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Touching Our Breath...
Touching Our Breathing through Shape-Change : Monster, Organic Other, or Twisted Mirror
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- Karpashevich, Pavel (författare)
- KTH,Medieteknik och interaktionsdesign, MID,MID, Royal Institute of Technology KTH, Stockholm, Sweden
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- Sanches, Pedro (författare)
- Umeå universitet,Institutionen för informatik,ITI Larsys, Lisbon, Portugal.;Umeå Univ, Dept Informat, S-90187 Umeå, Sweden.
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- Garrett, Rachael (författare)
- KTH,Medieteknik och interaktionsdesign, MID,MID, Royal Institute of Technology KTH, Stockholm, Sweden
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- Luft, Yoav (författare)
- KTH,Medieteknik och interaktionsdesign, MID,MID, Royal Institute of Technology KTH, Stockholm, Sweden
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- Cotton, Kelsey (författare)
- KTH,Medieteknik och interaktionsdesign, MID,MID, Royal Institute of Technology KTH, Stockholm, Sweden
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- Tsaknaki, Vasiliki (författare)
- IT Univ Copenhagen, Digital Design Dept, DK-2300 Copenhagen, Denmark.,Digital Design Department, IT University of Copenhagen, Copenhagen, Denmark
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- Höök, Kristina, 1964- (författare)
- KTH,Medieteknik och interaktionsdesign, MID,MID, Royal Institute of Technology KTH, Stockholm, Sweden
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(creator_code:org_t)
- 2022-02-09
- 2022
- Engelska.
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Ingår i: ACM Transactions on Computer-Human Interaction. - : Association for Computing Machinery (ACM). - 1073-0516 .- 1557-7325. ; 29:3
- Relaterad länk:
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https://urn.kb.se/re...
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https://doi.org/10.1...
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https://urn.kb.se/re...
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Abstract
Ämnesord
Stäng
- We report on a soma design process, where we designed a novel shape-changing garment-the Soma Corset. The corset integrates sensing and actuation around the torso in tight interaction loops. The design process revealed how boundaries between the garment and the wearer can become blurred, leading to three flavours of cyborg relations. First, through the lens of the monster, we articulate how the wearer can adopt or reject the garment, resulting in either harmonious or disconcerting experiences of touch. Second, it can be experienced as an organic "other"-with its own agency-resulting in uncanny experiences of touch. Through mirroring the wearer's breathing, the garment can also be experienced as a twisted version of one's own body. We suggest that a gradual sensitisation of designers-through soma design and reflection on the emerging human-technology relations-may serve as a pathway for uncovering and articulating novel, machine-like, digital touch experiences.
Ämnesord
- NATURVETENSKAP -- Data- och informationsvetenskap -- Människa-datorinteraktion (hsv//swe)
- NATURAL SCIENCES -- Computer and Information Sciences -- Human Computer Interaction (hsv//eng)
- HUMANIORA -- Konst -- Design (hsv//swe)
- HUMANITIES -- Arts -- Design (hsv//eng)
- TEKNIK OCH TEKNOLOGIER -- Annan teknik -- Interaktionsteknik (hsv//swe)
- ENGINEERING AND TECHNOLOGY -- Other Engineering and Technologies -- Interaction Technologies (hsv//eng)
Nyckelord
- Digital touch
- breathing patterns
- uncanny experiences
- soma design
Publikations- och innehållstyp
- ref (ämneskategori)
- art (ämneskategori)
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