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Humanoids learning ...
Humanoids learning to crawl based on Natural CPG-Actor-Critic and Motor Primitives
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- Li, Cai (författare)
- Interaction Lab, University of Skövde, Sweden
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- Lowe, Robert (författare)
- Interaction Lab, University of Skövde, Sweden
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- Ziemke, Tom (författare)
- Interaction Lab, University of Skövde, Sweden
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(creator_code:org_t)
- 2013
- 2013
- Engelska.
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Ingår i: Proceedings of IROS 2013 Workshop on Neuroscience and Robotics, Tokyo, Japan. ; , s. 7-15
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Abstract
Ämnesord
Stäng
- In this article, a new CPG-Actor-Critic architecturebased on motor primitives is proposed to perform a crawlinglearning task on a humanoid (the NAO robot). Starting froman interdisciplinary explanation of the theories, we present twoinvestigations to test the important functions of the layeredCPG architecture: sensory feedback integration and whole-bodyposture control. Based on the analysis of the experimental results,a generic view/architecture for locomotion learning is discussedand introduced in the conclusion.
Ämnesord
- NATURVETENSKAP -- Data- och informationsvetenskap -- Datavetenskap (hsv//swe)
- NATURAL SCIENCES -- Computer and Information Sciences -- Computer Sciences (hsv//eng)
Publikations- och innehållstyp
- vet (ämneskategori)
- kon (ämneskategori)