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Träfflista för sökning "WFRF:(Åkesson Karl Petter) "

Sökning: WFRF:(Åkesson Karl Petter)

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1.
  • Benford, Steve, et al. (författare)
  • Designing Storytelling Technologies to Encourage Collaboration Between Young Children
  • 2000. - 2
  • Konferensbidrag (refereegranskat)abstract
    • We describe the iterative design of two collaborative storytelling technologies for young children, KidPad and the Klump. We focus on the idea of designing interfaces to subtly encourage collaboration so that children are invited to discover the added benefits of working together. This idea has been motivated by our experiences of using early versions of our technologies in schools in Sweden and the UK. We compare the approach of encouraging collaboration with other approaches to synchronizing shared interfaces. We describe how we have revised the technologies to encourage collaboration and to reflect design suggestions made by the children themselves.
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2.
  • Björk, Staffan, et al. (författare)
  • Designing Ubiquitous Computing Games - A Report from a Workshop Exploring Ubiquitous Computing Entertainment
  • 2002. - 2
  • Ingår i: Personal and Ubiquitous Computing. - 1617-4909 .- 1617-4917. ; 6, s. 443-458
  • Tidskriftsartikel (refereegranskat)abstract
    • We report from a Research Atelier that explored how ubiquitous computing could be applied to fun and entertainment. The Atelier lasted for five days, starting with two days of scenario development and brainstorming activities. This led to three fairly concrete – though very different – game ideas. The background and motivation for the Atelier is described, as well as the method used and the games developed.
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4.
  • Bullock, Adrian, et al. (författare)
  • Designing interactive collaborative environments
  • 2001. - 2
  • Ingår i: Collaborative Virtual Environments: Digital Places and Spaces for Interaction. - : Springer. - 1852332441
  • Bokkapitel (övrigt vetenskapligt/konstnärligt)abstract
    • We describe our experiences of creating and using a wide variety of techniques and applications to support collaboration in virtual environments for different activities and user groups. Our aim is to offer plentiful and rich possibilities for interaction across and between both real and virtual environments.
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6.
  • Fahlén, Lennart, et al. (författare)
  • The Mimoid and Blob
  • 1998. - 6
  • Konferensbidrag (refereegranskat)
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7.
  • Humble, Jan, et al. (författare)
  • Playing with the Bits : User-configuration of Ubiquitous Domestic Environments
  • 2003. - 2
  • Konferensbidrag (refereegranskat)abstract
    • This paper presents the development of a user-oriented framework to support the user reconfiguration of ubiquitous domestic environments. We present a lightweight component model that allows a range of devices to be readily interconnected and an editor to support users in doing this. The editor discovers available ubiquitous components and presents these to users as jigsaw pieces that can be dynamically recombined. The developed editor allows users to assemble lightweight sensors, devices such as displays and larger applications in order to meet their particular needs.
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8.
  • Karlgren, Jussi, et al. (författare)
  • Socially intelligent interfaces for increased energy awareness in the home
  • 2008. - 2
  • Ingår i: The Internet of Things. - Berlin, Heidelberg : Springer. ; , s. 263-275
  • Bokkapitel (refereegranskat)abstract
    • This paper describes how home appliances might be enhanced to improve user awareness of energy usage. Households wish to lead comfortable and manageable lives. Balancing this reasonable desire with the environmental and political goal of reducing electricity usage is a challenge that we claim is best met through the design of interfaces that allows users better control of their usage and unobtrusively informs them of the actions of their peers. A set of design principles along these lines is formulated in this paper. We have built a fully functional prototype home appliance with a socially aware interface to signal the aggregate usage of the user's peer group according to these principles, and present the prototype in the paper.
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9.
  • Rodden, Tom, et al. (författare)
  • Between the dazzle of a new building and its eventual corpse: assembling the ubiquitous home
  • 2004. - 2
  • Konferensbidrag (refereegranskat)abstract
    • This paper presents the development of a lightweight component model that allows user to manage the introduction and arrangement of new interactive services and devices in the home. The model is responsive to ethnographic studies of the interplay between the Space-plan or interior layout and Stuff or artefacts placed within the fabric of the home. Interaction techniques developed through user-participation enable household members -- rather than designers -- to configure and reconfigure interactive devices and services to meet local needs. As a result, we have developed a tablet-based editor that discovers available ubiquitous components and presents these to users as 'jigsaw pieces' that can be dynamically assembled and recombined.
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10.
  • Rodden, Tom, et al. (författare)
  • Configuring the ubiquitous home
  • 2004. - 2
  • Konferensbidrag (refereegranskat)abstract
    • This paper presents the development of a lightweight component model that allows user to manage the introduction and arrangement of new interactive services and devices in the home. Interaction techniques developed through userparticipation enable household members – rather than designers – to configure and reconfigure interactive devices and services to meet local needs. As part of this we have developed a tablet-based editor that discovers available ubiquitous components and presents these to users as jigsaw pieces that can be dynamically recombined. We conclude by considering the broad implications for the design of interactive domestic environments suggested by our approach.
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