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Sökning: WFRF:(Conte Tayana)

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1.
  • Kuhrmann, Marco, et al. (författare)
  • Walking through the method zoo: Does higher education really meet software industry demands?
  • 2019
  • Ingår i: Proceedings - 2019 IEEE/ACM 41st International Conference on Software Engineering: Software Engineering Education and Training, ICSE-SEET 2019. - : IEEE. ; , s. 1-11
  • Konferensbidrag (refereegranskat)abstract
    • Software engineering educators are continually challenged by rapidly evolving concepts, technologies, and industry demands. Due to the omnipresence of software in a digitalized society, higher education institutions (HEIs) have to educate the students such that they learn how to learn, and that they are equipped with a profound basic knowledge and with latest knowledge about modern software and system development. Since industry demands change constantly, HEIs are challenged in meeting such current and future demands in a timely manner. This paper analyzes the current state of practice in software engineering education. Specifically, we want to compare contemporary education with industrial practice to understand if frameworks, methods and practices for software and system development taught at HEIs reflect industrial practice. For this, we conducted an online survey and collected information about 67 software engineering courses. Our findings show that development approaches taught at HEIs quite closely reflect industrial practice. We also found that the choice of what process to teach is sometimes driven by the wish to make a course successful. Especially when this happens for project courses, it could be beneficial to put more emphasis on building learning sequences with other courses.
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2.
  • Kuhrmann, Marco, et al. (författare)
  • What Makes Agile Software Development Agile
  • 2022
  • Ingår i: IEEE Transactions on Software Engineering. - 0098-5589 .- 1939-3520. ; 48:9, s. 3523-3539
  • Tidskriftsartikel (refereegranskat)abstract
    • Together with many success stories, promises such as the increase in production speed and the improvement in stakeholders' collaboration have contributed to making agile a transformation in the software industry in which many companies want to take part. However, driven either by a natural and expected evolution or by contextual factors that challenge the adoption of agile methods as prescribed by their creator(s), software processes in practice mutate into hybrids over time. Are these still agile In this article, we investigate the question: what makes a software development method agile We present an empirical study grounded in a large-scale international survey that aims to identify software development methods and practices that improve or tame agility. Based on 556 data points, we analyze the perceived degree of agility in the implementation of standard project disciplines and its relation to used development methods and practices. Our findings suggest that only a small number of participants operate their projects in a purely traditional or agile manner (under 15%). That said, most project disciplines and most practices show a clear trend towards increasing degrees of agility. Compared to the methods used to develop software, the selection of practices has a stronger effect on the degree of agility of a given discipline. Finally, there are no methods or practices that explicitly guarantee or prevent agility. We conclude that agility cannot be defined solely at the process level. Additional factors need to be taken into account when trying to implement or improve agility in a software company. Finally, we discuss the field of software process-related research in the light of our findings and present a roadmap for future research.
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3.
  • Oliveira, Edson, et al. (författare)
  • Software Project Managers' Perceptions of Productivity Factors : Findings from a Qualitative Study
  • 2016
  • Ingår i: ESEM'16. - New York, NY, USA : ASSOC COMPUTING MACHINERY.
  • Konferensbidrag (refereegranskat)abstract
    • Context Developers' productivity plays an important role in software development organizations; however, in many cases the management of such human capital is mainly based on how project managers perceive productivity. Therefore, it is important to investigate what these perceptions are in practice. Goal This study's main goal is to understand project managers' perception regarding developers' productivity. Method We employed a qualitative research methodology using semi-structured interviews for data collection. We interviewed 12 managers from three software development organizations in the city of Manaus (Brazil). Results We identified that the managers' perceptions about developers' productivity are influenced by four different factors: (1) tasks delivered on time, (2) produced artifacts that do not need rework, (3) products that meet stakeholders' expectations, and (4) personal behavior such as focus and proactivity. Conclusions This qualitative study shows a perception of developers' productivity different from that presented in other research papers, and suggests that human factors play an important role in managers' perceptions about productivity. Future work will investigate how these perceptions concretely influence developers' productivity, and how they relate to the existing developers' productivity factors in the literature.
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4.
  • Wagner, Stefan, et al. (författare)
  • Status quo in requirements engineering : A theory and a global family of surveys
  • 2019
  • Ingår i: ACM Transactions on Software Engineering and Methodology. - : Association for Computing Machinery (ACM). - 1049-331X .- 1557-7392. ; 28:2, s. 1-48
  • Tidskriftsartikel (refereegranskat)abstract
    • Requirements Engineering (RE) has established itself as a software engineering discipline over the past decades. While researchers have been investigating the RE discipline with a plethora of empirical studies, attempts to systematically derive an empirical theory in context of the RE discipline have just recently been started. However, such a theory is needed if we are to define and motivate guidance in performing high quality RE research and practice. We aim at providing an empirical and externally valid foundation for a theory of RE practice, which helps software engineers establish effective and efficient RE processes in a problem-driven manner. We designed a survey instrument and an engineer-focused theory that was first piloted in Germany and, after making substantial modifications, has now been replicated in 10 countries worldwide. We have a theory in the form of a set of propositions inferred from our experiences and available studies, as well as the results from our pilot study in Germany. We evaluate the propositions with bootstrapped confidence intervals and derive potential explanations for the propositions. In this article, we report on the design of the family of surveys, its underlying theory, and the full results obtained from the replication studies conducted in 10 countries with participants from 228 organisations. Our results represent a substantial step forward towards developing an empirical theory of RE practice. The results reveal, for example, that there are no strong differences between organisations in different countries and regions, that interviews, facilitated meetings and prototyping are the most used elicitation techniques, that requirements are often documented textually, that traces between requirements and code or design documents are common, that requirements specifications themselves are rarely changed and that requirements engineering (process) improvement endeavours are mostly internally driven. Our study establishes a theory that can be used as starting point for many further studies for more detailed investigations. Practitioners can use the results as theory-supported guidance on selecting suitable RE methods and techniques.
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5.
  • Wagner, Stefan, et al. (författare)
  • Status Quo in Requirements Engineering: A Theory and a Global Family of Surveys
  • 2020
  • Ingår i: Lecture Notes in Informatics. - 1617-5468. ; P-310, s. 115-116
  • Konferensbidrag (refereegranskat)abstract
    • While researchers have been investigating the Requirements Engineering (RE) discipline with a plethora of empirical studies, attempts to systematically derive an empirical theory in context of the RE discipline have just recently been started. We aim at providing an empirical and externally valid foundation for a theory of RE practice, which helps software engineers establish effective and efficient RE processes in a problem-driven manner. We designed a survey instrument and an engineer-focused theory that has been conducted in 10 countries. We have a theory in the form of a set of propositions inferred from our experiences and available studies, as well as the results from our pilot study in Germany. We evaluate the propositions with bootstrapped confidence intervals and derive potential explanations for the propositions.
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