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  • Horn, Wolfgang, et al. (författare)
  • Hardware synthesis of an ATM multiplexer from SDL to VHDL : a case study
  • 1999
  • Ingår i: VLSI ’99. Proceedings IEEE Computer Society Workshop On. ; s. 100-105
  • Konferensbidrag (refereegranskat)abstract
    • Hardware synthesis of SDL models poses several problems, because SDL uses Communicating Sequential Processes (CSP) paradigm for system specification. It allows dynamic processes and its semantics assume an infinite FIFO buffer at the input of each process for inter-process communication. We had presented previously a methodology and later refined it for efficient hardware synthesis from SDL specification. In this paper we describe the experience of applying this methodology to a large case study. The case study is an ATM Multiplexer which exhibits a complex control flow and uses large tables. It was modelled using multiple processes. Hardware synthesis was carried out using the methodology starting from its SDL model. The results show that the methodology leads to a correct and efficient hardware implementation. In particular, the methodology avoids use of costly FIFO buffers for implementing inter-process communication and allows sharing of hardware resources among various instances of the same process. The final implementation also meets the 155 Mbit/sec data rate performance requirement
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  • Jantsch, Axel, et al. (författare)
  • Networks on Chip
  • 2001
  • Ingår i: Workshop at the European Solid State Circuits Conference.
  • Konferensbidrag (refereegranskat)
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  • Jantsch, Axel, et al. (författare)
  • The Rugby Model : a conceptual frame for the study of modelling, analysis and synthesis concepts of electronic systems
  • 1999
  • Ingår i: Design, Automation and Test in Europe Conference and Exhibition 1999. Proceedings. ; s. 256-262
  • Konferensbidrag (refereegranskat)abstract
    • We propose a conceptual framework, called the Rugby Model, in which designs, design processes and design tools can be studied. It is an extension of the Y chart and adds two dimensions for design representation, namely Data and Tune. The behavioural domain of Y chart is replaced by a more restricted domain called Computation. The structural and physical domains of Y chart are merged into a more general domain called Communication. A fifth dimension deals with design manipulations and transformations at three abstraction levels. The model shall establish a common understanding of modelling and design process concepts for communication and education in the community. In a case study we illustrate how a design can be characterized with the concepts the Rugby model
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