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The Royal Palace Mu...
The Royal Palace Museum Past Reproduction Project : Collaboration Between Art Historians and CG Developers Through Text Data Format
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- Hayashi, Masaki, 1959- (författare)
- Uppsala universitet,Institutionen för speldesign
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(creator_code:org_t)
- 2022
- 2022
- Japanska.
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Ingår i: Proceedings of the Media Computing Conference.
- Relaterad länk:
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https://urn.kb.se/re...
Abstract
Ämnesord
Stäng
- The recreation of past art exhibitions held at the Royal Palace Museum in Stockholm in 1795 and 1843 was made possible by virtual museum technology using real-time computer graphics. This was a collaboration between art historians and a computer graphics development team. The goal was to define a data format for the exchange between these different fields, so that art historians themselves could be directly involved in the CG reproductions. This time, a text file describing the meta-information on the artworks and the exhibition location was used as an intermediary, allowing researchers in the humanities to construct their own CG museum exhibits. In this paper, we introduce our attempt to use this method and discuss it from various perspectives.
Ämnesord
- TEKNIK OCH TEKNOLOGIER -- Elektroteknik och elektronik -- Datorsystem (hsv//swe)
- ENGINEERING AND TECHNOLOGY -- Electrical Engineering, Electronic Engineering, Information Engineering -- Computer Systems (hsv//eng)
Nyckelord
- Virtual museum
- virtual reality
- procedural content generation
- art history
- museum study
- Administrativ databehandling
- Computing Science
Publikations- och innehållstyp
- vet (ämneskategori)
- kon (ämneskategori)