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1.
  • Iriondo Pascual, Aitor, 1993-, et al. (författare)
  • Enabling Knowledge Discovery in Multi-Objective Optimizations of Worker Well-Being and Productivity
  • 2022
  • Ingår i: Sustainability. - : MDPI. - 2071-1050. ; 14:9
  • Tidskriftsartikel (refereegranskat)abstract
    • Usually, optimizing productivity and optimizing worker well-being are separate tasks performed by engineers with different roles and goals using different tools. This results in a silo effect which can lead to a slow development process and suboptimal solutions, with one of the objectives, either productivity or worker well-being, being given precedence. Moreover, studies often focus on finding the best solutions for a particular use case, and once solutions have been identified and one has been implemented, the engineers move on to analyzing the next use case. However, the knowledge obtained from previous use cases could be used to find rules of thumb for similar use cases without needing to perform new optimizations. In this study, we employed the use of data mining methods to obtain knowledge from a real-world optimization dataset of multi-objective optimizations of worker well-being and productivity with the aim to identify actionable insights for the current and future optimization cases. Using different analysis and data mining methods on the database revealed rules, as well as the relative importance of the design variables of a workstation. The generated rules have been used to identify measures to improve the welding gun workstation design.
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2.
  • Iriondo Pascual, Aitor, 1993-, et al. (författare)
  • Using time-based musculoskeletal risk assessment methods to assess worker well-being in optimizations in a welding station design
  • 2022
  • Ingår i: Proceedings of the 7th International Digital Human Modeling Symposium (DHM 2022), August 29–30, 2022, Iowa City, Iowa, USA. - : University of Iowa Press. - 9780984037841 ; , s. 1-13
  • Konferensbidrag (refereegranskat)abstract
    • Simulation using virtual models is used widely in industries because it enables efficient creation, testing, and optimization of the design of products and production systems in virtual worlds. Simulation is also used in the design of workstations to assess worker well-being by using digital human modeling (DHM) tools. DHM tools typically include musculoskeletal risk assessment methods, such as RULA, REBA, OWAS, and NIOSH Lifting Equation, that can be used to study, analyze, and evaluate the risk of work-related musculoskeletal disorders of different design solutions in a proactive manner. However, most musculoskeletal risk assessment methods implemented in DHM tools are in essence made to assess static instances only. Also, the methods are typically made to support manual observations of the work rather than by algorithms in a software. This means that, when simulating full work sequences to evaluate manikins’ well-being, using these methods become problematic in terms of the legitimacy of the evaluation results. In addition to that, to consider objectives in optimizations, they should be measurable with real numbers, which most of musculoskeletal risk assessment methods cannot provide when simulating full work sequences.In this study, we implemented the musculoskeletal risk assessment method OWAS in a digital tool connected to the DHM tool IPS IMMA. We applied the Lundqvist index on top of the OWAS whole body risk category score. This gave us an integer of the time-based ergonomic load for a specific simulation sequence, enabling us to qualitatively compare different design solutions. Using this approach, we performed an optimization in a welding gun workstation to improve the design of the workstation. The results show that using time-based musculoskeletal risk assessment methods as objective functions in optimizations in DHM tools can provide valuable decision support in finding solutions for workstation designs that consider worker well-being.
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3.
  • Lind, Andreas, 1985-, et al. (författare)
  • Digital support for rules and regulations when planning and designing factory layouts
  • 2023
  • Ingår i: Procedia CIRP. - : Elsevier. - 2212-8271. ; 120, s. 1445-1450
  • Tidskriftsartikel (refereegranskat)abstract
    • Factory layouts are frequently planned and designed in virtual environments, based on the experience of the layout planner. This planning and design process depends on information from several cross-disciplinary activities performed by several functions and experts, e.g., product development, manufacturing process planning, resource descriptions, ergonomics, and safety. Additionally, the layout planner also needs to consider applicable rules and regulations. This experience-based and manual approach to plan and design factory layouts, considering a multitude of inputs and parameters, is a cumbersome iterative process with a high risk of human error and faulty inputs and updates. The general trend in industry is to automate and assist users with their tasks and activities, deriving from concepts such as Industry 4.0 and Industry 5.0. This paper presents and demonstrates how digital support for rules and regulations can assist layout planners in factory layout work. The objective is to support the layout planner in accounting for area/volume reservations required to comply with rules and regulations for workers and equipment in the factory layout. This is a step in a wider initiative to provide enhanced digital support to layout planners, making the layout planning and design process more objective and efficient, and bridge gaps between cross-disciplinary planning and design activities.
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4.
  • Lind, Andreas, 1985-, et al. (författare)
  • Evaluating a Digital Twin Concept for an Automatic Up-to-Date Factory Layout Setup
  • 2022
  • Ingår i: SPS2022. - Amsterdam; Berlin; Washington, DC : IOS Press. - 9781643682686 - 9781643682693 ; , s. 473-484
  • Konferensbidrag (refereegranskat)abstract
    • Today, manufacturing factory layout setups are most often manually designed and kept up-to-date during their lifecycle with computer-aided design software’s, so that analyses, verification simulations, and decisions can continuously be done. This manual approach is a cumbersome iterative process to collect the necessary information, with a high risk of faulty inputs and updates. Often the virtual descriptions do not match the physical version of the factory setup. This research presents a digital twin solution where physical equipment is connected to a virtual representation of the same equipment and automatically updates the virtual environment with the spatial position of the physical equipment and a proposed way to evaluate it. The physical equipment either has inbuilt sensors or has been equipped with external wireless sensors to track the spatial position. The metadata are distributed via Node-RED (a tool to visualize Internet of Things) to the simulation software Industrial Path Solutions, where the virtual equipment is repositioned based on data from the physical equipment. The result shows that it is possible to send spatial position information from a physical equipment and update the corresponding virtual description of the equipment in its virtual environment. The accuracy of the updates has been evaluated with manual measurements. Hence, the virtual environment of the factory setup, i.e., the digital twin, updates automatically based on the data sent by the physical equipment. With an up-to-date virtual environment, more accurate simulations and optimizations of the factory setup can be achieved. Examples of such possibilities are to evaluate ergonomic conditions or to optimize robot paths for robot cells in realistic and up-to-date virtual environments. Also, one could imagine making virtual reality visits to hazardous or sensitive factory environments in a safe way or studying things that otherwise would be hard or impossible in the real world. 
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5.
  • Lind, Andreas, 1985-, et al. (författare)
  • Extending and demonstrating an engineering communication framework utilising the digital twin concept in a context of factory layouts
  • 2023
  • Ingår i: International Journal of Services Operations and Informatics. - : InderScience Publishers. - 1741-539X .- 1741-5403. ; 12:3, s. 201-224
  • Tidskriftsartikel (refereegranskat)abstract
    • The factory layout is frequently planned in virtual environments, based on the experience of software tool users. This planning process is cumbersome and iterative to collect the necessary information, with a high risk of faulty inputs and updates. The digital twin concept has been introduced in order to speed up information sharing within a company; it relies on connectivity. However, the concept is often misunderstood as just a 3D model of a virtual object, not including connectivity. The aim of this paper is to present an extended virtual and physical engineering communication framework including four concepts: digital model, digital pre-runner, digital shadow, and digital twin. The four concepts are demonstrated and described in order to facilitate understanding how data exchange between virtual and physical objects can work in the future and having up-to date virtual environments enables simulating, analysing, and improving on more realistic and accurate datasets.
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6.
  • Lind, Andreas, 1985-, et al. (författare)
  • Multi-objective optimisation of a logistics area in the context of factory layout planning
  • 2024
  • Ingår i: Production & Manufacturing Research. - : Taylor & Francis Group. - 2169-3277. ; 12:1
  • Tidskriftsartikel (refereegranskat)abstract
    • The manufacturing factory layout planning process is commonly supported by the use of digital tools, enabling creation and testing of potential layouts before being realised in the real world. The process relies on engineers’ experience and inputs from several cross-disciplinary functions, meaning that it is subjective, iterative and prone to errors and delays. To address this issue, new tools and methods are needed to make the planning process more objective, efficient and able to consider multiple objectives simultaneously. This work suggests and demonstrates a simulation-based multi-objective optimisation approach that assists the generation and assessment of factory layout proposals, where objectives and constraints related to safety regulations, workers’ well-being and walking distance are considered simultaneously. The paper illustrates how layout planning for a logistics area can become a cross-disciplinary and transparent activity, while being automated to a higher degree, providing objective results to facilitate informed decision-making.
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7.
  • Lind, Andreas, 1985-, et al. (författare)
  • Multi-Objective Optimization of an Assembly Layout Using Nature-Inspired Algorithms and a Digital Human Modeling Tool
  • 2024
  • Ingår i: IISE Transactions on Occupational Ergonomics and Human Factors. - : Taylor & Francis Group. - 2472-5838 .- 2472-5846.
  • Tidskriftsartikel (refereegranskat)abstract
    • OCCUPATIONAL APPLICATIONSIn the context of Industry 5.0, our study advances manufacturing factory layout planning by integrating multi-objective optimization with nature-inspired algorithms and a digital human modeling tool. This approach aims to overcome the limitations of traditional planning methods, which often rely on engineers’ expertise and inputs from various functions in a company, leading to slow processes and risk of human errors. By focusing the multi-objective optimization on three primary targets, our methodology promotes objective and efficient layout planning, simultaneously considering worker well-being and system performance efficiency. Illustrated through a pedal car assembly station layout case, we demonstrate how layout planning can transition into a transparent, cross-disciplinary, and automated activity. This methodology provides multi-objective decision support, showcasing a significant step forward in manufacturing factory layout design practices.TECHNICAL ABSTRACTRationale: Integrating multi-objective optimization in manufacturing layout planning addresses simultaneous considerations of productivity, worker well-being, and space efficiency, moving beyond traditional, expert-reliant methods that often overlook critical design aspects. Leveraging nature-inspired algorithms and a digital human modeling tool, this study advances a holistic, automated design process in line with Industry 5.0. Purpose: This research demonstrates an innovative approach to manufacturing layout optimization that simultaneously considers worker well-being and system performance. Utilizing the Non-dominated Sorting Genetic Algorithm II (NSGA-II) and Particle Swarm Optimization (PSO) alongside a Digital Human Modeling (DHM) tool, the study proposes layouts that equally prioritize ergonomic factors, productivity, and area utilization. Methods: Through a pedal car assembly station case, the study illustrates the transition of layout planning into a transparent, cross-disciplinary, and automated process. This method offers objective decision support, balancing diverse objectives concurrently. Results: The optimization results obtained from the NSGA-II and PSO algorithms represent feasible non-dominated solutions of layout proposals, with the NSGA-II algorithm finding a solution superior in all objectives compared to the expert engineer-designed start solution for the layout. This demonstrates the presented method’s capacity to refine layout planning practices significantly. Conclusions: The study validates the effectiveness of combining multi-objective optimization with digital human modeling in manufacturing layout planning, aligning with Industry 5.0’s emphasis on human-centric processes. It proves that operational efficiency and worker well-being can be simultaneously considered and presents future potential manufacturing design advancements. This approach underscores the necessity of multi-objective consideration for optimal layout achievement, marking a progressive step in meeting modern manufacturing’s complex demands.
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8.
  • Lind, Andreas, 1985-, et al. (författare)
  • Virtual-Simulation-Based Multi-Objective Optimization of an Assembly Station in a Battery Production Factory
  • 2023
  • Ingår i: Systems. - : MDPI. - 2079-8954. ; 11:8
  • Tidskriftsartikel (refereegranskat)abstract
    • The planning and design process of manufacturing factory layouts is commonly performed using digital tools, enabling engineers to define and test proposals in virtual environments before implementing them physically. However, this approach often relies on the experience of the engineers involved and input from various cross-disciplinary functions, leading to a time-consuming and subjective process with a high risk of human error. To address these challenges, new tools and methods are needed. The Industry 5.0 initiative aims to further automate and assist human tasks, reinforcing the human-centric perspective when making decisions that influence production environments and working conditions. This includes improving the layout planning process by making it more objective, efficient, and capable of considering multiple objectives simultaneously. This research presents a demonstrator solution for layout planning using digital support, incorporating a virtual multi-objective optimization approach to consider safety regulations, area boundaries, workers’ well-being, and walking distance. The demonstrator provides a cross-disciplinary and transparent approach to layout planning for an assembly station in the context of battery production. The demonstrator solution illustrates how layout planning can become a cross-disciplinary and transparent activity while being automated to a higher degree, providing results that support decision-making and balance cross-disciplinary requirements.
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9.
  • Brolin, Erik, 1984-, et al. (författare)
  • Development of body shape data based digital human models for ergonomics simulations
  • 2022
  • Ingår i: Proceedings of the 7th International Digital Human Modeling Symposium (DHM 2022), August 29–30, 2022, Iowa City, Iowa, USA. - : University of Iowa Press. - 9780984037841 ; , s. 1-9
  • Konferensbidrag (refereegranskat)abstract
    • This paper presents the development of body-shape-data-based digital human models, i.e. manikins, for ergonomics simulations. In digital human modeling (DHM) tools, it is important that the generated manikin models are accurate and representative for different body sizes and shapes as well as being able to scale and move during motion simulations. The developed DHM models described in this paper are based on body scan data from the CAESAR anthropometric survey. The described development process consists of six steps and includes alignment of body scans, fitting of template mesh through homologous body modeling, statistical prediction of body shape, joint centre prediction, adjustment of posture to T-pose, and, finally, generation of a relation between predicted mesh and manikin mesh. The implemented method can be used to create any type of manikin size that can be directly used in a simulation. To evaluate the results, a comparison was done of original body scans and statistically predicted meshes generated in an intermediary step, as well as the resulting DHM manikins. The accuracy of the statistically predicted meshes are relatively good, even though differences can be seen, mostly related to postural differences and differences around smaller areas with distinct shapes. The biggest differences between the final manikin models and the original scans can be found in the shoulder and abdominal areas, in addition to the significantly different initial posture that the manikin models have. To further improve and evaluate the generated manikin models, additional body scan data sets that include more diverse postures would be useful. DHM tool functionality could also be improved to enable evaluation of the accuracy of the generated manikin models, possibly resulting in DHM tools that are more compliant with standard documents. At the same time, standard documents might need to be updated in some aspects to include more three-dimensional accuracy analysis.
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10.
  • Garcia Rivera, Francisco, 1994-, et al. (författare)
  • DHM supported assessment of the effects of using an exoskeleton during work
  • 2022
  • Ingår i: International Journal of Human Factors Modelling and Simulation. - Geneva : InderScience Publishers. - 1742-5549 .- 1742-5557. ; 7:3/4, s. 231-246
  • Tidskriftsartikel (refereegranskat)abstract
    • Recently, exoskeletons have been gaining popularity in many industries, primarily for supporting manual assembly tasks. Due to the relative novelty of exoskeleton technologies, knowledge about the consequences of using these devices at workstations is still developing. Digital human modelling (DHM) and ergonomic evaluation tools may be of particular use in this context. However, there are no standard integrations of DHM and ergonomic assessment tools for assessing exoskeletons. This paper proposes a general method for evaluating the ergonomic effects of introducing an exoskeleton in a production context using DHM simulation tools combined with a modified existing ergonomic assessment framework. More specifically, we propose adapting the Assembly Specific Force Atlas tool to evaluate exoskeletons by increasing the risk level threshold proportionally to the amount of torque that the exoskeleton reduces in the glenohumeral joint. We illustrate this adaptation in a DHM tool. We believe the proposed methodology and the corresponding workflow can be helpful for decision-makers and stakeholders when considering implementing exoskeletons in a production environment.
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11.
  • García Rivera, Francisco, 1994-, et al. (författare)
  • The Schematization of XR Technologies in the Context of Collaborative Design
  • 2022
  • Ingår i: SPS2022. - Amsterdam; Berlin; Washington, DC : IOS Press. - 9781643682686 - 9781643682693 ; , s. 520-529
  • Konferensbidrag (refereegranskat)abstract
    • Recently, the concept of Industry 5.0 has been introduced to complement, among other things, Industry 4.0’s focus on efficiency and productivity with a focus on humans in digital design and production processes. The inclusion of human interaction with digital realities, extended reality (XR) technologies, such as augmented reality (AR) and virtual reality (VR), can play an essential role in Industry 5.0. While rapid advances in XR technologies are solidifying and finding their place in the product and production development process, terminology and classification scheme remain under-determined. As a result, there have been numerous classifications of XR technologies from different perspectives, but little widespread agreement. They have been classified by their level of immersion or how well they meet a specific purpose (such as training). In addition to that, the classifications are usually made for one particular field (e.g. marketing, healthcare, engineering, architecture, among others). Therefore, to set the basis for future research, it is essential to identify and outline the dimensions that intervene in product and production design in regards to XR facilitated collaboration. With the ideas proposed in this paper, we want to identify basic concepts that classify a collaborative XR system by analyzing how users interact with the environment and other users. Our motivation is that collaborative design involves not only the physical dimension but also a social dimension. Defining when an XR system contributes to increasing social and/or physical presence could clarify and simplify its categorization.
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12.
  • Hanson, Lars, et al. (författare)
  • Design concept evaluation in digital human modeling tools
  • 2022
  • Ingår i: Proceedings of the 7th International Digital Human Modeling Symposium (DHM 2022), August 29–30, 2022, Iowa City, Iowa, USA. - : University of Iowa Press. - 9780984037841 ; , s. 1-9
  • Konferensbidrag (refereegranskat)abstract
    • In the design process of products and production systems, the activity to systematically evaluate initial alternative design concepts is an important step. The digital human modeling (DHM) tools include several different types of assessment methods in order to evaluate product and production systems. Despite this, and due to the fact that a DHM tool in essence is a computer-supported design and analysis tool, none of the DHM tools provide the functionality to, in a systematic way, use the results generated in the DHM tool to compare design concepts between each other. The aim of this paper is to illustrate how a systematic concept evaluation method is integrated in a DHM tool, and to exemplify how it can be used to systematically assess design alternatives. Pugh´s method was integrated into the IPS software with LUA scripting to systematically compare design concepts. Four workstation layout concepts were generated by four engineers. The four concepts were systematically evaluated with two methods focusing on human well-being and two methods focusing on system performance and cost. The result is very promising. The demonstrator illustrates that it is possible to perform a systematic concept evaluation based on human well-being, overall system performance, and other parameters, where some of the data is automatically provided by the DHM tool and other data manually. The demonstrator can also be used to evaluate only one design concept, where it provides the software user and the decision maker with an objective and visible overview of the success of the design proposal from the perspective of several evaluation methods.
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13.
  • Hanson, Lars, et al. (författare)
  • Integrating Physical Load Exposure Calculations and Recommendations in Digitalized Ergonomics Assessment Processes
  • 2022
  • Ingår i: SPS2022. - Amsterdam; Berlin; Washington, DC : IOS Press. - 9781643682686 - 9781643682693 ; , s. 233-239
  • Konferensbidrag (refereegranskat)abstract
    • The type of ergonomics assessment methods typically used in digital human modelling (DHM) tools and automated assessment processes were rather developed to be used by ergonomists to assess ergonomics by observing the characteristics of the work. Direct measurement methods complement observation methods. Direct measurement methods have a design that suits being implemented into DHM tools. A drawback of direct measurement methods is that they traditionally do not include action levels. However, action levels in direct measurement methods have recently been suggested. The aim of this paper is to illustrate how these recent physical load exposure calculations and recommendations can be integrated in a DHM tool and in an automated assessment process. A demonstrator solution was developed that inputs exposure data from simulations in the DHM tool IPS IMMA as well as exposure data that originate from tracking real workers’ motions, using the motion capture system Xsens MVN. The demonstrator was applied in two use cases: one based on predicted human motions and one based on captured human motions. In the demonstrator, head posture, upper left and right arm posture and velocity, as well as left and right wrist velocity were calculated. Exposure data were compared with action levels, and extreme action levels were indicated by colouring the information. The results are promising, and the demonstrator illustrates that it is possible to follow the trends in Industry 4.0 and Industry 5.0 to automate and digitalize ergonomics assessment processes in industry.
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14.
  • Iriondo Pascual, Aitor, 1993-, et al. (författare)
  • Development and initial usability evaluation of a digital tool for simulation-based multi-objective optimization of productivity and worker well-being
  • 2024
  • Ingår i: Advanced Engineering Informatics. - : Elsevier. - 1474-0346 .- 1873-5320. ; 62
  • Tidskriftsartikel (refereegranskat)abstract
    • Engineers use modelling and simulation techniques to efficiently create, evaluate, and optimize design solutions.In an industrial production context, engineers often need to consider requirements related to both productivityand worker well-being in order to find successful design solutions. However, simulations related to productivityand worker well-being respectively, are typically carried out by different engineering roles, using different digitaltools. This lack of integrated work procedure could lead to inefficient development processes and suboptimaldesign solutions. Additionally, since performing multi-objective optimizations is likely to be seen as a complicated task by engineers in areas such as design engineering, production engineering, and ergonomics, requiringspecific knowledge and skills, such tasks are typically performed by engineers specialized on optimization. Thispaper presents the development and usability evaluation of a digital tool that supports engineers not specializedin optimization to define and perform simulation-based multi-objective optimizations of requirements related toboth productivity and worker well-being in an automated and simultaneous manner. The digital tool is the resultof research carried out over a period of four years, following an iterative development and assessment process bythe means of use cases, done in close collaboration with potential users of the digital tool, i.e. engineers at severalcompanies. The usability evaluation of the digital tool shows that potential users in the industry view the tool asa promising support for performing their engineering tasks in a more efficient and integrated manner.
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15.
  • Iriondo Pascual, Aitor, 1993-, et al. (författare)
  • Enabling Concurrent Multi-Objective Optimization of Worker Well-Being and Productivity in DHM Tools
  • 2022
  • Ingår i: SPS2022. - Amsterdam; Berlin; Washington, DC : IOS Press. - 9781643682686 - 9781643682693 ; , s. 404-414
  • Konferensbidrag (refereegranskat)abstract
    • Work-related musculoskeletal disorders (WMSDs) are often associated with high costs for manufacturing companies and society, as well as negative effects on sustainable working life of workers. To both ensure workers’ well-being and reduce the costs of WMSDs, it is important to consider worker well-being in the design and operations of production processes. To facilitate the simulation of humans in production and improve worker well-being, there are numerous digital human modelling (DHM) tools available on the market. Besides simulation of humans in production, there are numerous production simulation software to simulate production flows of factories, robots and workstations that offer the possibility of improving the productivity of the stations, optimizing the layout and the configuration of the production lines. Despite of the capabilities of DHM and production flow simulation software, there is a lack of tools that can handle an overall optimization perspective, where it is possible to concurrently treat aspects related to both worker well-being and productivity within one tool. This study presents a prescribed tool that enables concurrent multi-objective optimization of worker well-being and productivity in DHM tools by analyzing the impact of different design alternatives. The tool was assessed in a workstation layout optimization use case. In the use case, risk scores of an ergonomics evaluation method was used as a measure of well-being, and total walking distance and workstation area were used as measures of productivity. The results show that the optimized solutions improve both total walking distance, workstation area and ergonomic risk scores compared to the initial solution. This study suggests that the concurrent multi-objective optimization of worker well-being and productivity could generate more optimal solutions for industry and increase the likelihood for a sustainable working life of workers. Therefore, further studies in this field are claimed to be beneficial to industry, society and workers.
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16.
  • Lamb, Maurice, et al. (författare)
  • Forward and Backward Reaching Inverse Kinematics (FABRIK) solver for DHM : A pilot study
  • 2022
  • Ingår i: Proceedings of the 7th International Digital Human Modeling Symposium (DHM 2022), August 29–30, 2022, Iowa City, Iowa, USA. - : University of Iowa Press. - 9780984037841 ; , s. 1-11
  • Konferensbidrag (refereegranskat)abstract
    • Posture/motion prediction is the basis of the human motion simulations that make up the core of many digital human modeling (DHM) tools and methods. With the goal of producing realistic postures and motions, a common element of posture/motion prediction methods involves applying some set of constraints to biomechanical models of humans on the positions and orientations of specified body parts. While many formulations of biomechanical constraints may produce valid predictions, they must overcome the challenges posed by the highly redundant nature of human biomechanical systems. DHM researchers and developers typically focus on optimization formulations to facilitate the identification and selection of valid solutions. While these approaches produce optimal behavior according to some, e.g., ergonomic, optimization criteria, these solutions require considerable computational power and appear vastly different from how humans produce motion. In this paper, we take a different approach and consider the Forward and Backward Reaching Inverse Kinematics (FABRIK) solver developed in the context of computer graphics for rigged character animation. This approach identifies postures quickly and efficiently, often requiring a fraction of the computation time involved in optimization-based methods. Critically, the FABRIK solver identifies posture predictions based on a lightweight heuristic approach. Specifically, the solver works in joint position space and identifies solutions according to a minimal joint displacement principle. We apply the FABRIK solver to a seven-degree of freedom human arm model during a reaching task from an initial to an end target location, fixing the shoulder position and providing the end effector (index fingertip) position and orientation from each frame of the motion capture data. In this preliminary study, predicted postures are compared to experimental data from a single human subject. Overall the predicted postures were very near the recorded data, with an average RMSE of 1.67°. Although more validation is necessary, we believe that the FABRIK solver has great potential for producing realistic human posture/motion in real-time, with applications in the area of DHM.
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17.
  • Marshall, Russel, et al. (författare)
  • Digital Human Modelling : Inclusive Design and the Ageing Population
  • 2022. - 1
  • Ingår i: Internet of Things for Human-Centered Design. - Singapore : Springer Nature. - 9789811684876 - 9789811684883 - 9789811684906 ; , s. 73-96
  • Bokkapitel (refereegranskat)abstract
    • Digital human modelling (DHM) is a tool that allows humans to be modelled in three-dimensional CAD. An almost infinite variety of humans can be modelled and families of so-called manikins can be created to act as virtual user groups, evaluating the interactions between humans and products, workplaces and environments. This chapter introduces the concept of DHM, its use of, and reliance on, anthropometric data from national populations and showcases two exemplar tools in SAMMIE and IPS IMMA. Case studies are presented that highlight the advantages DHM can bring to understanding the requirements of designing for the ageing population; covering designing for the ageing workforce, the exploration of transport accessibility and how users can generate representative manikin families to properly represent the diversity of people. DHM is demonstrated to be a powerful tool for practitioners aiming to understand and design for people, including older people within society.
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18.
  • Mårdberg, Peter, 1980, et al. (författare)
  • Towards Enhanced Functionality and Usability of Giving Manikin Task Instructions in a DHM Tool
  • 2023
  • Ingår i: Advances in Digital Human Modeling. - Cham : Springer. - 9783031378508 - 9783031378485 ; 744 LNNS, s. 44-51
  • Konferensbidrag (refereegranskat)abstract
    • There are many approaches on how to make digital manikins replicate how real humans perform tasks. The manikin motions can, for instance, be computed by algorithms based on task instructions from the DHM tool user. In this study, we investigate possibilities for improving the task instruction language used in the DHM software tools. The study focuses on identifying opportunities and challenges for how the task instruction language can be improved, and the goal of the study is to establish research questions and to create a research roadmap. The aims of the research questions and associated research and development are: (i) to make it easier to give task instructions; (ii) to reduce the variance in simulations results between different DHM tool users; and (iii) to improve the trustworthiness of the simulation results, related to issues such as manikin behavior and estimated motion times. The potential approaches that have been identified, and will be elaborated and discussed in this paper, with the DHM software tool IPS IMMA as base, are: (i) to enable the DHM tool user to give task instructions on a higher abstraction level than today; (ii) to incorporate functionality to automatically represent likely human behavior; and (iii) to improve the accuracy of time estimation of task performance. 
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19.
  • Perez Luque, Estela, 1994-, et al. (författare)
  • Challenges for the Consideration of Ergonomics in Product Development in the Swedish Automotive Industry – An Interview Study
  • 2022
  • Ingår i: DESIGN2022. - : Cambridge University Press. ; , s. 2165-2174
  • Konferensbidrag (refereegranskat)abstract
    • This paper presents an interview study aiming to understand the state of the art of how ergonomics designers work in the vehicle development process within the Swedish automotive industry. Ten ergonomic designers from seven different companies participated in the interview study. Results report the ergonomics designers' objectives, workflow, tools, challenges, and ideal work performance tool. We identify four main gaps and research directions that can enhance the current challenges: human behavior predictions, simulation tool usability, ergonomics evaluations, and integration between systems.
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20.
  • Perez Luque, Estela, 1994-, et al. (författare)
  • Simulation of hip joint location for occupant packaging design
  • 2022
  • Ingår i: Proceedings of the 7th International Digital Human Modeling Symposium (DHM 2022), August 29–30, 2022, Iowa City, Iowa, USA. - : University of Iowa Press. - 9780984037841 ; , s. 1-12
  • Konferensbidrag (refereegranskat)abstract
    • DHM tools have been widely used to analyze and improve vehicle occupant packaging and interior design in the automotive industry. However, these tools still present some limitations for this application. Accurately characterizing seated posture is crucial for ergonomic and safety evaluations. Current human posture and motion predictions in DHM tools are not accurate enough for the precise nature of vehicle interior design, typically requiring manual adjustments from DHM users to get more accurate driving and passenger simulations. Manual adjustment processes can be time-consuming, tedious, and subjective, easily causing non-repeatable simulation results. These limitations create the need to validate the simulation results with real-world studies, which increases the cost and time in the vehicle development process. Working with multiple Swedish automotive companies, we have begun to identify and specify the limitations of DHM tools relating to driver and passenger posture predictions given predefined vehicle geometry points/coordinates and specific human body parts relationships. Two general issues frame the core limitations. First, human kinematic models used in DHM tools are based on biomechanics models that do not provide definitions of these models in relation to vehicle geometries. Second, vehicle designers follow standards and regulations to obtain key human reference points in seated occupant locations. However, these reference points can fail to capture the range of human variability. This paper describes the relationship between a seated reference point and a biomechanical hip joint for driving simulations. The lack of standardized connection between occupant packaging guidelines and the biomechanical knowledge of humans creates a limitation for ergonomics designers and DHM users. We assess previous studies addressing hip joint estimation from different fields to establish the key aspects that might affect the relationship between standard vehicle geometry points and the hip joint. Then we suggest a procedure for standardizing points in human models within DHM tools. A better understanding of this problem may contribute to achieving closer to reality driving posture simulations and facilitating communication of ergonomics requirements to the design team within the product development process.
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21.
  • Special Issue : Digital Transformation Towards a Sustainable Human Centric and Resilient Production
  • 2023
  • Samlingsverk (redaktörskap) (refereegranskat)abstract
    • The realisation of a successful product requires collaboration between developers andproducers, taking account of stakeholder value, reinforcing the contribution of industry tosociety and enhancing the wellbeing of workers while respecting planetary boundaries.Founded in 2006, the Swedish Production Academy (SPA) aims to drive and developproduction research and education and to increase cooperation within the production area.SPA initiated and hosts the conference Swedish Production Symposium. This specialissue is based on invited papers from the 10th Swedish Production Symposium(SPS2022), held in Skövde, Sweden, from 26–29 April 2022. The overall theme forSPS2022 was ‘Industry 5.0 transformation – towards a sustainable, human-centric, andresilient production’.As stated by the European Commission the vision of Industry 5.0 recognises societalgoals. It goes beyond a techno-economic vision, industrial value chains and growthaiming for the industry to become a resilient provider of prosperity, respecting ourplanets boundaries, and placing the industrial worker, her well-being, at the centre of theproduction process.In this special issue, we set out to explore the transition to a resilient, sustainable andhuman centric industry. The first paper explores the need for a joint strategical vision thatinclude technology (selection, development, and implementation), organisation(structure, agility, management, stakeholder collaborations, work environment) andpeople (skills and competences, participation, innovation and creative collaborativeculture, and change readiness), to achieve a resilient and sustainable production systemeffectively and efficiently. The second paper discusses how reconfigurable manufacturingsystems can enable sustainable manufacturing and circularity, achieving highresponsiveness and cost efficiency. The third paper, a synthesis of universal workplacedesign in assembly, explores how human assembly workplaces can be designed in abetter way in regard to inclusion of diverse worker populations. The fourth paperdiscusses different meanings of digital transformation in manufacturing industry fromboth a theoretical and industrial perspective. The fifth paper explores challenges to designa product service system at an SME as an approach to support transition to Industry 5.0.The concluding paper in this special issue discusses a knowledge extraction platform forreproducible decision support based on data from multi-objective experiments.The organiser of SPS2022 has found these six outstanding papers to perfectly alignwith the theme ‘Industry 5.0 transformation’ and express their gratitude to theEditor-in-Chief of IJMR for accepting them for publication in this special issue.
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22.
  • SPS2022 : Proceedings of the 10th Swedish Production Symposium
  • 2022
  • Proceedings (redaktörskap) (refereegranskat)abstract
    • The realization of a successful product requires collaboration between developers and producers, taking account of stakeholder value, reinforcing the contribution of industry to society and enhancing the wellbeing of workers while respecting planetary boundaries. Founded in 2006, the Swedish Production Academy (SPA) aims to drive and develop production research and education and to increase cooperation within the production area.This book presents the proceedings of the 10th Swedish Production Symposium (SPS2022), held in Skövde, Sweden, from 26-29 April 2022. The overall theme of the symposium was ‘Industry 5.0 Transformation – Towards a Sustainable, Human-Centric, and Resilient Production’. Since its inception in 2007, the purpose of SPS has been to facilitate an event at which members and interested participants from industry and academia can meet to exchange ideas. The 69 papers accepted for presentation here are grouped into ten sections: resource-efficient production; flexible production; humans in the production system; circular production systems and maintenance; integrated product and production development; industrial optimization and decision-making; cyber-physical production systems and digital twins; innovative production processes and additive manufacturing; smart and resilient supply chains; and linking research and education. Also included are three sections covering the Special Sessions at SPS2022: artificial intelligence and industrial analytics in industry 4.0; development of resilient and sustainable production systems; and boundary crossing and boundary objects in product and production development.The book will be of interest to all those involved in the development and production of future products.
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