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Designing gestures ...
Designing gestures for affective input: an analysis of shape, effort and valence
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- Fagerberg, Petra (författare)
- Stockholms universitet,RISE,SICS,Institutionen för data- och systemvetenskap,INVOLVE
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- Ståhl, Anna (författare)
- RISE,Computer Systems Laboratory,INVOLVE
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- Höök, Kristina (författare)
- Stockholms universitet,RISE,SICS,Institutionen för data- och systemvetenskap
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(creator_code:org_t)
- 1
- Norrköping, Sweden : ACM Publications, 2003
- 2003
- Engelska.
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Ingår i: MUM 2003. - Norrköping, Sweden : ACM Publications. - 1581138261 ; , s. 57-65
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Abstract
Ämnesord
Stäng
- We discuss a user-centered approach to incorporating affective expressions in interactive applications, and argue for a design that addresses both body and mind. In particular, we have studied the problem of finding a set of affective gestures. Based on previous work in movement analysis and emotion theory [Davies, Laban and Lawrence, Russell], and a study of an actor expressing emotional states in body movements, we have identified three underlying dimensions of movements and emotions: shape, effort and valence. From these dimensions we have created a new affective interaction model, which we name the affective gestural plane model. We applied this model to the design of gestural affective input to a mobile service for affective messages.
Ämnesord
- NATURVETENSKAP -- Data- och informationsvetenskap (hsv//swe)
- NATURAL SCIENCES -- Computer and Information Sciences (hsv//eng)
Publikations- och innehållstyp
- ref (ämneskategori)
- kon (ämneskategori)
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MUM 2003
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