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Träfflista för sökning "hsv:(HUMANIORA) hsv:(Konst) hsv:(Bildkonst) ;pers:(Foka Anna 1981)"

Search: hsv:(HUMANIORA) hsv:(Konst) hsv:(Bildkonst) > Foka Anna 1981

  • Result 1-8 of 8
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1.
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2.
  • Mäntymäki, Tiina, et al. (author)
  • Introduction
  • 2015
  • In: Deviant Women. - Oxford : Peter Lang Publishing Group. - 9783653995923 ; , s. 9-25
  • Book chapter (peer-reviewed)abstract
    • The construct of the deviant woman is analysed from literary, sociolinguistic and historical-cultural perspectives, revealing insights about cultures and societies. Furthermore, the studies recognise and explain the significance of the concept of deviance in relation to gender that bespeaks a contemporary cultural concern about narratives of femininity.
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3.
  • Challenge the past / diversify the future - proceedings
  • 2015
  • Editorial collection (other academic/artistic)abstract
    • Challenge the Past / Diversify the Future is a multidisciplinary conference for scholars and practitioners who study the implementation and potential of visual and multi-sensory representations to challenge and diversify our understanding of history and culture. This volume contains an overview of all the presentations.
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4.
  • Slaney, Helen, et al. (author)
  • Ghosts in the Machine : a motion-capture experiment in distributed reception
  • 2018
  • In: Digital Humanities Quarterly. - Boston : Alliance of digital humanities organisations. - 1938-4122. ; 12:3
  • Journal article (peer-reviewed)abstract
    • Digital reconstructions of classical antiquity are generally ocularcentric, appealing only to the sense of vision. We propose that new technologies may be used to engage the other senses in the act of reception, and specifically here we focus on kinaesthesia, or the sense of self-movement. This paper analyses a phase of the project Ancient Dance in Modern Dancers in which participants created performance pieces in a genre of Graeco-Roman dance for use in a motion-capture system. It was necessary for the performers to develop a range of translational strategies in order to communicate their movement to the system, entailing what we term “distributed reception”, in which the ultimate recipient of ancient source-material is not a human actor but rather the machine with which s/he is in collaboration.
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5.
  • Dunn, Stuart, et al. (author)
  • Spatial Narratives in Museums and Online : The Birth of the Digital Object Itinerary
  • 2019. - 1
  • In: Museums and Digital Culture. - London and New York : Springer. - 9783319974576 ; , s. 253-271
  • Book chapter (peer-reviewed)abstract
    • Museums represent complex layers of place. From carefully managed curatorial spaces, to exhibition environments, to the layout of display cases, to the representation of distant parts embodied in the collections of the great encyclopedic collections, the negotiation, representation and presentation of place has always been central to the mission of any museum. This chapter will examine the history of how museums (especially museum catalogues) present place, from early origins to the Internet. A set of case studies will be examined as a means of exploring how, where and in what form art objects and artefacts first began to be transported from non-Western to Western nations for display in the museums of Western capitals, thus representing the origins of what Cuno has called our “basic and inevitable cultural interrelatedness”; and what others have called “object itineraries” or “object biographies”. A comparison will be made of the same museums’ online representation of the same places today. It will thus be possible to present a framework for considering object itineraries – historic and modern - as a subject of both history and historiography.
  •  
6.
  • Mäntymäki, Tiina, et al. (author)
  • Introduction
  • 2015
  • In: Deviant women. - Oxford : Peter Lang Publishing Group. - 9783631643297 - 9783653033199 ; , s. 9-25
  • Book chapter (peer-reviewed)abstract
    • The construct of the deviant woman is analysed from literary, sociolinguistic and historical-cultural perspectives, revealing insights about cultures and societies. Furthermore, the studies recognise and explain the significance of the concept of deviance in relation to gender that bespeaks a contemporary cultural concern about narratives of femininity.
  •  
7.
  • Champion, Erik Malcom, et al. (author)
  • Art History, Heritage Games, And Virtual Reality
  • 2020. - 1
  • In: The Routledge Companion to Digital Humanities and Art History. - London and New York : Routledge. - 9781138585584 ; , s. 238-252
  • Book chapter (peer-reviewed)abstract
    • This chapter focuses on how the engaging and entertaining medium of virtual reality and serious games has the potential to connect traditional galleries, libraries, archives, and museum (GLAM) sector organizations with contemporary audiences by blending old traditions and new technologies. Following a short definition of virtual reality, we discuss the relevance and increasing intersecting importance of virtual heritage and serious games, especially those dealing with topics and issues in art history. We suggest that while the majority of studies deal with physical or digital maintenance and display of art-historical objects; public engagement can further be achieved with the aid of participatory, sensory, and interactive platforms.
  •  
8.
  • Dunn, Stuart, et al. (author)
  • Spatial narratives in museums and online : the birth of the digital object itinerary
  • 2019
  • In: Museums and digital culture. - Cham : Springer. - 9783319974569 - 9783319974576 ; , s. 253-271
  • Book chapter (peer-reviewed)abstract
    • Museums represent complex layers of place. From carefully managed curatorial spaces, to exhibition environments, to the layout of display cases, to the representation of distant parts embodied in the collections of the great encyclopedic collections, the negotiation, representation and presentation of place has always been central to the mission of any museum. This chapter will examine the history of how museums (especially museum catalogues) present place, from early origins to the Internet. A set of case studies will be examined as a means of exploring how, where and in what form art objects and artefacts first began to be transported from non-Western to Western nations for display in the museums of Western capitals, thus representing the origins of what Cuno has called our "basic and inevitable cultural interrelatedness"; and what others have called "object itineraries" or "object biographies". A comparison will be made of the same museums' online representation of the same places today. It will thus be possible to present a framework for considering object itineraries—historic and modern—as a subject of both history and historiography.
  •  
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  • Result 1-8 of 8

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