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SceneMaker Creative technology for digital storytelling

Akser, M. (author)
Bridges, B. (author)
Campo, G. (author)
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Cheddad, Abbas (author)
Curran, K. (author)
Fitzpatrick, L. (author)
Hamilton, L. (author)
Harding, J. (author)
Leath, T. (author)
Lunney, T. (author)
Lyons, F. (author)
Ma, M. (author)
Macrae, J. (author)
Maguire, T. (author)
McCaughey, A. (author)
McClory, E. (author)
McCollum, V. (author)
Mc Kevitt, P. (author)
Melvin, A. (author)
Moore, P. (author)
Mulholland, E. (author)
Muñoz, K. (author)
O’Hanlon, G. (author)
Roman, L. (author)
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 (publisher)
Springer Verlag 2017
English.
Series: Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST 1867-8211
In: Lect. Notes Inst. Comput. Sci. Soc. Informatics Telecommun. Eng.. ; 29-38
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Abstract Subject headings
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  • The School of Creative Arts & Technologies at Ulster University (Magee) has brought together the subject of computing with creative technologies, cinematic arts (film), drama, dance, music and design in terms of research and education. We propose here the development of a flagship computer software platform, SceneMaker, acting as a digital laboratory workbench for integrating and experimenting with the computer processing of new theories and methods in these multidisciplinary fields. We discuss the architecture of SceneMaker and relevant technologies for processing within its component modules. SceneMaker will enable the automated production of multimodal animated scenes from film and drama scripts or screenplays. SceneMaker will highlight affective or emotional content in digital storytelling with particular focus on character body posture, facial expressions, speech, non-speech audio, scene composition, timing, lighting, music and cinematography. Applications of SceneMaker include automated simulation of productions and education and training of actors, screenwriters and directors. © ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2017.

Subject headings

Natural Sciences  (hsv)
Computer and Information Science  (hsv)
Computer Science  (hsv)
Naturvetenskap  (hsv)
Data- och informationsvetenskap  (hsv)
Datavetenskap (datalogi)  (hsv)

Keyword

3D visualisation
Affective computing
Artificial intelligence (AI)
Cinematography
Computer graphics
Dance
Design
Digital storytelling
Drama
Film
Music technology
Natural language processing
SceneMaker
Speech processing
Storyboards
Arts computing
Audio acoustics
Computation theory
Computer games
Films
Human computer interaction
Natural language processing systems
Three dimensional computer graphics
Music technologies
Engineering education

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