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Träfflista för sökning "WFRF:(Gullström Charlie) "

Sökning: WFRF:(Gullström Charlie)

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1.
  • de Greef, Tjerk J., et al. (författare)
  • Shared mediated workspaces
  • 2012
  • Konferensbidrag (refereegranskat)abstract
    • Shared mediated spaces provide viable alternatives for meetings and interactions. The development of collaborative mediated workspaces and shared negotiation spaces will have a fundamental impact on all human practices. Previous design-led research, has identified spatial design concepts, such as mediated gaze, and spatial montage, which, if unaddressed, may be said to impose friction, and thus impact negatively on the experience of mediated presence. The current paper discusses a set of conceptual tools for presence design, in relation to a prototype that is currently being developed by an interdisciplinary academic work group: The Mediated Sketching Table. The prototype combines analogue and digital interaction tools and technologies including HTML5 and WebRTC. Here, we present our initial observations when using the prototype and discuss possible ways to overcome design friction in the prototype. We acknowledge that mediated presence cannot be ensured by design or technology alone. However, by monitoring various design features, presence designers can seek to reduce the friction that otherwise inhibits mediated presence, mutual trust, knowledgesharing, and teamwork efficiency.
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2.
  • Greef, T.J., et al. (författare)
  • Connected media and presence
  • 2013
  • Ingår i: SAM 2013. - New York, NY, USA : ACM Press. - 9781450323949 ; , s. 43-48
  • Konferensbidrag (refereegranskat)abstract
    • Effective design of shared mediated spaces, information and connectedness requires theory and practice from a range of disciplines such as found in European projects like Together Anywhere, Together Anytime (TA2) and the EIT ICT Labs Mediating Presence activity. Building on this work we continue to investigate the changes in the European digital media industry such as changed traditional distribution of media content and the progressive integration of (social) communication means in information distribution and shared mediated spaces. Our past research has given valuable insights in how to design and evaluate systems and services that provide a high quality of experience, in how trust is established in mediated environments, and how the formation of tacit communication between participants in new distributed and connected media is negotiated. In the new Seventh Framework Program project COnnected Media and Presence from European Institute of Technology (COMPEIT) we aim to enhance the quality of experience in face-to-face and broadcast communication further in three domains: 1) Spatial connectedness, 2) Social connectedness and 3) Information connectedness, by developing three key services: Shared Experience with Tangible Interaction (SETI); Broadcast Presence Studio (BPS) and Mixed-Reality Interaction (MRI). The quality of experience of these services will be enhanced in terms of for example: spatial connectedness, by providing shared spaces and supporting spatial features such as eye contact; social connectedness, by using natural means for interaction suiting different settings and activities; and information connectedness, by providing better means to share, manipulate and use information suiting different task or activities. In this paper we will discuss the background of this work and give an overview of our planned future work in COMPEIT.
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3.
  • Gullström, Charlie, et al. (författare)
  • A Mediated Window to the Stockholm Art and Industry Fair of 1897 : Remote presence and public interaction as a means of exploring and evoking interest in cultural heritage sites
  • 2011
  • Ingår i: Proceedings from the fourth international Conference on the Histories of Media Art, Science and Technology.
  • Konferensbidrag (refereegranskat)abstract
    • Based on a case study where the Museum of National Antiquities in Stockholm, Sweden, was extended to an archaeological excavation site, this paper addresses the potential for increased public access to cultural heritage sites by means of video-mediated communications and outreach activities. During two weeks in the summer of 2008 the Stockholm Art and Industry Fair of 1897 was excavated as part of a collaborative process between archaeologists and the general public. A “Mediated Window” was designed which enabled visitors to remotely experience presence and to interact between the museum and the excavation site, thus creating an architectural, mediated extension of space. The case study confirmed that mutual gaze is important to the experience of presence and that a combination of architectural and technical design is required to fully support this experience. The mediated museum extension attracted large numbers of visitors, including new categories of visitors who were less likely to visit the museum. The study showed that a mediated extension, in combination with outdoor public learning activities and participation, can evoke an interest in modern cultural heritage and promote public dialogue in such contexts.   
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4.
  • Gullström, Charlie, et al. (författare)
  • Analogue Friday 1: Thumbs Up! and Analogue Friday 2: InstaYum! : Impact event and film production
  • 2015
  • Annan publikation (film/video) (populärvet., debatt m.m.)abstract
    • As part of a public dissemination impact activity within the Mediating Presence project of EIT ICT Labs in 2013, partners were invited to a series of Mediated Seminars, seeking to identify valuable trends relating to the future of the media industry in general, and to smart spaces in a particular. The participants reviewed and discussed all the recent publications available via the EIT ICT Labs Web site (www.eitictlabs.eu/publications), as well as a wide range of publicly available reports and white papers. As a result of this process, the idea was put forward to produce four films that would trigger reflection within the research community about the technical development relating to "smart spaces". This represents a new and experimental form of outreach and dissemination for the activity.The workshop was successfully concluded, with preliminary drafts for scripts, intended for the creation of four short films, handed over to four different film producers by responsible activity researchers in four different cities (Delft, Helsinki, Luleå, and Stockholm). Tentative versions of three films were screened according to plan at the Espoo SSP Results Day event in December, from which valuable feedback was received, allowing for the first three films to be slightly revised and completed at the end of December. In parallel, the fourth film was realised in two parts and completed at the end of December: Analogue Friday 1 and 2.
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5.
  • Gullström, Charlie (författare)
  • Arkitekturskolans självvärderingsrapport till Universitetskanslerämbetet : Self evaluation report of the Architecture Programme at KTH, for the Swedish Agency for Higher Education Services
  • 2013
  • Rapport (populärvet., debatt m.m.)abstract
    • The current report was commissioned by the Swedish Higher Education Authority in 2012 and delivered in 2013. It is a Self-Evaluation Report that results from a thorough process 2011-2013 to develop the Degree Programme in Architecture and Master of Science in Architecture at KTH School of Architecture. Its editor is Charlie Gullström, Head of Programme 2012-2013 and appointed process leader for the assessment of the Architecture Degree Programme. The process involved all pedagogic staff at KTH School of Architecture and was initiated as part of the EAE Education Exercise, undertaken by KTH in 2011 (Gullström, ed. 2011). The two reports document the pedagogic development and shared pedagogic vision, which in particular has sought to improve the programme as follows:-By defining the Bachelor Level as a quality threshold for the programme as a whole. Measures were taken to ensure that basic skills are in place at this level of the programme, such as clarified examination routines, guidelines and templates for the formative assessment in design courses. In particular, improved examination routines for the Diploma Degree Project were implemented in 2013, as a result of the process.-By articulating and refining the underlying pedagogy of the particular assessment form known as “The Crit”, a final review session which all architecture schools abide to, and which combines formative and summative assessment in a unique format.-By articulating and refining the summative assessment criteria following CDIO pedagogy, that studio teachers and an external examination jury benefit from in the Diploma Degree Projects at Bachelor and Master level.-By formulating a quality system for the programme as a whole, by addressing how learning outcomes at course level constructively align with the course structure of the programme.-By articulating the Portfolio and Thesis Booklet as important pedagogic tools at the Advanced level of the programme.-By articulating the pedagogic tools at hand for teachers: examination routines, validated critique forms, assessment criteria, studio-based teaching structure, templates for tutorial, assessment of progression, early warning signals in design course throughout the programme. Finally, a compulsory Reflection Form was introduced to conclude all courses across the programme, linked to an online anonymous course evaluation.
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6.
  • Gullström, Charlie, et al. (författare)
  • Beyond Talking Heads – Presence Design Experiments
  • 2013
  • Ingår i: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. - Paris : ACM Press. - 9781450318990
  • Konferensbidrag (refereegranskat)abstract
    •  Based on design-driven research and ten years teaching a Masters level course in presence design and production, an interdisciplinary team of researchers present a series of reflections. The topic of mediated presence requires that both teacher and student indulge in theory and practice from a range of disciplines. Over 200 student projects and 20 research installations have been designed and executed over the years, each addressing spatial and temporal strategies for producing presence, along with critical design concepts: how to establish trust in mediated environments and the formation of a tacit communication contract between participants. These will be key aspects for the future of personal video communication.
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7.
  • Gullström, Charlie (författare)
  • Design Frictions
  • 2011
  • Ingår i: AI & Society. - London : Springer. - 0951-5666 .- 1435-5655. ; 27:1, s. 91-110
  • Tidskriftsartikel (refereegranskat)abstract
    • A fusion of architecture and media technology, video-mediated spaces facilitate collaborative practices across spatial extensions. This paper contributes an architectural perspective on presence design, exploring its potential to create architectural extensions that facilitate knowledge-sharing and remote presence. With the example of a mediated therapist, taken from the author’s design-led research (Gullström 2010), the paper illustrates spatial design concepts (e.g. mediated gaze, spatial montage, shared mediated space), which, unaddressed, may be said to impose friction, and thus impact negatively on the experience of witnessed mediated presence (Nevejan 2007). Mediated presence cannot be ensured by design, however, by acknowledging that certain features are related to spatial design, a presence designer can monitor them and, in effect, seek to reduce the ‘design friction’ that otherwise may inhibit e.g. trust and knowledge-sharing. It concludes that a presence-in-person paradigm prevails in our society, founded on the expectations of trust and knowledge-sharing between individuals, and hereby addresses the contribution from presence design to architectural practice – as well as the reciprocal contribution from architecture to presence design – given that mediated spaces currently provide viable alternatives for meetings and interactions, hence with a fundamental impact on all human practices. 
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8.
  • Gullström, Charlie (författare)
  • Designing (for) Presence
  • 2009
  • Ingår i: Communicating (by) design. - Ghent : Hogeschool voor Wetenschap & Kunst School of Architecture Sint-Lucas. - 9789081323802 ; , s. 431-439
  • Konferensbidrag (refereegranskat)abstract
    • Who are the presence designers of today – and who takes responsibility for designing mediated spaces, if not the architect? This paper addresses the need for a revised set of conceptual tools for the design of video mediated environments. Such hybrid spaces, constituted of both real and virtual spaces, demand a resolution of contrary experiential and spatial concepts. One example is the mediated workplace of a psychiatrist, who receives and treats her patients remotely. Another example is a mediated museum, providing an extension to an archaeological excavation site, thus allowing visitors to interact and to be guided remotely, in real-time. In both cases, participants at each location experience a sense of presence negotiated through forms of knowledge in dialogic interaction; and they also share material and immaterial spaces – from designs based on a juxtaposition of space(s) enabling mutual gaze, a concept used in reference to conventional visual arts and spatial design. The paper argues that the concept of presence is currently negotiated in a multidisciplinary interaction between users and technicians, who can be named designers, but who often lack adequate conceptual tools to handle the spatial qualities at hand. Presence research is currently dominated by cognitive science and communication technology, but there is potential for a transdisciplinary design-driven approach where media technology meets architectural design; and where spatial and visual conceptual tools, derived from visual and performative art and design practices, may apply.
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9.
  • Gullström, Charlie, et al. (författare)
  • Det medierade museet : Moderna kulturarvsprocesser och medierad tillgänglighet
  • 2012
  • Rapport (populärvet., debatt m.m.)abstract
    • Based on a case study where the Museum of National Antiquities in Stockholm, Sweden, was extended to an archaeological excavation site, this paper addresses the potential for increased public access to cultural heritage sites by means of video-mediated communications and outreach activities. During two weeks in the summer of 2008 the Stockholm Art and Industry Fair of 1897 was excavated as part of a collaborative process between archaeologists and the general public. A “Mediated Window” was designed which enabled visitors to remotely experience presence and to interact between the museum and the excavation site, thus creating an architectural, mediated extension of space. The case study confirmed that mutual gaze is important to the experience of presence and that a combination of architectural and technical design is required to fully support this experience. The mediated museum extension attracted large numbers of visitors, including new categories of visitors who were less likely to visit the museum. The study showed that a mediated extension, in combination with outdoor public learning activities and participation, can evoke an interest in modern cultural heritage and promote public dialogue in such contexts. 
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10.
  • Gullström, Charlie, et al. (författare)
  • Det medierade museet : Moderna kulturarvsprocesser och medierad tillgänglighet
  • 2013
  • Ingår i: Mångvetenskapliga möten för ett breddat kulturmiljöarbete. - Stockholm : Riksantikvarieämbetet. - 9789172096707 ; , s. 121-134
  • Bokkapitel (populärvet., debatt m.m.)abstract
    • This paper describes collaborative research at the intersection of media technology, architecture, archaeology and museum studies between The Royal Institute of Technology (KTH) and The National Historical Museum in Stockholm (SHM). The two projects presented are “Mediated presence to cultural heritage environments” and “Modern Heritage Processes and Remote Presence”, which were funded by the Swedish National Heritage Board. The paper addresses the potential for increased public access to cultural heritage sites by means of video-mediated communications and outreach activities. A “Mediated Window” was designed which enabled visitors to remotely experience presence and to interact between two different sites, thus creating an architectural, mediated extension of space. The case studies confirmed that mutual gaze is important to the experience of presence and that a combination of architectural and technical design is required to fully support this experience. Further, the studies showed that a mediated spatial extension, in combination with outdoor public learning activities and participation, can evoke an interest in modern cultural heritage and promote public dialogue in such contexts.
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