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Investigating the E...
Investigating the Elusive Role of Level Design
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- Karlsson, Tobias (författare)
- Högskolan i Skövde,Institutionen för informationsteknologi,Forskningsmiljön Informationsteknologi,Interaction Lab (Division of Game Development)
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- Sato, Yukiko (författare)
- Cygames Research Cygames, Inc. Shibuya, Tokyo, Japan
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- Kurabayashi, Shuichi (författare)
- Cygames Research Cygames, Inc. Shibuya, Tokyo, Japan
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(creator_code:org_t)
- IEEE, 2020
- 2020
- Engelska.
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Ingår i: 2020 IEEE Conference on Games. - : IEEE. - 9781728145334 - 9781728145341 ; , s. 584-587
- Relaterad länk:
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https://urn.kb.se/re...
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visa fler...
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https://doi.org/10.1...
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Abstract
Ämnesord
Stäng
- While level design is a concept commonly used in western game companies, it is veiled in a lack of clear conceptualization. Many research papers on the subject describe the role of level designer as elusive, and there is a great variation in the descriptions used in job listings for the role. This paper aims to identify a set of characteristics for the field of level design, by reviewing literature and analyzing responsibilities and requirements in job listings. To obtain more inclusive and cross-cultural results, interviews were also conducted with Japanese game developers to explain the concept of level design in their industry. By combining the qualitative data from interviews and literature analysis, with the quantitative data from job listings (n=33), the research highlights common denominators for the role of level design, but also demonstrate cultural differences and discrepancies between academia and industry. Thus suggesting gaps in current research as well as culturally. The findings aim to elucidate directions for future research, and promote focus towards the needs of the industry.
Ämnesord
- SAMHÄLLSVETENSKAP -- Medie- och kommunikationsvetenskap -- Systemvetenskap, informationssystem och informatik med samhällsvetenskaplig inriktning (hsv//swe)
- SOCIAL SCIENCES -- Media and Communications -- Information Systems, Social aspects (hsv//eng)
- NATURVETENSKAP -- Data- och informationsvetenskap -- Datavetenskap (hsv//swe)
- NATURAL SCIENCES -- Computer and Information Sciences -- Computer Sciences (hsv//eng)
- NATURVETENSKAP -- Data- och informationsvetenskap -- Medieteknik (hsv//swe)
- NATURAL SCIENCES -- Computer and Information Sciences -- Media and Communication Technology (hsv//eng)
- SAMHÄLLSVETENSKAP -- Annan samhällsvetenskap -- Arbetslivsstudier (hsv//swe)
- SOCIAL SCIENCES -- Other Social Sciences -- Work Sciences (hsv//eng)
- HUMANIORA -- Historia och arkeologi -- Teknikhistoria (hsv//swe)
- HUMANITIES -- History and Archaeology -- History of Technology (hsv//eng)
Nyckelord
- game development
- level design
- Japan
- Western
- Interaction Lab (ILAB)
- Interaction Lab (ILAB)
Publikations- och innehållstyp
- ref (ämneskategori)
- kon (ämneskategori)
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