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Soma-based design theory

Höök, Kristina (författare)
KTH,Medieteknik och interaktionsdesign, MID,Mobile Service Laboratory (MS Lab),KTH Royal Institute of Technology, Sweden
Hummels, Caroline (författare)
Eindhoven University of Technology, Eindhoven, Netherlands,Dept of Industrial Design, Eindhoven Univ, Netherlands,Eindhoven University of Technology, The Netherlands
Isbister, Katherine (författare)
University of California, Santa Cruz, Santa Cruz, CA, USA,Comp Media, UC Santa Cruz, CA, Santa Cruz, United States
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Marti, Patrizia (författare)
University of Siena, Eindhoven University, Via Roma 56, Siena, Italy
Segura, Elena M. (författare)
University of California, Santa Cruz, Santa Cruz, CA, USA,Comp Media, UC Santa Cruz, CA, Santa Cruz, United States
Jonsson, Martin, 1973- (författare)
Södertörns högskola,Medieteknik,Communcation, Media and IT, Södertörn University, Sweden
Mueller, Florian (författare)
RMIT University, Melbourne, VIC, Australia,Exertion Games Lab, RMIT University, Melbourne, Australia
Sanches, Pedro A. N. (författare)
KTH Royal Institute of Technology, Sweden,MID, KTH, Stockholm, Sweden
Schiphorst, Thecia (författare)
Simon-Frasier University, BC, Vancouver, Canada
Ståhl, Anna (författare)
RISE,SICS,Computer Systems Laboratory,Mobile Life at SICS, Kista, Sweden
Svanaes, Dag (författare)
NTNU Norwegian University of Science and Technology, Norway,Norwegian University of Science and Technology, Trondheim, Norway,Norwegian Univ. of Sci. And Tech, Trondheim, Norway
Trotto, Ambra, 1978- (författare)
Umeå universitet,RISE,Interactive,Interactive Institute Umeå,Arkitekthögskolan vid Umeå universitet
Petersen, Marianne Graves (författare)
Dept. Computer Science, Århus University, Copenhagen, Denmark
Lim, Youn-Kyung (författare)
Korea Advanced Institute of Science and Technology, South Korea,Korea Advanced Institute of Science and Technology, Daejeon, Republic of Korea,Dept of Industrial Design, KAIST, Daejeon, South Korea
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 (creator_code:org_t)
2017-05-06
2017
Engelska.
Ingår i: Conference on Human Factors in Computing Systems - Proceedings. - New York, NY, USA : ACM. - 9781450346566 ; , s. 550-557
  • Konferensbidrag (refereegranskat)
Abstract Ämnesord
Stäng  
  • Movement-based interaction design is increasingly popular, with application domains ranging from dance, sport, gaming to physical rehabilitation. In a workshop at CHI 2016, a set of prominent artists, game design-ers, and interaction designers embarked on a research journey to explore what we came to refer to as "aesthetics in soma-based design". In this follow-up work-shop, we would like to take the next step, shifting from discussing the philosophical underpinnings we draw upon to explain and substantiate our practice, to form our own interaction design theory and conceptualisations. We propose that soma-based design theory needs practical, pragmatic as well as analytical study -- otherwise the felt dimension will be missing. We will consider how such tacit knowledge can be articulated, documented and shared. To ground the discussion firmly in the felt experience of our own practice, the work-shop is organised as a joint practical design work session, supported by analytical study.

Ämnesord

NATURVETENSKAP  -- Data- och informationsvetenskap (hsv//swe)
NATURAL SCIENCES  -- Computer and Information Sciences (hsv//eng)
TEKNIK OCH TEKNOLOGIER  -- Annan teknik -- Mediateknik (hsv//swe)
ENGINEERING AND TECHNOLOGY  -- Other Engineering and Technologies -- Media Engineering (hsv//eng)
NATURVETENSKAP  -- Data- och informationsvetenskap -- Människa-datorinteraktion (hsv//swe)
NATURAL SCIENCES  -- Computer and Information Sciences -- Human Computer Interaction (hsv//eng)

Nyckelord

Design theory
Soma-based interaction
Somaesthetics
Felt
Human engineering
Philosophical aspects
Analytical studies
Interaction design
Movement-based interactions
Physical rehabilitation
Tacit knowledge
Computation theory

Publikations- och innehållstyp

ref (ämneskategori)
kon (ämneskategori)

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