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Sökning: L773:9781586036829

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  • Paulsson, Fredrik, 1970-, et al. (författare)
  • Establishing technical quality criteria for Learning Objects
  • 2006
  • Ingår i: Exploiting the Knowledge Economy. - Amsterdam : IOS Press. - 9781586036829 ; , s. 1431-1439, s. 1431-1439
  • Bokkapitel (övrigt vetenskapligt/konstnärligt)abstract
    • The idea of Learning Objects is now a widely accepted concept for the delivery of modularized e-learning content. Originating from Object Oriented programming, the concept has evolved to embrace almost everything that is digital. Based on literature, experience from implementation and a comparative study of Learning Objects, we argue that the concept needs to be more clearly defined in order to deliver what it promises. We argue that most implementations are not technology- and pedagogy-neutral and do not support sophisticated reuse. In the conclusion, six action areas for establishing technical quality criteria are suggested: a narrow definition, a mapping taxonomy, more extensive standards, and best practise for use of existing standards, architecture models, and the separation of pedagogy from the supporting technology of Learning Objects.  
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  • Waterworth, Eva Lindh, et al. (författare)
  • Designing IT for Older People
  • 2006
  • Ingår i: Exploiting the Knowledge Economy. - : IOS Press. - 9781586036829 ; , s. 1523-1530
  • Bokkapitel (övrigt vetenskapligt/konstnärligt)abstract
    • Older people are largely excluded from the use of new information and communication technology (IT), a fact which contributes to the tendency for them to become socially isolated and under-stimulated TO understand any group of users, the design team needs to get to know them. Spending time with older people, especially observing and participating in their normal social activities, provides many clues on which to base design decisions. Older people with memory problems often cannot learn new skills, or at least cannot retain them. However, longstanding knowledge remains. For this reason, a design based around an interaction metaphor from earlier technology can prove effective. We briefly introduce the MAMA (Mobile Augmented Memory Aid) project, and describe the hardware and software prototypes that have resulted so tar. We go on to present Five design principles developed during the project, as a general approach to designing technology for older users. We indicate future work and how our approach can be applied more generally in the area of eInclusion.
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