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Sökning: WFRF:(Isbister Katherine)

  • Resultat 1-10 av 33
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1.
  • Altarriba Bertran, Ferran, et al. (författare)
  • Chasing play potentials in food culture : Learning from traditions to inspire future human-food interaction design
  • 2020
  • Ingår i: DIS '20. - New York, NY, USA : Association for Computing Machinery (ACM). - 9781450369749 ; , s. 979-991
  • Konferensbidrag (refereegranskat)abstract
    • In this pictorial, we turn to culture and traditions to present an annotated portfolio of play-food potentials, i.e. interesting design qualities and/or interaction mechanisms that could help promote playful and social engagement in food practices. Our portfolio emerged from a one-day workshop where we played with and analyzed a collection of 27 food traditions from diverse cultural backgrounds and historical periods. We highlight play forms and experiential textures that are underexplored in Human-Food Interaction (HFI) research. Our contribution is intended to inspire designers to broaden the palette of play experiences and emotions embraced in HFI.
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2.
  • Altarriba Bertran, Ferran, et al. (författare)
  • Chasing Play with Instagram : How Can We Capture Mundane Play Potentials to Inspire Interaction Design?
  • 2020
  • Ingår i: CHI EA '20. - Hawai'i, USA : Association for Computing Machinery (ACM). - 9781450368193
  • Konferensbidrag (refereegranskat)abstract
    • Play and playfulness permeate our daily lives and are often the target of interaction designers. Yet, designing for play while embracing the idiosyncrasies of users and their contexts is challenging. Here we address recent calls for new situated and emergent play design methods by turning to social media, which is currently a source of inspiration for arts, crafts, fashion, and more. We present @chasing.play: an exploration of how Instagram may help designers capture and share instances of mundane playful engagement to inspire play design. We report on the findings of a pilot study where we experimented with the tool, and raise a challenges and open questions we plan to address in the future. Our work can trigger discussions among researchers about the potential of social media as a design tool and inspire action towards collectively defining strategies to leverage that potential.
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3.
  • Altarriba Bertran, Ferran, et al. (författare)
  • MESMER: Towards a Playful Tangible Tool for Non-Verbal Multi-Stakeholder Conversations
  • 2020
  • Konferensbidrag (refereegranskat)abstract
    • In this paper we present MESMER, a work-in-progress tangible conversation tool for playful design. Our work extends the Otherworld Framework (OF) [7] for tangible tools by centering specifically on play as a conversation topic. Here we unpack how early experiments with OF motivated our work and describe the current iteration of the MESMER tool, which comprises persona cards, various boards, and a shared physical token. MESMER is inspired by our findings from early trials with OF: performative playful interaction promoted playful and divergent thinking; embodied non-verbal communication led to shared insights, the board's contents and structure helped scaffold conversations, a diversity of personas and narratives seemed desirable, and role-playing personas encouraged multi-stakeholder empathy. Our ongoing research aims to help designers and researchers to facilitate engaging, fruitful and inspiring conversations where diverse stakeholders can contribute to playful technology design.
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5.
  • Altarriba Bertran, Ferran, et al. (författare)
  • Visualising the landscape of Human-Food Interaction research
  • 2018
  • Ingår i: DIS '18 Companion. - New York : ACM. - 9781450356312 ; , s. 243-248
  • Konferensbidrag (refereegranskat)abstract
    • While conducting a review of food-related technology research, we discovered that activity in this area is skyrocketing across a broad range of disciplinary interests and concerns. The dynamic and heterogeneous nature of the research presents a challenge to scholars wishing to critically engage with prior work, identify gaps and ensure impact. In response to this challenge, we are developing an online visualisation tool: an app that affords diffractive reading of the literature, mapping interferences and differences from varied perspectives. We present our first iteration of the app, which enables scholars to navigate the literature through seven lenses-focus, agency, domain, date of publication, author keywords, and publication venue and type. Here we present the first iteration of the app, toward receiving critical input from concerned researchers, to validate our approach and ensure relevance moving forward.
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6.
  • Bertran, Ferran Altarriba, et al. (författare)
  • Chasing Play Potentials : Towards an Increasingly Situated and Emergent Approach to Everyday Play Design
  • 2019
  • Ingår i: DIS '19. - New York, NY, USA : Association for Computing Machinery (ACM). - 9781450358507 ; , s. 1265-1277
  • Konferensbidrag (refereegranskat)abstract
    • User involvement is well established in game and play design. But in a time when play design is becoming relevant in domains beyond pure entertainment, and play blends into everyday activity in diverse ways, we need to revisit old, and develop new, user involvement methods. Using a situated perspective and Research through Design, we present Situated Play Design (SPD), a novel approach for the design of playful interventions aimed at open-ended, everyday activities that are non-entertainment based. Like user-centered game and play design methods, our contribution leverages user engagement; like Participatory Design methods, our method acknowledges the co-creating role of end users. SPD extends those approaches by focusing on uncovering existing manifestations of contextual playful engagement and using them as design material. Through two case studies, we illustrate our approach and the design value of using existing and emergent playful interactions of users in context as inspirations for future designs. This allows us to provide actionable strategies to design for in-context playful engagement.
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7.
  • Bertran, Ferran Altarriba, et al. (författare)
  • Chasing play potentials in food culture to inspire technology design
  • 2019
  • Ingår i: CHI PLAY '19 Extended Abstracts. - New York, NY, USA : Association for Computing Machinery (ACM). - 9781450368711 ; , s. 829-834, s. 829-834
  • Konferensbidrag (refereegranskat)abstract
    • We propose a Situated Play Design (SPD) workshop aimed at exploring how culture and traditions can guide playful design. Using food as an accessible starting point, we invite scholars from diverse communities to share, analyze, and make creative use of playful traditions, and prototype new and interesting eating experiences. Through hands-on engagement with traditions, play and technology, we will discuss strategies to make designerly use of forms of play that are embedded in culture. The outcomes of the workshop will be twofold: First, in response to recent calls for increasingly situated and emergent play design methods, we explore strategies to chase culturally-grounded play. Second, we produce an annotated portfolio of "play potentials" to inspire the design of future food-related technologies. The workshop will contribute to enriching the set of tools available for designers interested in play and technologies for everyday-use, in and beyond the food domain.
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8.
  • Bertran, Ferran Altarriba, et al. (författare)
  • Making sense of human-food interaction
  • 2019
  • Ingår i: CHI '19. - New York, NY, USA : Association for Computing Machinery (ACM). - 9781450359702
  • Konferensbidrag (refereegranskat)abstract
    • Activity in Human-Food Interaction (HFI) research is skyrocketing across a broad range of disciplinary interests and concerns. The dynamic and heterogeneous nature of this emerging field presents a challenge to scholars wishing to critically engage with prior work, identify gaps and ensure impact. It also challenges the formation of community. We present a Systematic Mapping Study of HFI research and an online data visualisation tool developed to respond to these issues. The tool allows researchers to engage in new ways with the HFI literature, propose modifications and additions to the review, and thereby actively engage in community-making. Our contribution is threefold: (1) we characterize the state of HFI, reporting trends, challenges and opportunities; (2) we provide a taxonomy and tool for diffractive reading of the literature; and (3) we offer our approach for adaptation by research fields facing similar challenges, positing value of the tool and approach beyond HFI.
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9.
  • Bertran, Ferran Altarriba, et al. (författare)
  • Playful human-food interaction research : State of the art and future directions
  • 2019
  • Ingår i: CHI PLAY '19. - New York, NY, USA : Association for Computing Machinery (ACM). - 9781450366885 ; , s. 225-237
  • Konferensbidrag (refereegranskat)abstract
    • In response to calls for sense-making in the field of Human-Food Interaction, we offer a systematic review of a subset of HFI works that we call Playful HFI—interventions that use game- or play-inspired mechanisms to add value to food-related experiences. To support our review, we offer a conceptual model of Playful HFI informed by: (i) the 34 publications in our dataset; (ii) theories of play, games and HFI; and (iii) previous reviews of play-related HCI. Our conceptual model and review characterise the current state of Playful HFI, highlight resemblances and differences with the broader field of HFI as a whole and surface challenges and opportunities in this new and exciting design space. Our contribution will help HFI scholars to explore new and increasingly playful avenues for the future of food technology and will empower the HFI community to better position (and critically reflect on) future research at the intersection of play, technology and food.
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10.
  • Bertran, Ferran Altarriba, et al. (författare)
  • Social Media as a Design and Research Site in HCI : Mapping Out Opportunities and Envisioning Future Uses
  • 2021
  • Ingår i: Extended abstracts of the 2021 CHI conference on human factors in computing systems  (CHI'21). - New York, NY, USA : Association for Computing Machinery (ACM). - 9781450380959
  • Konferensbidrag (refereegranskat)abstract
    • In this workshop, we will explore the emergent methodological space of social media based HCI design and research. We will gather scholars and practitioners from different areas within HCI to discuss how social media platforms might support their practice. Through short presentations, open discussions, and design-led activities, we will examine the affordances of existing social media platforms and speculate future developments in this methodological space. The outcome of the workshop will be an interactive data visualization of existing social media platforms, their main characteristics, and their affordances for HCI design and research. Overall, we will begin to characterize the methodological space of social media based HCI design and research, setting the foundation for future developments in this space.
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