Sökning: id:"swepub:oai:DiVA.org:su-85444" >
The Challenges of D...
The Challenges of Designing a Gender-Aware Pervasive Game
-
- Back, Jon (författare)
- Stockholms universitet,Institutionen för data- och systemvetenskap
-
Papadogoula, Fani Athina (författare)
-
- Waern, Annika (författare)
- Stockholms universitet,Institutionen för data- och systemvetenskap
-
(creator_code:org_t)
- 2012
- 2012
- Engelska.
- Relaterad länk:
-
https://su.diva-port... (primary) (Raw object)
-
visa fler...
-
https://urn.kb.se/re...
-
visa färre...
Abstract
Ämnesord
Stäng
- This paper describes our approach to designing a pervasive game with teenage girls as its main audience. In doing so, we are faced with two challenges: the challenge of gender-aware game design, and the challenge of integrating a pervasive game into the everyday lives of young women. In this paper, we describe our core design goals and the rationale for these goals. Based on these goals, we outline the core design elements, and how these were appreciated by a young women audience in a first player workshop.
Ämnesord
- NATURVETENSKAP -- Data- och informationsvetenskap -- Systemvetenskap, informationssystem och informatik (hsv//swe)
- NATURAL SCIENCES -- Computer and Information Sciences -- Information Systems (hsv//eng)
Nyckelord
- Gender-aware design
- Game design
- Pervasive Game
- Man-Machine-Interaction (MMI)
- människa-maskin-interaktion (MMI)
Publikations- och innehållstyp
- vet (ämneskategori)
- kon (ämneskategori)