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Sökning: L773:1938 4122

  • Resultat 1-10 av 20
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1.
  • Bechmann Pedersen, Sune, et al. (författare)
  • Historical GIS and Guidebooks : A Scalable Reading of Czechoslovak Tourist Attractions
  • 2023
  • Ingår i: Digital Humanities Quarterly. - 1938-4122. ; 17:2
  • Tidskriftsartikel (refereegranskat)abstract
    • This article demonstrates the value of “scalable reading” of historical travel guides, combining traditional close reading with computer-assisted distant reading. Aiming to scrutinize the persistence of older tourist attractions under communism, we analyse guidebooks intended for similar audiences but produced under different political regimes. More specifically, we compare three travel guides to the same geographical area produced between 1905 and 1959: one to communist cold war Czechoslovakia, one to democratic interwar Czechoslovakia, and one to the Habsburg-era Czech lands and Slovakia. We analyse the geographic distribution of attractions by geolocating the guidebook toponyms and visualizing them with Geographic Information Systems (GIS). This distant reading is complemented with a hermeneutic analysis grounded in a close reading of the guidebook text. The combination of these approaches documents the similarities in the symbolic representation of the country’s attractions across political caesuras and provides a methodological template for future explorations of travel guides with historical GIS.
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2.
  • Bizzoni, Yuri, 1989, et al. (författare)
  • Diachronic Trends in Homeric Translations
  • 2017
  • Ingår i: Digital Humanities Quarterly. - 1938-4122. ; 11:2
  • Tidskriftsartikel (refereegranskat)abstract
    • Our program compares French and Italian translations of Homer’s Odyssey, from the XVIth to the XXth century. Open data algorithms are still either too dependent on language specifications and databases or unreliable. We hope to overcome these aporias. The Greek text is first cut on anchor points (proper nouns), and so is its corresponding translation ; the corpus is then aligned with our algorithm and divided in fixed chunks. Each Greek chunk is given a fixed ID, allowing us to give its translations the corresponding IDs. Each translation is therefore aligned one to another according to their identification. The alignment of the source to the target is done in three steps (preprocessing, alignment and postprocessing). To align textual chunks we use three main systems: 1, an automatically generated bilingual dictionary of GreekFrench proper nouns ; 2, length and frequency measures ; 3, a dictionary of distributionally related terms .
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3.
  • Buckland, Philip I., Dr. 1973-, et al. (författare)
  • To tree, or not to tree? On the Empirical Basis for Having Past Landscapes to Experience
  • 2018
  • Ingår i: Digital Humanities Quarterly. - : The Alliance of Digital Humanities Organizations (ADHO). - 1938-4122. ; 12:3
  • Tidskriftsartikel (övrigt vetenskapligt/konstnärligt)abstract
    • This article provides an overview of some of the complex issues involved in reconstructing and visualizing past landscapes. It discusses the importance of empirical data and introduces some of the terminology necessary for understanding methods which are often considered more in the domain of the natural sciences than humanities. Current methods and practices are put in the context of environmental archaeology, archaeological theory and heritage management as well as related, briefly, to the broader context of archaeological theory, practice and research data infrastructure. Finally, some examples and pointers for the future are given in the hope that the article may provide a point of reference for those looking to gain an entry point into the study of past landscapes, and understand their relevance in archaeological visualisation.
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4.
  • Drucker, Johanna, et al. (författare)
  • The Why and How of Middleware
  • 2016
  • Ingår i: Digital Humanities Quarterly. - : Alliance Digital Humanities Organizations. - 1938-4122. ; 10:2
  • Tidskriftsartikel (refereegranskat)abstract
    • The presentation, publication and research platforms used for scholarly work in the Digital Humanities embody argument structures that are not always explicitly acknowledged. This article examines these platforms, and their protocols, as "middleware" that includes such purpose-designed projects as Omeka, and Scalar, and general purpose ones such as Drupal and PowerPoint, to ask how they embody rhetorical assumptions at every level of production (from back-end assumptions about what constitutes the smallest unit of discourse, to the front-end modes of presentation and organization of display). It extends the concept of middleware to include physical and social presentation spaces, activities (such as witnessing), to ask how these, also, perform the rhetorical activity of enunciation, positionality, and other discursive modalities.
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5.
  • Engberg, Maria, et al. (författare)
  • Digital Literature and the Modernist Problem
  • 2011
  • Ingår i: Digital Humanities Quarterly. - : Alliance of Digital Humanities Organizations (ADHO). - 1938-4122. ; 5:3
  • Tidskriftsartikel (refereegranskat)
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6.
  • Foka, Anna, 1981-, et al. (författare)
  • Experiential Analogies : A Sonic Digital Ekphrasis as a Digital Humanities Project
  • 2016
  • Ingår i: Digital Humanities Quarterly. - Boston : Alliance Digital Humanities Organizations. - 1938-4122. ; 10:2
  • Tidskriftsartikel (refereegranskat)abstract
    • Humanistic uses of digital technologies have opened up new ways to think about, communicate, and discuss historical research. The common use of digital tools to visually represent ancient cultures and sites, however, has also introduced new issues. For example, critics have argued that digital visualisations, largely synonymous with reconstruction in 3D models, often attempt to represent a photorealistic-artificial vision of the past, and may often prove to be a way to communicate history to a large(r) audience [Forte and Siliotti 1997]. Against this backdrop, this article will discuss precisely how technology may help immerse researchers into historically situated life, and radically advance historical research. Adding to related criticisms of ocularcentric traditions of knowledge production, we contribute to this stream of research by arguing that contemporary visual representations of the past often concentrate on visual representations and seemingly maintain antiquity as a sanitised historio-cultural ideal [Westin 2012] [Tziovas 2014]. More specifically, this article seeks to demonstrate the potential of digital humanities to move beyond mere representations on screen and to mobilize other senses (specifically sound) as a historically situated component for research. For this purpose, we focus on the abstract principles and overall methodology for a recreation of the experience of sounds in the Roman amphitheatre.
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7.
  • Foka, Anna, 1981-, et al. (författare)
  • Introduction to the DHQ Special Issue : Digital Technology in the Study of the Past
  • 2018
  • Ingår i: Digital Humanities Quarterly. - Boston : Alliance for Digital Humanities Organisations. - 1938-4122. ; 12:3
  • Tidskriftsartikel (refereegranskat)abstract
    • Digital technology is transforming the assemblage and dissemination of historical information. Museums, libraries, archives, and universities increasingly modify their digital research infrastructures in order to make data open and available (see [Crane, Seales, and Terras 2009]; [Smithies 2014]; [Terras, Nyhan, and Vanhoutte 2013]; cf [Foka et al. 2017]). The imminent assessment and representation of historical data has admittedly challenged the boundaries of historical knowledge and generated new research questions [Drucker 2013] [Nygren, Foka, and Buckland 2014] #nygren2016 [Westin 2014] #westin2015[Chapman, Foka, and Westin 2016] [Foka and Arvidsson 2016]. The process of reconstructing, visualizing and rendering historical data has equally developed together with technology [Westin, Foka, and Chapman 2018]. This is the case in both academic and heritage contexts and in less immediately obvious popular uses, such as the increasingly significant presence and use of history within video games [Chapman 2016]. Regardless of specific context, as this collection of articles shows, the process of digitally capturing and representing historical data is often analogous to and determined by the digital platform used.
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8.
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9.
  • Foka, Anna, et al. (författare)
  • Introduction to the DHQ Special Issue: Digital Technology in the Study of the Past
  • 2018
  • Ingår i: Digital Humanities Quarterly. - 1938-4122. ; 12:3
  • Tidskriftsartikel (refereegranskat)abstract
    • Digital technology is transforming the assemblage and dissemination of historical information. Museums, libraries, archives, and universities increasingly modify their digital research infrastructures in order to make data open and available. The imminent assessment and representation of historical data has admittedly challenged the boundaries of historical knowledge and generated new research questions. The process of reconstructing, visualizing and rendering historical data has equally developed together with technology. This is the case in both academic and heritage contexts and in less immediatedly obvious popular uses, such as the increasingly significant presence and use of history within videogames. Regardless of specific context, as this collection of articles shows, the process of digitally capturing and representing historical data is often analogous to and determined by the digital platform used.
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10.
  • Frangos, Mike (författare)
  • The End of Literature : Machine Reading and Amitav Ghosh’s The Calcutta Chromosome
  • 2013
  • Ingår i: Digital Humanities Quarterly. - : Northeastern University. - 1938-4122. ; 7:1
  • Tidskriftsartikel (refereegranskat)abstract
    • Digital humanities discussions of distant reading, machine reading or not-reading have often turned on a depiction of the field of literary production in which individual texts and authors recede in importance as units of analysis. At the same time, the question of what is specific to the literary in discussions of electronic textuality, or the digital literary, has been under-analyzed. This article contributes to theorizing the digital literary by way of an analysis (or close reading) of the role of machine reading in a postcolonial science fiction novel by Amitav Ghosh, The Calcutta Chromosome. This novel participates in the imagination of electronic textuality and digital forensics at a moment when the imagined possibilities of the digital archive were of intense interest to both cultural critics and literary writers. The figure of the writer of vernacular literature in the novel, I argue, brings together the text's interest in both electronic textuality and the subaltern archive, thus establishing the stakes of the digital precisely on a revamped role for the literary in the context of globalization. As such, Ghosh's novel provides a useful opportunity for re-considering proposals for distant reading in relation to world literary studies and postcolonial criticism.
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