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Sökning: WFRF:(Gerndt Andreas)

  • Resultat 1-10 av 10
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1.
  • Brown, Nick, et al. (författare)
  • Utilising urgent computing to tackle the spread of mosquito-borne diseases
  • 2021
  • Ingår i: Proceedings of Urgenthpc 2021. - : Institute of Electrical and Electronics Engineers (IEEE). ; , s. 36-44
  • Konferensbidrag (refereegranskat)abstract
    • It is estimated that around 80% of the world's population live in areas susceptible to at-least one major vector borne disease, and approximately 20% of global communicable diseases are spread by mosquitoes. Furthermore, the outbreaks of such diseases are becoming more common and widespread, with much of this driven in recent years by socio-demographic and climatic factors. These trends are causing significant worry to global health organisations, including the CDC and WHO, and-so an important question is the role that technology can play in addressing them. In this work we describe the integration of an epidemiology model, which simulates the spread of mosquito-borne diseases, with the VESTEC urgent computing ecosystem. The intention of this work is to empower human health professionals to exploit this model and more easily explore the progression of mosquito-borne diseases. Traditionally in the domain of the few research scientists, by leveraging state of the art visualisation and analytics techniques, all supported by running the computational workloads on HPC machines in a seamless fashion, we demonstrate the significant advantages that such an integration can provide. Furthermore we demonstrate the benefits of using an ecosystem such as VESTEC, which provides a framework for urgent computing, in supporting the easy adoption of these technologies by the epidemiologists and disaster response professionals more widely.
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2.
  • Brown, Nick, et al. (författare)
  • Workflows to Driving High-Performance Interactive Supercomputing for Urgent Decision Making
  • 2022
  • Ingår i: High Performance Computing, Isc High Performance 2022 International Workshops. - Cham : Springer Nature. ; , s. 233-244
  • Konferensbidrag (refereegranskat)abstract
    • Interactive urgent computing is a small but growing user of supercomputing resources. However there are numerous technical challenges that must be overcome to make supercomputers fully suited to the wide range of urgent workloads which could benefit from the computational power delivered by such instruments. An important question is how to connect the different components of an urgent workload; namely the users, the simulation codes, and external data sources, together in a structured and accessible manner. In this paper we explore the role of workflows from both the perspective of marshalling and control of urgent workloads, and at the individual HPC machine level. Ultimately requiring two workflow systems, by using a space weather prediction urgent use-cases, we explore the benefit that these two workflow systems provide especially when one exploits the flexibility enabled by them interoperating.
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3.
  • Cencetti, Michele, et al. (författare)
  • CROSS DRIVE: A Collaborative Virtual Reality Workplace for Space Science Data Exploitation and Rover Operations Engineering
  • 2016
  • Ingår i: SECESA 2016.
  • Konferensbidrag (refereegranskat)abstract
    • The CrossDrive Project develops Distributed and Collaborative Infrastructure based on advanced Immersive Virtual Reality tools for the analysis and management of Scientific Data and Operational Activities of planetary spacecraft. The Collaborative Workspace encompasses advanced technological solutions for central storage processing, 3D visualisation and Virtual Presence in Immersive Virtual Reality environments, to support Space Data Analysis and Space Operations. Science objectives are share and correlate Atmospheric data, analysis and simulations based on the actual main Mars’ satellites (MEX and MRO); compare and correlate data for Geology and Geodesy; benchmark satellite and ground based Mars atmospheric measurements.
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4.
  • Engelke, Wito, 1983-, et al. (författare)
  • Atmospheric Impact of Volcano Eruptions
  • 2014
  • Ingår i: Proceedings IEEE SciVis 2014. - : Publication Server of Zuse Institute Berlin (ZIB).
  • Konferensbidrag (refereegranskat)abstract
    • The analysis of data that captures volcanic eruptions and their atmospheric aftermath plays an important role for domain experts to gain a deeper understanding of the volcanic eruption and their consequences for atmosphere, climate and air traffic. Thereby, one major challenge is to extract and combine the essential information, which is spread over various, mostly sparse data sources. This requires a careful integration of each data set with its strength and limitations. The sparse, but more reliable measurement data is mainly used to calibrate the more dense simulation data. This work combines a collection of visualization approaches into an exploitative framework. The goal is to support the domain experts to build a complete picture of the situation. But it is also important to understand the individual data sources, the wealth of their information and the quality of the simulation results. All presented methods are designed for direct interaction with the data from different perspectives rather than the sole generation of some final images.
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5.
  • Engelke, Wito, 1983-, et al. (författare)
  • Scientific Visualization for Atmospheric Data Analysis in Collaborative Virtual Environments
  • 2016
  • Konferensbidrag (övrigt vetenskapligt/konstnärligt)abstract
    • The three year European research project CROSS DRIVE (Collaborative Rover Operations and Planetary Science Analysis System based on Distributed Remote and Interactive Virtual Environments) started in January 2014. The research and development within this project is motivated by three use case studies: landing site characterization, atmospheric science and rover target selection.Currently the implementation for the second use case is in its final phase. Here, the requirements were generated based on the domain experts input and lead to development and integration of appropriate methods for visualization and analysis of atmospheric data. The methods range from volume rendering, interactive slicing, iso-surface techniques to interactive probing. All visualization methods are integrated in DLR’s Terrain Rendering application. With this, the high resolution surface data visualization can be enriched with additional methods appropriate for atmospheric data sets. This results in an integrated virtual environment where the scientist has the possibility to interactively explore his data sets directly within the correct context. The data sets include volumetric data of the martian atmosphere, precomputed two dimensional maps and vertical profiles. In most cases the surface data as well as the atmospheric data has global coverage and is of time dependent nature. Furthermore, all interaction is synchronized between different connected application  instances, allowing for collaborative sessions between distant experts.
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6.
  • Engelke, Wito, 1983-, et al. (författare)
  • Scientific Visualization for Space Science Data Analysis in Collaborative Virtual Environments
  • 2015
  • Ingår i: Proceedings of IEEE SciVis 2015. - : Institute of Electrical and Electronics Engineers (IEEE).
  • Konferensbidrag (refereegranskat)abstract
    • The European research project CROSS DRIVE (Collaborative Rover Operations and Planetary Science Analysis System based on Distributed Remote and Interactive Virtual Environments) aims at developing an innovative collaborative workspace infrastructure enabling re- mote scientific and engineering experts to collectively analyze and interpret combined datasets using shared simulation tools. The three year project started in January 2014 and unites best European expertise in the fields of planetary research and Mars science, Virtual Reality (VR), atmospheric science and research as well as rover mission planning.
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7.
  • Flatken, Markus, et al. (författare)
  • VESTEC : Visual Exploration and Sampling Toolkit for Extreme Computing
  • 2023
  • Ingår i: IEEE Access. - : Institute of Electrical and Electronics Engineers (IEEE). - 2169-3536. ; 11, s. 87805-87834
  • Tidskriftsartikel (refereegranskat)abstract
    • Natural disasters and epidemics are unfortunate recurring events that lead to huge societal and economic loss. Recent advances in supercomputing can facilitate simulations of such scenarios in (or even ahead of) real-time, therefore supporting the design of adequate responses by public authorities. By incorporating high-velocity data from sensors and modern high-performance computing systems, ensembles of simulations and advanced analysis enable urgent decision-makers to better monitor the disaster and to employ necessary actions (e.g., to evacuate populated areas) for mitigating these events. Unfortunately, frameworks to support such versatile and complex workflows for urgent decision-making are only rarely available and often lack in functionalities. This paper gives an overview of the VESTEC project and framework, which unifies orchestration, simulation, in-situ data analysis, and visualization of natural disasters that can be driven by external sensor data or interactive intervention by the user. We show how different components interact and work together in VESTEC and describe implementation details. To disseminate our experience three different types of disasters are evaluated: a Wildfire in La Jonquera (Spain), a Mosquito-Borne disease in two regions of Italy, and the magnetic reconnection in the Earth magnetosphere.
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8.
  • Garcia, Arturo S., et al. (författare)
  • A collaborative workspace architecture for strengthening collaboration among space scientists
  • 2015
  • Ingår i: Proceedings of a meeting held 7-14 March 2015, Big Sky, Montana, USA.. - : Institute of Electrical and Electronics Engineers (IEEE). - 9781479953790 - 9781479953806 - 9781479953776 ; , s. 1133-1144
  • Konferensbidrag (refereegranskat)abstract
    • Space exploration missions have produced large data of immense value, to both research and the planning and operating of future missions. However, current datasets and simulation tools fragment teamwork, especially across disciplines and geographical location. The aerospace community already exploits virtual reality for purposes including space tele-robotics, interactive 3D visualization, simulation and training. However, collaborative virtual environments are yet to be widely deployed or routinely used in space projects. Advanced immersive and collaborative visualization systems have the potential for enhancing the efficiency and efficacy of data analysis, simplifying visual benchmarking, presentations and discussions. We present preliminary results of the EU funded international project CROSS DRIVE, which develops an infrastructure for collaborative workspaces for space science and missions. The aim is to allow remote scientific and engineering experts to collectively analyze and interpret combined datasets using shared simulation tools. The approach is to combine advanced 3D visualization techniques and interactive tools in conjunction with immersive virtuality telepresence. This will give scientists and engineers the impression of teleportation from their respective buildings across Europe, to stand together on a planetary surface, surrounded by the information and tools that they need. The conceptual architecture and proposed realization of the collaborative workspace are described. ESA's planned ExoMars mission provides the use-case for deriving user requirements and evaluating our implementation.
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9.
  • Gerndt, Andreas, et al. (författare)
  • CROSS DRIVE : A New Interactive and Immersive Approach for Exploring 3D Time-Dependent Mars Atmospheric Data in Distributed Teams
  • 2016
  • Ingår i: American Astronomical Society, DPS meeting #48, id.220.31.
  • Konferensbidrag (refereegranskat)abstract
    • Atmospheric phenomena of Mars can be highly dynamic and have daily and seasonal variations. Planetary-scale wavelike disturbances, for example, are frequently observed in Mars' polar winter atmosphere. Possible sources of the wave activity were suggested to be dynamical instabilities and quasi-stationary planetary waves, i.e. waves that arise predominantly via zonally asymmetric surface properties. For a comprehensive understanding of these phenomena, single layers of altitude have to be analyzed carefully and relations between different atmospheric quantities and interaction with the surface of Mars have to be considered. The CROSS DRIVE project tries to address the presentation of those data with a global view by means of virtual reality techniques. Complex orbiter data from spectrometer and observation data from Earth are combined with global circulation models and high-resolution terrain data and images available from Mars Express or MRO instruments. Scientists can interactively extract features from those dataset and can change visualization parameters in real-time in order to emphasize findings. Stereoscopic views allow for perception of the actual 3D behavior of Mars's atmosphere. A very important feature of the visualization system is the possibility to connect distributed workspaces together. This enables discussions between distributed working groups. The workspace can scale from virtual reality systems to expert desktop applications to web-based project portals. If multiple virtual environments are connected, the 3D position of each individual user is captured and used to depict the scientist as an avatar in the virtual world. The appearance of the avatar can also scale from simple annotations to complex avatars using tele-presence technology to reconstruct the users in 3D. Any change of the feature set (annotations, cutplanes, volume rendering, etc.) within the VR is immediately exchanged between all connected users. This allows that everybody is always aware of what is visible and discussed. The discussion is supported by audio and interaction is controlled by a moderator managing turn-taking presentations. A use case execution proved a success and showed the potential of this immersive approach.
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