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1.
  • Bondesson, Amy, et al. (författare)
  • Costumes and Wallhanging
  • 2009
  • Annan publikation (övrigt vetenskapligt/konstnärligt)abstract
    • This work deals with Smart Textiles in interaction with the body. We design textiles and outfits as tools that can influence fashion and textile design. Central to our work is that artistic envisioning can point to new possibilities and values, in which we want to stress the importance of combining traditional materials and methods with contemporary and future functions in order to obtain sustainable ideas. The film documents a performance, where dancers create a link between the body, the textile material and the room surrounding the body. The textile material and the garment are to inspire movement that, in turn, creates development; when a person wears the garment and moves in a certain way or touches other persons, the visual expression of the room changes through an electronic signal. In this case, the colour of the pattern of the textile draping changes to the static pattern that is printed on the person’s outfit. The point of the show was to show possibilities of non-static and dynamic design through scenic expression.
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2.
  • Bondesson, Amy, et al. (författare)
  • Textile dimensions : an expressive textile interface
  • 2009
  • Konferensbidrag (övrigt vetenskapligt/konstnärligt)abstract
    • Computation and new materials are entering the world of textiles, challenging our view on the textile material. As new techniques and electrically conductive fibres enable the design of textile circuits and computationally active textiles [2], the areas of smart textile design and interaction design start to merge. Wearable computing [cf.1], the notion of moving computational tools directly onto the body, might have been the first approach to bring computation technology closer to the area of clothing.. In an approach to investigate new enhanced forms of expressional interaction through textiles, the relationship between tactile and visual aesthetical properties are explored in the present paper. Textile Dimensions, an interactive set of textiles, shows how clothes and textiles become interfaces themselves, able to sense and react on external stimuli in expressive ways.
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3.
  • Dumitrescu, Delia, et al. (författare)
  • Stretch & Squeeze
  • 2010
  • Konferensbidrag (övrigt vetenskapligt/konstnärligt)abstract
    • A computer mouse is a generic interaction tool designed for navigating graphical elements on a two dimensional plane. It is developed in a context of technology and formed to serve the ergonomics of the desktop work situation. A textile mouse, on the other hand, engages a different context. The textile alone evokes the traditions of clothes and home décor that will inevitably influence how it is perceived and consequently used.
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4.
  • Dumitrescu, Delia, et al. (författare)
  • Touching Loops
  • 2009
  • Annan publikation (övrigt vetenskapligt/konstnärligt)abstract
    • Touching Loops is a collection of three knitted textiles with structure-changing interactive properties. The textiles are able to sense and react to touch by shrinking, breaking or becoming stiff. The textiles are thought of as interactive architectural material. When they are touched, a specific area in the textile becomes hot. A microcontroller that is connected to the textile is programmed to sense and react to touch. The materials in the samples react to heat in different ways by shrinking, becoming stiff or by breaking into pieces. The developing process consisted in programming the patterns for industrial machines in such a way that the conductive silver yarns are of important matter for the material aesthetics besides their function to generate heat. The three knitted pieces react in different ways when current passes trough the conductive yarns. The first piece combines a silver coated copper yarn and Pemotex yarn in a ridge pattern. In the second sample a Jaquard pattern combines shrinking polyester monofilament, a Grilon yarn and a silver coated copper yarn. This piece reacts to heat by breaking and shrinking. The third piece is constructed with partial knitting and ridge patterns and the yarns used are Pemotex, a Grilon yarn and the silver coated copper yarn. When the conductive yarn gets hot, the ridges shrink and harden. The aim of the project is to explore possibilities for expressive interactive tactile knitted materials and structures. The textiles are seen as a possible material to use in the context of architecture.
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5.
  • Dumitrescu, Delia, 1978, et al. (författare)
  • Touching Loops - Interactive Tactility in Textiles
  • 2008
  • Ingår i: Proceedings of Futuro Textiel, nov 08.
  • Tidskriftsartikel (refereegranskat)abstract
    • have been designed. The collection is named “Touching Loops” and is the result of an exploration in interactive tactile properties for knitted textiles. As a first experiment, different yarns were tried out for their ability to change structure due to heat in several knitted constructions. The experiment resulted in three different material prototypes with the ability to sense touch and react by shrinking, breaking or hardening. The aim of the project is to explore new possibilities for interactive tactile knitted materials and structures. In the discussion we relate to these textile structures as possible materials in the context of architecture.
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7.
  • Landin, Hanna, et al. (författare)
  • The burning tablecloth
  • 2009
  • Annan publikation (film/video) (övrigt vetenskapligt/konstnärligt)abstract
    • Imagine that the table is set and dinner is ready. It’s time to sit down and share the moment. That is what we do also in terms of sharing a one time pattern change in the tablecloth, and in terms of sharing each others’ mobile phone activity. Incoming phone calls and messages are not notified by the phones themselves, but through a burned out pattern in the tablecloth, in between our plates. The Burning Tablecloth serves as a design example of the design technique for irreversible patterns, expressing colour and structure-changes in a knitted textile. The Burning Tablecloth changes colour and structure according to mobile phone signals (calls and text messages) with burned out patterns and acts as a medium for raising questions about interactive tactile and visual expressions in textiles. The project is a design example of research into three fields, knitted circuits, textile patterns and peoples’ relation to computational technology. The tablecloth is knitted with cotton yarns and a heating wire in a Stoll flatbed knitting machine. The pattern that appears when using the tablecloth is built up as squares with the potential of becoming chess-patterned over the whole tablecloth surface. The table-cloth is connected to a microcontroller and various electronic components. The heating wire knitted in the table-cloth is the active material; when heated it is able to change the colour and structure of the table-cloth. The burning tablecloth reacts to mobile phone signals by getting warm so that colour and eventually structure changes is appearing in the tablecloth. The experiment demonstrates a design example where visual and tactile interactive properties are expressed in a tablecloth by mobile phone signals. Combined in a material structure, textile circuits are controlled by external stimuli adding an aesthetical value to the textile expression. With a foundation of experienced knowledge from latter experiments, the tablecloth shows an example developed by the design technique for irreversible patterns. The Burning Tablecloth also demonstrates how information can be expressed in an esthetical way through textiles, acting as an interactive colour and structure changing ambient textile display.
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8.
  • Persson, Anna, et al. (författare)
  • Designing dynamic and irreversible textile patterns, using a non-chemical burn-out (ausbrenner) technique
  • 2008
  • Ingår i: The Nordic Textile Journal 2008, Special Edition Smart Textiles, p. 64-87. - : University College of Borås. The Swedish School of Textiles. ; 2008:1
  • Tidskriftsartikel (övrigt vetenskapligt/konstnärligt)abstract
    • In this ongoing practise-based design research project, a new technique for designing textile patterns is developed and explored; a non chemical burn-out (ausbrenner) technique. As a first part of the project, experiments with conductive and traditional textile materials in knitted structures were designed. The knitted samples were made in cotton, wool, viscose, polyester and Kevlar (Kevlar 2008), and have all been combined with Kanthal heating wires (Kanthal 2008). When a voltage is applied to the textile, the heating wire leaves burned out patterns in the textile material. The result is a new technique, where we can design irreversible textile patterns. We also suggest new design variables of relevance when designing dynamic textile patterns. The overall aim is to explore different materials, material combinations and techniques for developing textile circuits and designing dynamic textile patterns. The knitted textile patterns change over time when a voltage is turned on or off in the textile circuits.
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9.
  • Persson, Anna (författare)
  • Knitted Circuits for Visual and Tactile Interactive Expressions
  • 2009
  • Licentiatavhandling (övrigt vetenskapligt/konstnärligt)abstract
    • As computational technology and new materials are entering the world of textiles, our view on the textile material is challenged; the areas of textile design and interaction design start to merge. Designing interactive textiles means communicating new expressional forms through textile material. This thesis aim to contribute to the exploration of designing interactive knitted textiles with focus on linking interactive properties, especially visual and tactile, to different ways of expressing them. Design examples and experiments presented are meant to show new possibilities for designing textile material able to change structure, colour and temperature in different ways in response to environmental stimuli. As a way of presenting, and reflecting on, these interactive properties, a notion of expression diagrams is introduced.
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10.
  • Worbin, Linda, et al. (författare)
  • Textile Possibilities
  • 2008
  • Annan publikation (övrigt vetenskapligt/konstnärligt)abstract
    • Textile can be more than just patterns and washability. Today it can have other functions, visible or hidden and they can be interactive. Textile has simply become high-tech. What used to be considered science fiction is today reality. The exhibition TEXTILE POSSIBILITIES focuses on experiments that explores the possibilities that modern textile materials offers. There are no actual products on display in the exhibition, instead the latest research from textile is shown. For instance, visitors can experience how electricity, heat and movements alter colours and structures within the textiles. The exhibition shows the research process and lets the visitor interact with the different textile prototypes. The exhibition TEXTILE POSSIBILITIES aims to inspire, convey knowledge and to visualise a possible textile development. It shows a way for how experimental design research through collaboration with the commercial community can affect and build it’s own future here in Sweden.
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