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Träfflista för sökning "WFRF:(Sundgren Marcus 1969 ) "

Search: WFRF:(Sundgren Marcus 1969 )

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1.
  • Boström, Lena, 1960-, et al. (author)
  • Digital visualisering i skolan : Mittuniversitetets slutrapport från förstudien
  • 2018
  • Reports (other academic/artistic)abstract
    • Den här studiens syfte har varit tvåfaldigt, nämligen att testa alternativa lärmetoder via ett digitalt läromedel i matematik i en kvasiexperimentell studie samt att tillämpa metoder av användarupplevelser för interaktiva visualiseringar, och därigenom öka kunskapen kring hur upplevd kvalitet beror på använd teknik. Pilotstudien sätter också fokus på flera angelägna områden inom skolutveckling både regionalt och nationellt samt viktiga aspekter när det gäller kopplingen teknik, pedagogik och utvärderingsmetoder inom “den tekniska delen”. Det förra handlar om sjunkande matematikresultat i skolan, praktiknära skolforskning, stärkt digital kompetens, visualisering och lärande samt forskning om visualisering och utvärdering. Den senare svarar på frågor om vilka tekniska lösningar som tidigare använts och med vilket syfte har de skapats samt hur visualiseringar har utvärderats enligt läroböcker och i forskningslitteratur. När det gäller elevernas resultat, en av de stora forskningsfrågorna i studien, så fann vi inga signifikanta skillnader mellan traditionell undervisning och undervisning med visualiseringsläromedlet (3D). Beträffande elevers attityder till matematikmomentet kan konstateras att i kontrollgruppen för årskurs 6 förbättrades attityden signifikans, men inte i klass 8. Gällande flickors och pojkars resultat och attityder kan vi konstatera att flickorna i båda klasserna hade bättre förkunskaper än pojkarna samt att i årskurs 6 var flickorna mer positiva till matematikmomentet än pojkarna i kontrollgruppen. Därutöver kan vi inte skönja några signifikanta skillnader. Andra viktiga rön i studien var att provkonstruktionen inte var optimal samt att tiden för provgenomförande har stor betydelse när på dagen det genomfördes. Andra resultat resultaten i den kvalitativa analysen pekar på positiva attityder och beteenden från eleverna vid arbetet med det visuella läromedlet. Elevernas samarbete och kommunikation förbättrades under lektionerna. Vidare pekade lärarna på att med 3D-läromedlet gavs större möjligheter till att stimulera flera sinnen under lärprocessen. En tydlig slutsats är att 3D-läromedlet är ett viktigt komplement i undervisningen, men kan inte användas helt självt. Vi kan varken sälla oss till de forskare som anser att 3D-visualisering är överlägset som läromedel för elevers resultat eller till de forskare som varnar för dess effekter för elevers kognitiva överbelastning.  Våra resultat ligger mer i linje med de slutsatser Skolforskningsinstitutet (2017) drar, nämligen att undervisning med digitala läromedel i matematik kan ha positiva effekter, men en lika effektiv undervisning kan möjligen designas på andra sätt. Däremot pekar resultaten i vår studie på ett flertal störningsmoment som kan ha påverkat möjliga resultat och behovet av god teknologin och välutvecklade programvaror. I studien har vi analyserat resultaten med hjälp av två övergripande ramverk för integrering av teknikstöd i lärande, SAMR och TPACK. Det förra ramverket bidrog med en taxonomi vid diskussionen av hur väl teknikens möjligheter tagits tillvara av läromedel och i läraktiviteter, det senare för en diskussion om de didaktiska frågeställningarna med fokus på teknikens roll. Båda aspekterna är högaktuella med tanke på den ökande digitaliseringen i skolan. Utifrån tidigare forskning och denna pilotstudie förstår vi att det är viktigt att designa forskningsmetoderna noggrant. En randomisering av grupper vore önskvärt. Prestandamått kan också vara svåra att välja. Tester där personer får utvärdera användbarhet (usability) och användarupplevelse (user experience, UX) baserade på både kvalitativa och kvantitativa metoder blir viktiga för själva användandet av tekniken, men det måste till ytterligare utvärderingar för att koppla tekniken och visualiseringen till kvaliteten i lärandet och undervisningen. Flera metoder behövs således och det blir viktigt med samarbete mellan olika ämnen och discipliner.
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  • Fredriksson, Ulf, et al. (author)
  • Weak readers in the Nordic Countries : Gender, immigrant background, socioeconomic background, enjoyment of reading and school related factors.
  • 2012
  • In: Northern Lights on PISA 2009. - Köpenhamn : Nordisk ministerråd. - 9789289323048 ; , s. 23-43
  • Book chapter (peer-reviewed)abstract
    • The objective of this article is to identify how large the groups of weak readers are in the Nordic countries and to examine the composition of these groups with respect to gender, immigrant background, socioeconomic background, enjoyment of reading and school related factors. The percentage of weak readers varies from 8 percent in Finland to 17 percent in Iceland and Sweden. The percentage of weak readers has increased in Finland, Iceland and Sweden between 2000 and 2009 and decreased in Norway and Denmark during the same period. The composition of the group weak readers seems to be similar in the Nordic countries. Although there are many similarities between the countries, Finland seems to be the country that partly differs from the other countries. One possible reason behind this could be that the group weak readers is that much smaller than in the other countries and that this has an influence on the composition of the group.
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6.
  • Gunnars, Fabian, et al. (author)
  • Adult Education Teacher’s Perception Of Gamification Implemented In Distance Education
  • 2021
  • In: 4th annual International Conference of Education, Research and Innovation (ICERI), 8th and 9th of November 2021. - Barceló Sevilla Renacimiento, Sevilla, Spanien : IATED. - 9788409345496
  • Conference paper (peer-reviewed)abstract
    • This paper discusses perceptions of educational gamification and its potential opportunities for reducing student dropout and teacher workload. Interviews of nine teachers and their technology acceptance were studied in conjunction with the implementation of a gamified online system during 2019, fully designed for distance education. Results indicate perceptions of reduced workload, prevention of students from handing in late, and facilitating activity in courses. However, perceptions of clear suspicion towards Educational Gamification also related acceptance as insufficient for behavioural intent until very conclusive result demonstrations of behavioural performance are available to the teachers. Implications for lifelong learning and ethical concerns are briefly discussed.
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7.
  • Hrastinski, Stefan, 1980-, et al. (author)
  • Critical Imaginaries and Reflections on Artificial Intelligence and Robots in Postdigital K-12 Education
  • 2019
  • In: Postdigital Science and Education. - : Springer Science and Business Media LLC. - 2524-485X .- 2524-4868 .- 2662-5326. ; 1:2, s. 427-445
  • Journal article (peer-reviewed)abstract
    • It is commonly suggested that emerging technologies will revolutionize education. In this paper, two such emerging technologies, artificial intelligence (AI) and educational robots (ER), are in focus. The aim of the paper is to explore how teachers, researchers and pedagogical developers critically imagine and reflect upon how AI and robots could be used in education. The empirical data were collected from discussion groups that were part of a symposium. For both AI and ERs, the need for more knowledge about these technologies, how they could preferably be used, and how the emergence of these technologies might affect the role of the teacher and the relationship between teachers and students, were outlined. Many participants saw more potential to use AI for individualization as compared with ERs. However, there were also more concerns, such as ethical issues and economic interests, when discussing AI. While the researchers/developers to a greater extent imagined ideal future technology-rich educational practices, the practitioners were more focused on imaginaries grounded in current practice.
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  • Håkansson Lindqvist, Marcia, et al. (author)
  • Building a network for collaborative support in professional development 
  • 2020
  • In: NETWORKED LEARNING 2020. - Kolding, Denmark : Aalborg university. - 9788797174104 ; , s. 108-111
  • Conference paper (peer-reviewed)abstract
    • This paper aims to explore and describe important steps in creating beneficial conditions for networked learning in a project in organisations. In the inception phase of the project, four important steps were identified: creating a common virtual space, the handshake, the initial support and the mentorship. It is concluded that all the four described steps are important for a successful establishment of a networked community of practice. 
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  • Jaldemark, Jimmy, Professor, 1970-, et al. (author)
  • FAITH : Educating the educators on artificial intelligence in higher education
  • 2024
  • In: Symposium on AI Opportunities and Challenges. - : ACI Academic Conferences International. ; , s. 15-16
  • Conference paper (peer-reviewed)abstract
    • In the current spring of Artificial Intelligence (AI), generative AI is purported to affect many areas, including higher education. To cope with this new situation there is a large-scale need for teacher professional development. The project FAITH (Frontline Application of AI and Technology-enhanced Learning for Transforming Higher Education) is a higher education pedagogical development project that aims to develop institutional teaching development and education programs further. Using AI and technology-enhanced learning, teachers in higher education will work and develop programmes which are adapted to work and study in a highly communicative, cloud-based, mobile and smart AI-based society.The project has the following objectives: To take advantage of ongoing higher education pedagogical development initiatives within the university; To harness the power and benefits of already established models and teams, and to develop professional knowledge through new higher education pedagogy; and To increase staff understanding and competence in AI and technology-enhanced learning.FAITH is based on design-based research, which involves iterative and cumulative development processes. The project will be implemented during 2024-2026. FAITH consists of three phases: preparation, implementation and evaluation. In the preparation phase, the project is planned in detail. A steering group is formed and a project team is created. In this phase, these groups are responsible for the staffing and scheduling of FAITH, including the development of a plan for the competence development action. Program managers have a primary responsibility for the pedagogical development of their respective programs. Therefore, they have a prominent role in the FAITH project group. The implementation phase includes training of teams, pedagogical development work and seminar activities. The focus is on the impact of technological development on higher education studies and its content and form. In the final evaluation phase, the experiences are compiled and, based on the conclusions drawn, proposals for further development are drawn up.This paper presents an update of the FAITH project, including ongoing and planned processes within the project. This includes insights in the FAITH project as a model for pedagogical applications of AI and technology-enhanced learning in the context of higher education.
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10.
  • Jaldemark, Jimmy, et al. (author)
  • Mobile Learning As A Vehicle To Change Higher Education
  • 2012
  • Conference paper (peer-reviewed)abstract
    • During recent decades the society has gone through rapid technological changes. New ways of communicating has emerged while the old ones still have its place in everyday life. Scholars sometimes label the state of the current society as a networked society, with emphasis on social aspects of being networked. However, this development of the society has affected the organisation of higher education (HE). In Swedish HE this is visible in many ways. Students enrolled on courses labelled online, or distance, education has risen from a few percentages of the student population in the early 1990’s to reach approximately 30 per cent in 2010. Moreover, computer-mediated communication is a phenomenon that is relevant to different modes of HE, e.g. campus-based, distance, and online education. The development has come so far that boundaries between these modes in Swedish HE have dissolved and now mainly serves as a marketing issue. In 2009/2010 Mid Sweden University, one of the biggest Swedish providers of online and distance education, approximately 75 per cent of the students were enrolled as distance/online students. In the teacher-training programme more than 90 per cent of the students were enrolled in such modes. To emphasis the importance of computerised communication, our university’s educational strategy for the years 2011-2015 focuses even more on development of e-learning. Various e-learning projects, for example in mobile learning, are funded to help the university to defend its position as a high-quality provider of distance and online education. Three mobile learning projects, unfold below, could help the university to reach the next level. In one of these projects tablets have been acquired for teachers and students at the teacher-training programme to learn how to implement mobile technologies in the practice of teaching. In the Mid Sweden University and Mobile Learning project, students and teachers in two programmes will perform experimental teaching by deploying smartphones and tablets in its courses. A third project, SMILE, is planned to start during the autumn semester of 2012, where the local upper secondary school collaborates with the university to transform them into a networked and mobile school of tomorrow. These projects build on a tradition of distance education with technology support, e.g. an experiment using iPods to facilitate learning through blogs and podcasts in a mobile setting. More recently the authors have been guiding the university’s pedagogical process for selecting a new learning management system.
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  • Result 1-10 of 25
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Sundgren, Marcus, 19 ... (25)
Jaldemark, Jimmy, Do ... (6)
Mozelius, Peter, 195 ... (5)
Håkansson Lindqvist, ... (3)
Jaldemark, Jimmy, 19 ... (3)
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Mid Sweden University (25)
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