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Efficient Methods f...
Efficient Methods for Fast Shading
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- Romanyuk, Alexander (författare)
- Vinnitsa National Technical University, Vinnitsa, Ukraine
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- Hast, Anders (författare)
- Högskolan i Gävle,Ämnesavdelningen för datavetenskap
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- Lyashenko, Yuri (författare)
- Vinnitsa National Technical University, Vinnitsa, Ukraine
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(creator_code:org_t)
- 2008
- 2008
- Engelska.
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Ingår i: Advances in Electrical and Computer Engineering. - 1582-7445 .- 1844-7600. ; 8:2, s. 82-85
- Relaterad länk:
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https://urn.kb.se/re...
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https://doi.org/10.4...
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Abstract
Ämnesord
Stäng
- On devices without battery consuming and specialized hardware for rendering, it is important to improve the speed and quality so that these methods are suitable for real-time rendering. Furthermore such algorithms are needed on the coming multicore architectures. We show how the methods by Gouraud and Phong, the commonly most used methods for shading, can be improved and made faster for both software rendering as well as simple low energy consuming hardware implementations. Moreover, this paper summarizes the authors' achievements in increasing shading speed and performance and a Bidirectional Reflectance Distribution Function is simplified for faster computing and hardware implementation.
Ämnesord
- NATURVETENSKAP -- Data- och informationsvetenskap -- Datavetenskap (hsv//swe)
- NATURAL SCIENCES -- Computer and Information Sciences -- Computer Sciences (hsv//eng)
Nyckelord
- BRDF approximation; Fast shading; Shading
Publikations- och innehållstyp
- ref (ämneskategori)
- art (ämneskategori)
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