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Träfflista för sökning "WFRF:(Ehlert Alexander) "

Sökning: WFRF:(Ehlert Alexander)

  • Resultat 1-6 av 6
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  • Hirche, Johannes, et al. (författare)
  • Curvature maps
  • 2003
  • Rapport (övrigt vetenskapligt/konstnärligt)
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4.
  • Hirche, Johannes, et al. (författare)
  • Hardware accelerated per-pixel displacement mapping
  • 2004
  • Ingår i: Graphics Interface 2004. - : A K Peters. - 1568812272 ; , s. 153-158
  • Konferensbidrag (refereegranskat)abstract
    • In this paper we present an algorithm capable of rendering a displacement mapped triangle mesh interactively on latest GPUs. The algorithm uses only pixel shaders and does not rely on adaptively adding geometry. All sampling of the displacement map takes place in the pixel shader and bi- or trilinear ltering can be applied to it, and at the same time as the calculations are done per pixel in the shader, the algorithm has automatic level of detail control. The triangles of the base mesh are extruded along the respective normal directions and then the resulting prisms are rendered by casting rays inside and intersecting them with the displaced surface. Two different implementations are discussed in detail.
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5.
  • Meißner, Michael, et al. (författare)
  • VIZARD II : a reconfigurable interactive volume rendering system
  • 2002
  • Ingår i: Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics Hardware. - New York : Association for Computing Machinery (ACM). - 1581135807 ; , s. 137-146
  • Konferensbidrag (refereegranskat)abstract
    • This paper presents a reconfigurable, hardware accelerated, volume rendering system for high quality perspective ray casting. The volume rendering accelerator performs ray casting by calculating the path of the ray through the volume using a programmable Xilinx Virtex FPGA which provides fast design changes and low cost development. Volume datasets are stored on the card in low profile DIMMs with standard connectors allowing both, large datasets up to 1 GByte with 32 bit per voxel, and easy upgrades to larger memory capacities. Per-sample Phong shading and post-classification is performed in hardware, giving immediate feedback to changes in the visualization of a dataset. Adding new features, such as pre-integrated classification, can be accomplished using the existing card without expensive and time consuming redesigns. The card can also be used for medical image reconstruction by reconfiguring the FPGA broadening its usefulness for end users. For the first time, users are able to generate high quality perspective images as required for applications such as virtual endoscopy and colonoscopy, and stereoscopic image generation.
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6.
  • Smith, Daniel G. A., et al. (författare)
  • Quantum Chemistry Common Driver and Databases (QCDB) and Quantum Chemistry Engine (QCEngine) : Automation and interoperability among computational chemistry programs
  • 2021
  • Ingår i: Journal of Chemical Physics. - : American Institute of Physics (AIP). - 0021-9606 .- 1089-7690. ; 155:20
  • Tidskriftsartikel (refereegranskat)abstract
    • Community efforts in the computational molecular sciences (CMS) are evolving toward modular, open, and interoperable interfaces that work with existing community codes to provide more functionality and composability than could be achieved with a single program. The Quantum Chemistry Common Driver and Databases (QCDB) project provides such capability through an application programming interface (API) that facilitates interoperability across multiple quantum chemistry software packages. In tandem with the Molecular Sciences Software Institute and their Quantum Chemistry Archive ecosystem, the unique functionalities of several CMS programs are integrated, including CFOUR, GAMESS, NWChem, OpenMM, Psi4, Qcore, TeraChem, and Turbomole, to provide common computational functions, i.e., energy, gradient, and Hessian computations as well as molecular properties such as atomic charges and vibrational frequency analysis. Both standard users and power users benefit from adopting these APIs as they lower the language barrier of input styles and enable a standard layout of variables and data. These designs allow end-to-end interoperable programming of complex computations and provide best practices options by default.
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  • Resultat 1-6 av 6

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