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Sökning: WFRF:(Sörman Daniel)

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1.
  • Eriksson Sörman, Daniel, 1974-, et al. (författare)
  • Relationships between Dota 2 expertise and decision-making ability
  • 2022
  • Ingår i: PLOS ONE. - : Public Library of Science. - 1932-6203. ; 17:3
  • Tidskriftsartikel (refereegranskat)abstract
    • Esports is an often time-consuming activity that has become increasingly popular with billions of players all over the world. The objective of this study was to investigate if there is a relationship between skill level in the strategy video game Dota 2, a game that places many demands on decision making to be successful, and decision making under ambiguity and experience as measured by performance in the Iowa Gambling Task (IGT), a task known to have ecological validity. Two indicators of players’ performance in Dota 2, namely match-making rating (MMR) and Medal, were used as predictors of performance in the IGT in path models. Results showed that Medal was a significant predictor of performance in IGT, while MMR score was borderline significant. The cognitive reflection task, included in the models as an indicator of the ability to engage in conscious, analytical, rational, and logical thinking, was a significant predictor of performance in IGT, and was significantly and positively related to MMR. The findings from this study give insight into the cognitive demands related to performance in Dota 2. Although results suggest that strategy video gaming may be a factor that contributes to increased decision making abilities, a reversed relationship is also possible, whereby individuals who are better at decision making are also more likely to become successful in Dota-2. More studies, preferably longitudinal, are needed to replicate the findings of this study and to establish the directionality between factors.
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2.
  • Bäcklund, Christian, et al. (författare)
  • Comparing psychopathological symptoms, life satisfaction, and personality traits between the WHO and APA frameworks of gaming disorder symptoms: A psychometric investigation
  • 2024
  • Ingår i: Scandinavian Journal of Psychology. - : John Wiley and Sons Inc. - 0036-5564 .- 1467-9450. ; 65:4, s. 665-682
  • Tidskriftsartikel (refereegranskat)abstract
    • Introduction: The inclusion of Internet Gaming Disorder (IGD) in the fifth revision of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5) by the American Psychiatric Association and Gaming Disorder in the 11th revision of the International Classification of Diseases (ICD-11) by the World Health Organization requires consistent psychological measures for reliable estimates. The current study aimed to investigate the psychometric properties of the Gaming Disorder Test (GDT), the Ten-Item Internet Gaming Disorder Test (IGDT-10), and the Five-Item Gaming Disorder Test (GDT-5) and to compare the WHO and the APA frameworks of gaming disorder symptoms in terms of psychopathological symptoms, life satisfaction, and personality traits.Methods: A sample of 723 Swedish gamers was recruited (29.8% women, 68.3% men, 1.9% other, Mage = 29.50 years, SD = 8.91).Results: The results indicated notable differences regarding the estimated possible risk groups between the two frameworks. However, the association between gaming disorder symptoms and personality traits, life satisfaction, and psychopathological symptoms appeared consistent across the two frameworks. The results showed excellent psychometric properties in support of the one-factor model of the GDT, IGDT-10, and GDT-5, including good reliability estimates (McDonald's omega) and evidence of construct validity. Additionally, the results demonstrated full gender and age measurement invariance of the GDT, IGDT-10, and GDT-5, indicating that gaming disorder symptoms are measured equally across the subgroups.Conclusion: These findings demonstrate that the IGDT-10, GDT-5, and GDT are appropriate measures for assessing gaming disorder symptoms and facilitating future research in Sweden.
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3.
  • Bäcklund, Christian, et al. (författare)
  • Exploring the relationship between personality and gaming disorder symptoms in a sample of Dota 2 players
  • 2024
  • Ingår i: Current Psychology. - : Springer. - 1046-1310 .- 1936-4733.
  • Tidskriftsartikel (refereegranskat)abstract
    • This study explored the relationship between the big five personality traits and gaming disorder symptoms (GDS) in a sample of Dota 2 players. Recent research has indicated that the relationship between personality traits and GDS may depend on the video game genre investigated. However, the association between GDS and personality has yet to be investigated within a specific game, which may be even more relevant to explore as each game offers unique gameplay mechanics that can influence player behavior differently. Thus, the present study investigated the relationship between the big five personality traits and GDS in a sample of video game players from a specific game, DOTA 2 (n = 321, M = 23.25 years, SD = 4.51). Multiple linear regression was used to analyze GDS formatted as a composite score, and multinomial logistic regressions were further conducted for analyses in which gamers were classified into normal gamers (i.e., less than three criteria endorsed), moderate-risk gamers (i.e., four criteria endorsed), and high-risk gamers (i.e., all criteria endorsed). The analysis of the composite score showed a significant relationship between neuroticism, conscientiousness, agreeableness, and GDS. Analyses of the gaming classifications revealed that neuroticism was the most crucial factor concerning differentiating moderate-risk and high-risk from normal gamers. The findings and their practical implications are further discussed.
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4.
  • Bäcklund, Christian, et al. (författare)
  • Gaming motivations and gaming disorder symptoms: A systematic review and meta-analysis
  • 2022
  • Ingår i: Journal of Behavioral Addictions. - : Akademiai Kiado. - 2062-5871 .- 2063-5303. ; 11:3, s. 667-688
  • Forskningsöversikt (refereegranskat)abstract
    • Background and aims: The present systematic review and meta-analysis aimed to synthesize the available literature on the relationship between gaming motivations and gaming disorder symptoms. Specifically, to (1) explore what gaming motivation questionnaires and classifications are used in studies on gaming disorder symptoms and (2) investigate the relationship between motivational factors and symptoms of gaming disorder. Method: An electronic database search was conducted via EBSCO (MEDLINE and PsycINFO) and the Web of Science Core Collection. All studies using validated measurements on gaming disorder symptoms and gaming motivations and available correlation coefficients of the relationship between gaming disorder and gaming motivations were included. The meta-analyses were conducted using a random-effects model. Results: In total, 49 studies (k = 58 independent sub-samples), including 51,440 participants, out of which 46 studies (k = 55 sub-samples, n = 49,192 participants) provided data for the meta-analysis. The synthesis identified fourteen different gaming motivation instruments, seven unique motivation models, and 26 motivational factors. The meta-analysis showed statistically significant associations between gaming disorder symptoms and 23 out of 26 motivational factors, with the majority of the pooled mean effect sizes ranging from small to moderate. Moreover, large heterogeneity was observed, and the calculated prediction intervals indicated substantial variation in effects across populations and settings. Motivations related to emotional escape were robustly associated with gaming disorder symptoms. Discussion and conclusions: The present meta-analysis reinforces the importance of motivational factors in understanding problematic gaming behavior. The analysis showed significant heterogeneity in most outcomes, warranting further investigation.
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5.
  • Davis, Louise, Dr, 1982-, et al. (författare)
  • The Importance of Positive Relationships for Coaches’ Effectiveness and Well-Being
  • 2023
  • Ingår i: International Sport Coaching Journal. - : Human Kinetics. - 2328-918X .- 2328-9198. ; 10:2, s. 254-265
  • Tidskriftsartikel (refereegranskat)abstract
    • The present study investigated the role of quality coach–athlete relationships and coaching efficacy on coaches’ well-being and performance. We examined whether coaches’ direct and meta-perspectives of the coach–athlete relationship quality predicted dimensions of coaches’ efficacy, hedemonic and eudaimonic well-being, and coach-related performance. A total of 233 male and female Swedish coaches from various team and individual sports completed the Coach–Athlete Relationship Questionnaire, the Coaching Efficacy Scale, Positive and Negative Affect Scale, Subjective Vitality Scale, and a one-single item developed to measure perceived coach performance. Structural equation modelling analyses revealed that quality coach–athlete relationships as defined by closeness, commitment, and complementarity associated with all four dimensions of coach efficacy. While coach–athlete relationship quality was linked with coaches’ positive affect, vitality, and satisfaction with coaching performance, only the motivational dimension of coach efficacy was associated with indicators of coach well-being and coach-related performance. Further analyses showed that the motivational dimension of coach efficacy explained the link between coach–athlete relationship quality, well-being, and coach-related performance. Overall, the findings extended the coach efficacy model by investigating the coach–athlete relationship as a predictor and coach well-being as an outcome. Our findings emphasize the importance of relationships for coaches’ efficacy and well-being.
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6.
  • Davis, Louise, Dr, 1982-, et al. (författare)
  • The role of quality relationships and communication strategies for the fulfilment of secure and insecure athletes' basic psychological needs
  • 2023
  • Ingår i: Journal of Sports Sciences. - : Taylor & Francis. - 0264-0414 .- 1466-447X. ; 40:21, s. 2424-2436
  • Tidskriftsartikel (refereegranskat)abstract
    • The correlates of coach-athlete relationship quality have been the focus of research for over a decade; however, little is known about the mediating and moderating mechanisms underlying these associations. The present study conducted a moderated mediation analysis to examine (a) the mediating role of communication strategies (via COMPASS) on the association between the quality of the coach-athlete relationship and athlete psychological needs satisfaction and (b) whether individual differences in athletes' attachment style (secure, anxious, avoidant) moderates the mediational relationship. 350 Swedish athletes representing a range of sports and competition levels completed a multi-section questionnaire. Mediation and moderation analysis partially found that coach-athlete relationship quality and athletes basic psychological needs were associated via the COMPASS strategies of support, motivation, assurance and openness. It was also found that athletes secure attachment with their coach significantly moderated the mediated effects of motivation and support. These findings highlight the practical utility of motivation, support, openness and assurance strategies in enhancing the quality of the coach-athlete relationship. Moreover, these findings demonstrate that the attachment orientation of athletes towards their coaches play a significant role in determining what communication strategies to use to enhance both the relationship quality and an athlete's competence, autonomy and relatedness.
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7.
  • Davis, Paul A., et al. (författare)
  • The psychophysiological influence of exertion and affect on sport-specific cognitive and physical performance
  • 2022
  • Ingår i: Journal of Science and Medicine in Sport. - : Elsevier. - 1440-2440 .- 1878-1861. ; 25:9, s. 764-769
  • Tidskriftsartikel (refereegranskat)abstract
    • Objectives:  The purpose of the present study was to examine differences in cognitive and physical performance, affective states, perceived exertion, and physiological responses between trials with cognitive, physical, or combined cognitive and physical load.Design:  Randomised cross-over trial.Methods:  Highly trained competitive orienteers (n = 15 men; n = 10 women) completed three randomised trials comprised of: (1) sport-specific cognitive tests; (2) 35-minute cycling time trial; and (3) combined sport-specific cognitive tests and 35-minute cycling time trial. Measures taken during the trials recorded affective states, perceived exertion, heart rate, blood lactate, cycling watts, as well as working memory, updating, planning and decision making.Results:  No significant differences in cognitive performance accuracy were observed within or across trials although reaction times improved within trials and were fastest in the combined trial. Blood lactate, heart rate, perceived exertion, negative affective states, and watts were highest in the physical trial.Conclusions:  The combined load of undertaking sport-specific cognitive tests and a cycling time trial did not influence cognitive performance accuracy. Athletes produced greater watts when completing the physical task independently compared with the combined trial, however psychophysiological responses were worse. Further investigation is warranted to determine whether athletes' attentional focus underpins psychophysiological responses to dual-task sport performance.
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8.
  • Elbe, Pia, et al. (författare)
  • Computerized Cognitive Interventions for Adults With ADHD: A Systematic Review and Meta-Analysis
  • 2023
  • Ingår i: Neuropsychology. - : American Psychological Association (APA). - 0894-4105 .- 1931-1559. ; 37:5, s. 519-530
  • Forskningsöversikt (refereegranskat)abstract
    • Objective: Treatments for adults with attention-deficit hyperactivity disorder (ADHD) are understudied, compared to children and adolescents with the same condition. In this systematic review and random-effects meta-analysis, we aim to evaluate the outcomes of computerized cognitive training (CCT) interventions in randomized controlled trials (RCTs) including adults with ADHD.Method: Cognitive outcomes and ADHD symptom severity were analyzed separately. In addition, the Cattell–Horn–Carroll (CHC) theory of cognitive abilities was used to categorize outcome variables into subdomains, which were analyzed separately in a subsequent analysis.Results: The results revealed a small positive change in overall cognitive functioning, a measure of all cognitive outcomes in each study, for individuals who took part in CCT compared to controls (k = 9, Hedge’s g = 0.235, 95% CI [0.002, 0.467], p = 0.048, τ2 = 0.000, I2 = 0.000). However, neither symptom severity nor specific cognitive outcomes (executive functioning, cognitive speed, or working memory) showed a significant improvement.Conclusions: We analyzed the risk of bias in the chosen studies and discuss the findings in terms of effect size. It is concluded that CCT has a small positive effect in adults with ADHD. Due to the lack of heterogeneity in intervention designs across the included studies, increased heterogeneity in future studies could help inform clinicians about the aspects of CCT, such as training type and length, that are most beneficial for this group.
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9.
  • Elbe, Pia, et al. (författare)
  • Differential Impacts of Addition and Omission Deviants on the Working Memory Performance of Adults with and without Self-reported ADHD
  • Annan publikation (övrigt vetenskapligt/konstnärligt)abstract
    • To improve work productivity and concentration when undertaking daily tasks, such as studying or engaging in mentally difficult activities, some individuals prefer to work in the presence of background auditory noise such as music, nature sounds, or even white noise. We investigated the impact of background white noise on short-term serial recall performance in adults with (n = 66) and without (n = 66) ADHD whereby variation in other traits that could potentially influence performance (anxiety and depression) was controlled. The potential decline of the impact of task-irrelevant sound across trials (e.g., habituation) and serial position effects were also explored. Participants completed the verbal working memory task in the presence of continuous white noise sequences that were occasionally interrupted by a period of quiet (omission deviant), and continuous quiet sequences that were occasionally interrupted by a period of white noise (addition deviant). Addition deviants were more disruptive for non-ADHD individuals than ADHD individuals, while omission deviants were more disruptive for ADHD individuals than non-ADHD individuals. A direct implication of this interaction is, in order to limit distractions, adults with ADHD should refrain from listening to continuous background white noise if there is a likelihood of a break in sound stimulation, whereas adults without ADHD should avoid quiet auditory backgrounds in which a rare or unexpected sound may occur. Further, exploratory findings show the absence of a serial position primacy effect for adults self-reporting ADHD compared to adults without ADHD.
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10.
  • Elbe, Pia, et al. (författare)
  • Effects of auditory and tactile distraction in adults with low and high ADHD symptoms
  • 2024
  • Ingår i: Journal of Cognitive Psychology. - : Taylor & Francis. - 2044-5911 .- 2044-592X. ; 36:5, s. 645-656
  • Tidskriftsartikel (refereegranskat)abstract
    • The purpose of this study was to investigate whether symptoms of attention deficit hyperactivity disorder (ADHD) impact distraction by unexpected deviant sounds and vibrations. The hypothesis was that there would be a difference between individuals with low and high ADHD symptom severity in deviance distraction. In a cross-modal oddball task, we measured the impact of to-be-ignored deviating auditory and vibro-tactile stimuli in 45 adults who were 18 years or older, and self-reported ADHD symptoms using the screening tool of the adult ADHD self-report scale (ASRS). Results did not show a difference between groups with low and high symptoms of ADHD in their propensity for distraction in any modality using both frequentist and Bayesian methods of analysis. The impact of the deviating sounds and vibrations on performance were similar between groups. However, the amount of missed trials, which possibly reflects mind wandering or attention away from the focal task, was higher in the high symptom group (0.5 % difference in missing data between groups). The findings indicate a difference in missed responses between groups, despite no differences in the likelihood of distraction being indicated between vibro-tactile and auditory modalities. Overall, the complexity of adult ADHD symptomatology, especially behavioral differences in attentional control is reflected in the results of this study.
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