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Tangible interaction for stroke survivors : Design recommendations

Magnusson, Charlotte (author)
Lund University,Lunds universitet,Certec - Rehabiliteringsteknik och Design,Institutionen för designvetenskaper,Institutioner vid LTH,Lunds Tekniska Högskola,Certec - Rehabilitation Engineering and Design,Department of Design Sciences,Departments at LTH,Faculty of Engineering, LTH
Caltenco, Héctor A. (author)
Lund University,Lunds universitet,Certec - Rehabiliteringsteknik och Design,Institutionen för designvetenskaper,Institutioner vid LTH,Lunds Tekniska Högskola,Certec - Rehabilitation Engineering and Design,Department of Design Sciences,Departments at LTH,Faculty of Engineering, LTH
McGookin, David (author)
Aalto University
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Kytö, Mikko (author)
Aalto University
Hjaltadóttir, Ingibjörg (author)
University of Iceland
Hafsteinsdóttir, Thóra B. (author)
University of Iceland
Jónsdóttir, Helga (author)
University of Iceland
Bjartmarz, Ingibjörg (author)
University of Iceland
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 (creator_code:org_t)
2017-03-20
2017
English 6 s.
In: TEI 2017 - Proceedings of the 11th International Conference on Tangible, Embedded, and Embodied Interaction. - New York, NY, USA : ACM. - 9781450346764 ; , s. 597-602
  • Conference paper (peer-reviewed)
Abstract Subject headings
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  • In this paper we outline the initial stages of a human centered design process aimed at the design of novel technology (tangible interactive objects) for stroke survivors. We found it useful to support standard methods, such as interviews and focus groups, with a video prototype in order to make the concept of tangible interaction, which was novel to our users, more clear. In addition we carried out a co-design workshop together with stroke survivors. Based on these activities, we present a set of preliminary design guidelines for tangible interaction for stroke survivors.

Subject headings

TEKNIK OCH TEKNOLOGIER  -- Medicinteknik -- Medicinsk apparatteknik (hsv//swe)
ENGINEERING AND TECHNOLOGY  -- Medical Engineering -- Medical Equipment Engineering (hsv//eng)

Keyword

Activity
Codesign
Participatory Design.
Stroke
Tangible Interaction
User Studies

Publication and Content Type

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