SwePub
Sök i LIBRIS databas

  Utökad sökning

id:"swepub:oai:DiVA.org:hj-57658"
 

Sökning: id:"swepub:oai:DiVA.org:hj-57658" > Prevalence of gamin...

Prevalence of gaming addiction and its impact on sleep quality : A cross-sectional study from Pakistan

Zaman, Musharaf (författare)
Ameer-ud-Din Medical College, Affiliated with University of Health Sciences, Lahore, Pakistan; Lahore General Hospital, Lahore, Pakistan
Babar, Muhammad Saad (författare)
Ameer-ud-Din Medical College, Affiliated with University of Health Sciences, Lahore, Pakistan; Lahore General Hospital, Lahore, Pakistan
Babar, Maryam (författare)
Lahore General Hospital, Lahore, Pakistan
visa fler...
Sabir, Faheem (författare)
Lahore Medical and Dental College, Lahore, Pakistan
Ashraf, Farzana (författare)
Department of Humanities, COMSATS University, Lahore, Pakistan
Tahir, Muhammad Junaid (författare)
Ameer-ud-Din Medical College, Affiliated with University of Health Sciences, Lahore, Pakistan; Lahore General Hospital, Lahore, Pakistan
Ullah, Irfan (författare)
Kabir Medical College, Gandhara University, Peshawar, Pakistan
Griffiths, Mark D. (författare)
International Gaming Research Unit, Psychology Department, Trent University, Nottingham, United Kingdom
Lin, Chung-Ying (författare)
Institute of Allied Health Sciences, College of Medicine, National Cheng Kung University, Tainan, Taiwan
Pakpour, Amir H. (författare)
Jönköping University,HHJ, Avdelningen för omvårdnad,The Jönköping Academy for Improvement of Health and Welfare
visa färre...
 (creator_code:org_t)
Elsevier, 2022
2022
Engelska.
Ingår i: Annals of Medicine and Surgery. - : Elsevier. - 2049-0801. ; 78
  • Tidskriftsartikel (refereegranskat)
Abstract Ämnesord
Stäng  
  • Background: Gaming addiction has become a topic of increasing research interest worldwide but little research has been carried out in Pakistan.Aims: The present study assessed the prevalence of gaming addiction among a Pakistani sample of adults in the general population. It also explored the effects of online gaming addiction upon sleep quality.Method: A cross-sectional survey was carried out during a national lockdown due to the COVID-19 pandemic in Pakistan. Using a convenience sampling technique, an online survey comprising demographic information, the Game Addiction Scale (GAS), and the Pittsburgh Sleep Quality Index (PSQI) was completed by 618 participants (67.5% male) aged 18-56 years (M = 24.53 years, SD = ±5.016).Results: Out of 618 participants, 57.0% (n=352) played online games. Among gamers, 12.5% (n = 44) were classed as addicted to the gaming based on GAS scores. Compared to those not addicted to gaming, participants with gaming addiction had significantly poorer subjective sleep quality, higher sleep disturbance, lesser sleep duration, and higher daytime dysfunction. Gaming addiction was also more prevalent among males compared to females.Conclusion: Gaming addiction among the Pakistani general population is significantly associated with poor sleep quality. This problem needs to be addressed at both individual and societal levels to avoid adverse long-term health impacts.

Ämnesord

MEDICIN OCH HÄLSOVETENSKAP  -- Hälsovetenskap -- Folkhälsovetenskap, global hälsa, socialmedicin och epidemiologi (hsv//swe)
MEDICAL AND HEALTH SCIENCES  -- Health Sciences -- Public Health, Global Health, Social Medicine and Epidemiology (hsv//eng)

Nyckelord

Gaming
Gaming addiction
Pakistani gaming
Prevalence
Sleep quality

Publikations- och innehållstyp

ref (ämneskategori)
art (ämneskategori)

Hitta via bibliotek

Till lärosätets databas

Kungliga biblioteket hanterar dina personuppgifter i enlighet med EU:s dataskyddsförordning (2018), GDPR. Läs mer om hur det funkar här.
Så här hanterar KB dina uppgifter vid användning av denna tjänst.

 
pil uppåt Stäng

Kopiera och spara länken för att återkomma till aktuell vy