed to other contexts, such as public spaces. Methods for improving sonic experience in relation to criteria such as identity and specific needs were explored. Our thesis question was: How to create a comfortable and appealing environment by adding sounds (distributed via speakers)? The interdisciplinary research methods included field observations, listening tests, and quantitative data, as well as public exhibitions and collaborations with composers.
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  • Hansen, Kjetil Falkenberg, 1972-, et al. (författare)
  • Large-scale interaction with a sound installation as a design tool
  • 2017
  • Ingår i: AM '17 Proceedings of the 12th International Audio Mostly Conference on Augmented and Participatory Sound and Music Experiences. - New York : Association for Computing Machinery (ACM). - 9781450353731
  • Konferensbidrag (refereegranskat)abstract
    • In this paper we present an installation done in collaboration with Volvo Cars® for the international motor shows in Geneva, New York, and Shanghai during spring 2017. To envision and produce a future car sound for silent vehicles, users were given high-level control of a sophisticated synthesizer through playing with an attainable and inviting “color book”-inspired interface. The synthesizer algorithm was designed to dynamically create a rich mix of looped sounds that could blend with a sonic background scenery that had ecoacoustic validity, and that could metaphorically align with the visual elements. The installation ran faultlessly for around thirty days and with tens of thousands recorded sessions.
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  • Hansen, Kjetil Falkenberg, Docent, 1972-, et al. (författare)
  • Sound design through large audience interaction
  • 2019
  • Ingår i: Proceedings of the Sound and Music Computing Conferences. - Malaga : CERN. - 9788409085187 ; , s. 119-126, s. 119-126
  • Konferensbidrag (refereegranskat)abstract
    • In collaboration with Volvo Cars, we presented a novel design tool to a large public of approximately three million people at the three leading motor shows in 2017 in Geneva, Shanghai and New York. The purpose of the tool was to explore the relevance of interactive audio-visual strategies for supporting the development of sound environments in future silent cars, i.e., a customised sonic identity that would alter the sonic ambience for the driver and by-passers. This new tool should be able to efficiently collect non-experts’ sonic preferences for different given contexts. The design process should allow for a high-level control of complex synthesised sounds. The audience interacted individually using a single-touch selection of colour from five palettes and applying it by pointing to areas in a colour-book painting showing a road scene. Each palette corresponded to a sound, and the colour nuance in the palette corresponded to certain tweaking of the sound. In effect, the user selected and altered each sound, added it to the composition, and finally would hear a mix of layered sounds based on the colouring of the scene. The installation involved large touch screens with high quality headphones. In the study presented here, we examine differences in sound preferences between two audiences and a control group, and evaluate the feasibility of the tool based on the sound designs that emerged. Copyright: © 2019 Kjetil Falkenberg Hansen et al. This is an open-access article distributed under the terms of the Creative Commons Attribution 3.0 Unported License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
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10.
  • Ljungdahl Eriksson, Martin, 1982-, et al. (författare)
  • My Sound Space : An attentional shield for immersive redirection
  • 2018
  • Ingår i: Audio Mostly 2018. - New York : Association for Computing Machinery (ACM). - 9781450366090
  • Konferensbidrag (refereegranskat)abstract
    • In the context of extended reality, the term immersion is commonly used as a property denoting to which extent a technology can deliver an illusion of reality while occluding the users’ sensory access to the physical environment. In this paper we discuss an alternative interpretation of immersion, used in the My Sound Space project. The project is a research endeavor aiming to develop a sound environment system that enables a personalized sound space suitable for individual work places. The medium, which in our case is sound, is transparent and thus becomes an entangled part of the surrounding environment. This type of immersion is only partly occluding the users sensory access to physical reality. The purpose of using the sound space is not to become immersed by the sounds, rather to use the sounds to direct cognitive attention to get immersed in another cognitive activity.
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