SwePub
Tyck till om SwePub Sök här!
Sök i LIBRIS databas

  Utökad sökning

LAR1:liu
 

Sökning: LAR1:liu > Response cries and ...

Response cries and other gaming moves-Building intersubjectivity in gaming

Aarsand, Pål Andre, 1970- (författare)
Linköpings universitet,Uppsala universitet,Pedagogiska institutionen,ELSIE,Tema Barn,Filosofiska fakulteten
Aronsson, Karin (författare)
Linköpings universitet,Tema Barn,Filosofiska fakulteten,Barn och ungdomsvetenskap, Stockholms universitet
 (creator_code:org_t)
Elsevier BV, 2009
2009
Engelska.
Ingår i: Journal of Pragmatics. - : Elsevier BV. - 0378-2166 .- 1879-1387. ; 41:8, s. 1557-1575
  • Tidskriftsartikel (refereegranskat)
Abstract Ämnesord
Stäng  
  • The present study focuses on the ways in which response cries (Goffman, 1981) are deployed as interactional resources in computer gaming in everyday life. It draws on a large-scale data set of video recordings of the everyday lives of middleclass families. The recordings of gaming between children and between children and parents show that response cries were not arbitrarily located within different phases of gaming (planning, gaming or commenting on gaming). Response cries were primarily used as interactional resources for securing and sustaining joint attention (cf. Goodwin, 1996) during the gaming as such, that is, during periods when the gaming activity was characterized by a relatively high tempo. In gaming between children, response cries co-occurred with their animations of game characters and with sound making, singing along, and code switching in ways that formed something of an action aesthetic, a type of aesthetic that was most clearly seen in gaming between game equals (here: between children). In contrast, response cries were rare during the planning phases and during phases in which the participants primarily engaged in setting up or adjusting the game.

Ämnesord

SAMHÄLLSVETENSKAP  -- Utbildningsvetenskap -- Pedagogik (hsv//swe)
SOCIAL SCIENCES  -- Educational Sciences -- Pedagogy (hsv//eng)
SAMHÄLLSVETENSKAP  -- Annan samhällsvetenskap -- Övrig annan samhällsvetenskap (hsv//swe)
SOCIAL SCIENCES  -- Other Social Sciences -- Other Social Sciences not elsewhere specified (hsv//eng)

Nyckelord

Response cries
intersubjectivity
gaming
family life
Education
Pedagogik
Pedagogik
Education
Children

Publikations- och innehållstyp

ref (ämneskategori)
art (ämneskategori)

Hitta via bibliotek

Till lärosätets databas

Sök utanför SwePub

Kungliga biblioteket hanterar dina personuppgifter i enlighet med EU:s dataskyddsförordning (2018), GDPR. Läs mer om hur det funkar här.
Så här hanterar KB dina uppgifter vid användning av denna tjänst.

 
pil uppåt Stäng

Kopiera och spara länken för att återkomma till aktuell vy