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Träfflista för sökning "AMNE:(NATURAL SCIENCES Computer and Information Sciences Human Computer Interaction) "

Sökning: AMNE:(NATURAL SCIENCES Computer and Information Sciences Human Computer Interaction)

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1.
  • Rexhepi, Hanife, 1984-, et al. (författare)
  • Cancer patients’ information seeking behavior related to online electronic healthcare records
  • 2021
  • Ingår i: Health Informatics Journal. - : Sage Publications. - 1460-4582 .- 1741-2811. ; 27:3, s. 1-12
  • Tidskriftsartikel (refereegranskat)abstract
    • Patients’ online access to their EHR together with the rapid proliferation of medical information on the Internet has changed how patients use information to learn about their health. Patients’ tendency to turn to the Internet to find information about their health and care is well-documented. However, little is known about patients’ information seeking behavior when using online EHRs. By using information horizons as an analytical tool this paper aims to investigate the information behavior of cancer patients who have chosen to view their EHRs (readers) and to those who have not made that option (non-readers). Thirty interviews were conducted with patients. Based on information horizons, it seems that non-reading is associated with living in a narrower information world in comparison to readers. The findings do not suggest that the smallness would be a result of active avoidance of information, or that it would be counterproductive for the patients. The findings suggest, however, that EHRs would benefit from comprehensive linking to authoritative health information sources to help users to understand their contents. In parallel, healthcare professionals should be more aware of their personal role as a key source of health information to those who choose not to read their EHRs. 
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2.
  • Amundin, Mats, et al. (författare)
  • A proposal to use distributional models to analyse dolphin vocalisation
  • 2017
  • Ingår i: Proceedings of the 1st International Workshop on Vocal Interactivity in-and-between Humans, Animals and Robots, VIHAR 2017. - 9782956202905 ; , s. 31-32
  • Konferensbidrag (refereegranskat)abstract
    • This paper gives a brief introduction to the starting points of an experimental project to study dolphin communicative behaviour using distributional semantics, with methods implemented for the large scale study of human language.
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3.
  • Liu, Yuanhua, 1971, et al. (författare)
  • Considering the importance of user profiles in interface design
  • 2009
  • Ingår i: User Interfaces. ; , s. 23-
  • Bokkapitel (övrigt vetenskapligt/konstnärligt)abstract
    • User profile is a popular term widely employed during product design processes by industrial companies. Such a profile is normally intended to represent real users of a product. The ultimate purpose of a user profile is actually to help designers to recognize or learn about the real user by presenting them with a description of a real user’s attributes, for instance; the user’s gender, age, educational level, attitude, technical needs and skill level. The aim of this chapter is to provide information on the current knowledge and research about user profile issues, as well as to emphasize the importance of considering these issues in interface design. In this chapter, we mainly focus on how users’ difference in expertise affects their performance or activity in various interaction contexts. Considering the complex interaction situations in practice, novice and expert users’ interactions with medical user interfaces of different technical complexity will be analyzed as examples: one focuses on novice and expert users’ difference when interacting with simple medical interfaces, and the other focuses on differences when interacting with complex medical interfaces. Four issues will be analyzed and discussed: (1) how novice and expert users differ in terms of performance during the interaction; (2) how novice and expert users differ in the perspective of cognitive mental models during the interaction; (3) how novice and expert users should be defined in practice; and (4) what are the main differences between novice and expert users’ implications for interface design. Besides describing the effect of users’ expertise difference during the interface design process, we will also pinpoint some potential problems for the research on interface design, as well as some future challenges that academic researchers and industrial engineers should face in practice.
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4.
  • Laaksoharju, Mikael, 1977-, et al. (författare)
  • Can micro world simulations assess and stimulate ethical competence?
  • 2008
  • Ingår i: Proceedings of the Tenth International Conference ETHICOMP 2008. - Mantua, Italy : University of Pavia. - 9788890286995 ; , s. 503-510
  • Konferensbidrag (refereegranskat)abstract
    • Micro worlds can be constructed to assess and promote the ethical competence of users. However, the theoretical basis has to be on psychological problem solving and decision making processes. In this paper we discuss the conditions necessary for a micro world as a method to measure and train ethical competence. Two things in particular are interesting to investigate: 1) To determine which parameters to measure, that indicate autonomous decision making, and 2) to establish a model for interpreting the proceedings and the subject’s interaction with the simulation as a representation of the psychological problem solving and decision making process.
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5.
  • Schötz, Susanne, et al. (författare)
  • Phonetic Characteristics of Domestic Cat Vocalisations
  • 2017
  • Ingår i: Proceedings of the 1st International Workshop on Vocal Interactivity in-and-between Humans, Animals and Robots, VIHAR 2017. - 9782956202905 ; , s. 5-6
  • Konferensbidrag (refereegranskat)abstract
    • The cat (Felis catus, Linneaus 1758) has lived around or with humans for at least 10,000 years, and is now one of the most popular pets of the world with more than 600 millionindividuals. Domestic cats have developed a more extensive, variable and complex vocal repertoire than most other members of the Carnivora, which may be explained by their social organisation, their nocturnal activity and the long period of association between mother and young. Still, we know surprisingly little about the phonetic characteristics of these sounds, and about the interaction between cats and humans.Members of the research project Melody in human–cat communication (Meowsic) investigate the prosodic characteristics of cat vocalisations as well as the communication between human and cat. The first step includes a categorisation of cat vocalisations. In the next step it will be investigated how humans perceive the vocal signals of domestic cats. This paper presents an outline of the project which has only recently started.
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6.
  • Wilhelmsson, Kenneth, 1976 (författare)
  • Autentiska och artificiella frågor till svensk text Automatisk frågegenerering jämfört med användares frågor för informationsåtkomst : Authentic and artificial questions to Swedish text Automatically generated questions versus user-generated questions for information access
  • 2015
  • Annan publikation (övrigt vetenskapligt/konstnärligt)abstract
    • Informationssökning mot ostrukturerade datakällor som fri text är ett av de områden där användargränssnitt med fri formulering i naturligt språk har tagits fram. I ett sådant, eventuellt AI-betonat, system kan några grundläggande svårigheter från användarperspektivet märkas. En sådan svårighet är att en användare inte känner till huruvida en fråga som hon avser att ställa egentligen kan besvaras av den aktuella texten. Denna svårighet, tillsammans med andra, som de kraftiga variationsmöjligheterna för formen för ett giltigt svar på en ställd fråga, riskerar att leda till att användarintrycken av systemtypen blir negativa. De moment som behöver ingå i ett sådant frågebaserat informationssystems funktionssätt måste på något sätt inbegripa en mappning av frågeled i frågan (t.ex. när) till den form och grammatisk funktion som svaret i texten måste ha (för frågan när normalt ett tidsadverbial). Bland annat denna iakttagelse inbjuder till användning av automatisk frågegenerering (question generation, QG). Frågegenerering innebär att frågor som en naturlig text besvarar initialt utvinns av ett program som samlar in dem i explicit form. Tanken för användning i informationssökning är att en användare i gränssnittet enbart ska kunna ställa just dessa frågor, vilka faktiskt besvaras av texten. Denna studie gäller just de frågor som ett automatiskt frågegenereringssystem för svenska kan, och genom vidare utveckling, skulle kunna generera för godtycklig digital svensk text. Även om mängden automatiskt genererade frågor och frågeformuleringar kan bli mycket stor, utrymmesmässigt många gånger större än ursprungstexten, så är det tydligt att den beskrivna metoden för frågegenerering för svenska inte kan och troligen inte heller kommer att kunna förmås att skapa alla de frågor och frågeformuleringar som en vanlig användare skulle anse att en viss text besvarar. Men hur väl fungerar då automatiskt genererade frågor i detta sammanhang? Denna uppsats kretsar kring en användarundersökning där undersökningsdeltagare har ombetts att formulera frågor som texter besvarar, och som anses vara relevanta frågor. Den resulterande samlingen frågor undersöktes och kategoriserades. Resultatet av undersökningens huvudfråga visar att bara 20-25 % av användarnas frågeformuleringar skulle kunna genereras direkt automatiskt med aktuell ansats – utan vissa informationstekniska förbättringar. Uppsatsen föreslår viss ny terminologi för detta outforskade område, bl.a. för att skilja mellan de olika grader av processkrav som generering av olika frågeslag från text kräver.
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7.
  • Petersson, Jesper, 1974, et al. (författare)
  • Off the record: The invisibility work of doctors in a patient-accessible electronic health record information service.
  • 2021
  • Ingår i: Sociology of health & illness. - : Wiley. - 1467-9566 .- 0141-9889. ; 43:5, s. 1270-1285
  • Tidskriftsartikel (refereegranskat)abstract
    • In this article, we draw on Michael Lipsky's work on street-level bureaucrats and discretion to analyse a real case setting comprising an interview study of 30 Swedish doctors regarding their experiences of changes in clinical work following patients being given access to medical records information online. We introduce the notion of invisibility work to capture how doctors exercise discretion to preserve the invisibility of their work, in contrast to the well-established notion of invisible work, which denotes work made invisible by parties other than those performing it. We discuss three main forms of invisibility work in relation to records: omitting information, cryptic writing and parallel note writing. We argue that invisibility work is a way for doctors to resolve professional tensions arising from the political decision to provide patients with online access to record information. Although invisibility work is understood by doctors as a solution to government-initiated visibility, we highlight how it can create difficulties for doctors concerning accountability towards patients, peers and authorities.
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8.
  • Grünloh, Christiane, 1980-, et al. (författare)
  • "why do they need to check me?" patient participation through ehealth and the doctor-patient relationship : Qualitative study
  • 2018
  • Ingår i: Journal of Medical Internet Research. - : J M I R Publications, Inc.. - 1438-8871. ; 20:1
  • Tidskriftsartikel (refereegranskat)abstract
    • Background: Roles in the doctor-patient relationship are changing and patient participation in health care is increasingly emphasized. Electronic health (eHealth) services such as patient accessible electronic health records (PAEHRs) have been implemented to support patient participation. Little is known about practical use of PAEHR and its effect on roles of doctors and patients. Objective: This qualitative study aimed to investigate how physicians view the idea of patient participation, in particular in relation to the PAEHR system. Hereby, the paper aims to contribute to a deeper understanding of physicians' constructions of PAEHR, roles in the doctor-patient relationship, and levels and limits of involvement. Methods: A total of 12 semistructured interviews were conducted with physicians in different fields. Interviews were transcribed, translated, and a theoretically informed thematic analysis was performed. Results: Two important aspects were identified that are related to the doctor-patient relationship: roles and involvement. The physicians viewed their role as being the ones to take on the responsibility, determining treatment options, and to be someone who should be trusted. In relation to the patient's role, lack of skills (technical or regarding medical jargon), motives to read, and patients' characteristics were aspects identified in the interviews. Patients were often referred to as static entities disregarding their potential to develop skills and knowledge over time. Involvement captures aspects that support or hinder patients to take an active role in their care. Conclusions: Literature of at least two decades suggests an overall agreement that the paternalistic approach in health care is inappropriate, and a collaborative process with patients should be adopted. Although the physicians in this study stated that they, in principle, were in favor of patient participation, the analysis found little support in their descriptions of their daily practice that participation is actualized. As seen from the results, paternalistic practices are still present, even if professionals might not be aware of this. This can create a conflict between patients who strive to become more informed and their questions being interpreted as signs of critique and mistrust toward the physician. We thus believe that the full potential of PAEHRs is not reached yet and argue that the concept of patient empowerment is problematic as it triggers an interpretation of "power" in health care as a zero-sum, which is not helpful for the maintenance of the relationship between the actors. Patient involvement is often discussed merely in relation to decision making; however, this study emphasizes the need to include also sensemaking and learning activities. This would provide an alternative understanding of patients asking questions, not in terms of "monitoring the doctor" but to make sense of the situation.
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9.
  • Wilhelmsson, Kenneth, 1976 (författare)
  • Huvudansatser för parsningsmetoder. Om programutvecklingens förutsättningar i en svensk kontext
  • 2016
  • Rapport (övrigt vetenskapligt/konstnärligt)abstract
    • Syftet med denna text var att ge en inblick i området (syntaktisk) parsning. Tanken var att ge en bild av utvecklingen som var 1) fri från alltför tekniska detaljer, då området är programmeringstekniskt, och 2) beskriven ur ett svenskt perspektiv. Bakgrunden till valet av ämne till texten, som var tänkt att finnas med i antologin Text och kontext, var att parsning är relativt okänt för många personer verksamma inom närliggande områden, samtidigt som det är ett absolut nyckelbegrepp för den som ägnar sig åt datorlingvistik eller språkteknologi. Målet var alltså att ge en ganska allmän utifrånblick på några centrala sidor av utvecklingen, samtidigt som det tydligt är så att den som själv arbetat med utveckling kan ha starka åsikter och preferenser rörande metodval, något som i ärlighetens namn kanske inte heller denna text är lösgjord från. Hur ska det göras? Konsten att utveckla automatisk syntaxanalys av naturlig text kan läras ut från ett flertal perspektiv. Det kan t.ex. ske med fokus på användandet av en viss grammatikformalism, med fokus på beräkningssnabbhet, med fokus på entydiggörande av möjliga ambiguiteter. Tolkningsval kan göras med hjälp av antingen handskrivna regler eller inhämtad statistik. En sorts huvudtema i denna text är hur metoder för parsning på senare år uppvisar förändringar som kanske kan förklaras med att programmen har fått andra användningsområden och att metoderna har anpassats därefter (en annan tolkning är att flera senare system inte längre gör parsning i strikt mening). När detta tänkta ”kapitel” var färdigt fick det kommentaren att det inte var anpassat för antologins målgrupp. Det fick skrivas en annan kapiteltext, men det kom samtidigt ett förslag att publicera texten om parsning här som denna rapport.
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10.
  • Lindgren, Helena, Professor, et al. (författare)
  • The wasp-ed AI curriculum : A holistic curriculum for artificial intelligence
  • 2023
  • Ingår i: INTED2023 Proceedings. - : IATED. - 9788409490264 ; , s. 6496-6502
  • Konferensbidrag (refereegranskat)abstract
    • Efforts in lifelong learning and competence development in Artificial Intelligence (AI) have been on the rise for several years. These initiatives have mostly been applied to Science, Technology, Engineering and Mathematics (STEM) disciplines. Even though there has been significant development in Digital Humanities to incorporate AI methods and tools in higher education, the potential for such competences in Arts, Humanities and Social Sciences is far from being realised. Furthermore, there is an increasing awareness that the STEM disciplines need to include competences relating to AI in humanity and society. This is especially important considering the widening and deepening of the impact of AI on society at large and individuals. The aim of the presented work is to provide a broad and inclusive AI Curriculum that covers the breadth of the topic as it is seen today, which is significantly different from only a decade ago. It is important to note that with the curriculum we mean an overview of the subject itself, rather than a particular education program. The curriculum is intended to be used as a foundation for educational activities in AI to for example harmonize terminology, compare different programs, and identify educational gaps to be filled. An important aspect of the curriculum is the ethical, legal, and societal aspects of AI and to not limit the curriculum to the STEM subjects, instead extending to a holistic, human-centred AI perspective. The curriculum is developed as part of the national research program WASP-ED, the Wallenberg AI and transformative technologies education development program. 
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11.
  • Pacaci, Görkem, 1986-, et al. (författare)
  • Colour Beads Visual Representation of Compositional Relational Programs
  • 2013
  • Ingår i: Proceedings of 2013 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC). - : IEEE conference proceedings. - 9781479903696 ; , s. 131-134
  • Konferensbidrag (refereegranskat)abstract
    • Building on a compositional relational programming language Combilog, code visualization with a motivation of flexible practical applications is explored. Following from earlier work based on Higraph diagram formalizations, a new coloured and human perception-centric iteration of visual representation is introduced, and its effects on understanding compositional relational programs are analysed by means of a user study. Results showed that visuals helped participants to solve coderelated questions 46% faster with 69% less errors.
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12.
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13.
  • Liu, Yuqi, et al. (författare)
  • Liquid Digital Twins Based on Magnetic Fluid Toys
  • 2022
  • Ingår i: 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). - : IEEE. - 9781665484022 ; , s. 988-989
  • Konferensbidrag (refereegranskat)abstract
    • As a new type of functional material, magnetic fluid has both the fluidity of liquid and the magnetic properties of solid magnetic material. By controlling the magnets, one can simulate the effect of manipulating liquids like a sea emperor. This will provide new ideas for the multiverse of the metaverse. Not only that, magnetic fluids also have very important applications in astrophysics, controlled thermonuclear reactions and even the medical industry. Therefore, this paper hopes to provide a control idea for the future application of magnetic fluid by performing Digital Twins simulation of magnetic fluid.
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14.
  • Lu, Zhihan, et al. (författare)
  • Multimodal Hand and Foot Gesture Interaction for Handheld Devices
  • 2014
  • Ingår i: ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP). - : Association for Computing Machinery (ACM). - 1551-6857 .- 1551-6865. ; 11:1
  • Tidskriftsartikel (refereegranskat)abstract
    • We present a hand-and-foot-based multimodal interaction approach for handheld devices. Our method combines input modalities (i.e., hand and foot) and provides a coordinated output to both modalities along with audio and video. Human foot gesture is detected and tracked using contour-based template detection (CTD) and Tracking-Learning-Detection (TLD) algorithm. 3D foot pose is estimated from passive homography matrix of the camera. 3D stereoscopic and vibrotactile are used to enhance the immersive feeling. We developed a multimodal football game based on the multimodal approach as a proof-of-concept. We confirm our systems user satisfaction through a user study.
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15.
  • Frid, Emma, 1988- (författare)
  • Musical Robots : Overview and Methods for Evaluation
  • 2023
  • Ingår i: Sound and Robotics. - Boca Raton, FL, USA : Informa UK Limited. ; , s. 1-42
  • Bokkapitel (refereegranskat)abstract
    • Musical robots are complex systems that require the integration of several different functions to successfully operate. These processes range from sound analysis and music representation to mapping and modeling of musical expression. Recent advancements in Computational Creativity (CC) and Artificial Intelligence (AI) have added yet another level of complexity to these settings, with aspects of Human–AI Interaction (HAI) becoming increasingly important. The rise of intelligent music systems raises questions not only about the evaluation of Human-Robot Interaction (HRI) in robot musicianship but also about the quality of the generated musical output. The topic of evaluation has been extensively discussed and debated in the fields of Human–Computer Interaction (HCI) and New Interfaces for Musical Expression (NIME) throughout the years. However, interactions with robots often have a strong social or emotional component, and the experience of interacting with a robot is therefore somewhat different from that of interacting with other technologies. Since musical robots produce creative output, topics such as creative agency and what is meant by the term "success" when interacting with an intelligent music system should also be considered. The evaluation of musical robots thus expands beyond traditional evaluation concepts such as usability and user experience. To explore which evaluation methodologies might be appropriate for musical robots, this chapter first presents a brief introduction to the field of research dedicated to robotic musicianship, followed by an overview of evaluation methods used in the neighboring research fields of HCI, HRI, HAI, NIME, and CC. The chapter concludes with a review of evaluation methods used in robot musicianship literature and a discussion of prospects for future research.
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16.
  • Kavathatzopoulos, Iordanis, 1956- (författare)
  • Robots and systems as autonomous ethical agents
  • 2010
  • Ingår i: INTECH 2010. - Bangkok : Assumption University. - 9789746151108 ; , s. 5-9
  • Konferensbidrag (refereegranskat)abstract
    • IT systems and robots can help us to solve many problems caused by the quantity, variation and complexity of information; because we need to handle dangerous and risky situations; or because of our social and emotional needs like elderly care. In helping us, these systems have to make decisions and act accordingly to achieve the goals for which they were built. Ethical decision support tools can be integrated into robots and other decision making systems to secure that decisions are made according to the basic theories of philosophy and to the findings of psychological research.  This can be done, in non-independent systems, as a way for the system to report to its operator, and to support the operator's ethical decision making. On the other hand, fully independent systems should be able to regulate their own decision making strategies and processes. However, this cannot be based on normative predefined criteria, or on the ability to make choices, or on having own control, or on ability of rational processing.  It seems that it is necessary for an independent robot or decision system to have "emotions." That is, a kind of ultimate purposes that can lead the decision process, and depending on the circumstances, guide the adoption of a decision strategy, whatever it may be, rational, heuristic or automatic.
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17.
  • Kavathatzopoulos, Iordanis, 1956-, et al. (författare)
  • The common fate of ethics, sustainability and IT
  • 2011
  • Ingår i: Social accountability and sustainability in the information society. - Milano : Politeia. ; , s. 4-4
  • Konferensbidrag (refereegranskat)
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18.
  • Falk Erhag, Hanna, et al. (författare)
  • A Multidisciplinary Approach to Capability in Age and Ageing
  • 2022
  • Bok (övrigt vetenskapligt/konstnärligt)abstract
    • This open access book provides insight on how to interpret capability in ageing – one’s individual ability to perform actions in order to reach goals one has reason to value – from a multidisciplinary approach. With for the first time in history there being more people in the world aged 60 years and over than there are children below the age of 5, the book describes this demographic trends as well as the large global challenges and important societal implications this will have such as a worldwide increase in the number of persons affected with dementia, and in the ratio of retired persons to those still in the labor market. Through contributions from many different research areas, it discussed how capability depends on interactions between the individual (e.g. health, genetics, personality, intellectual capacity), environment (e.g. family, friends, home, work place), and society (e.g. political decisions, ageism, historical period). The final chapter by the editors summarizes the differences and similarities in these contributions. As such this book provides an interesting read for students, teachers and researchers at different levels and from different fields interested in capability and multidisciplinary research.
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19.
  • Kucher, Kostiantyn, et al. (författare)
  • Visual Analysis of Sentiment and Stance in Social Media Texts
  • 2018
  • Ingår i: EuroVis 2018 - Posters. - : Eurographics - European Association for Computer Graphics. - 9783038680659 ; , s. 49-51
  • Konferensbidrag (refereegranskat)abstract
    • Despite the growing interest for visualization of sentiments and emotions in textual data, the task of detecting and visualizing various stances is not addressed well by the existing approaches. The challenges associated with this task include development of the underlying computational methods and visualization of the corresponding multi-label stance classification results. In this poster abstract, we describe the ongoing work on a visual analytics platform called StanceVis Prime, which is designed for analysis of sentiment and stance in temporal text data from various social media data sources. Our approach consumes documents from several text stream sources, applies sentiment and stance classification, and provides end users with both an overview of the resulting data series and a detailed view for close reading and examination of the classifiers’ output. The intended use case scenarios for StanceVis Prime include social media monitoring and research in sociolinguistics.
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20.
  • Frid, Emma, 1988-, et al. (författare)
  • Perceptual Evaluation of Blended Sonification of Mechanical Robot Sounds Produced by Emotionally Expressive Gestures : Augmenting Consequential Sounds to Improve Non-verbal Robot Communication
  • 2021
  • Ingår i: International Journal of Social Robotics. - : Springer Nature. - 1875-4791 .- 1875-4805.
  • Tidskriftsartikel (refereegranskat)abstract
    • This paper presents two experiments focusing on perception of mechanical sounds produced by expressive robot movement and blended sonifications thereof. In the first experiment, 31 participants evaluated emotions conveyed by robot sounds through free-form text descriptions. The sounds were inherently produced by the movements of a NAO robot and were not specifically designed for communicative purposes. Results suggested no strong coupling between the emotional expression of gestures and how sounds inherent to these movements were perceived by listeners; joyful gestures did not necessarily result in joyful sounds. A word that reoccurred in text descriptions of all sounds, regardless of the nature of the expressive gesture, was “stress”. In the second experiment, blended sonification was used to enhance and further clarify the emotional expression of the robot sounds evaluated in the first experiment. Analysis of quantitative ratings of 30 participants revealed that the blended sonification successfully contributed to enhancement of the emotional message for sound models designed to convey frustration and joy. Our findings suggest that blended sonification guided by perceptual research on emotion in speech and music can successfully improve communication of emotions through robot sounds in auditory-only conditions.
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21.
  • Kucher, Kostiantyn, Dr. 1989-, et al. (författare)
  • An Interdisciplinary Perspective on Evaluation and Experimental Design for Visual Text Analytics : Position Paper
  • 2022
  • Ingår i: Proceedings of the 2022 IEEE Workshop on Evaluation and Beyond — Methodological Approaches to Visualization (BELIV '22). - : IEEE. - 9798350396294 - 9798350396300 ; , s. 28-37
  • Konferensbidrag (refereegranskat)abstract
    • Appropriate evaluation and experimental design are fundamental for empirical sciences, particularly in data-driven fields. Due to the successes in computational modeling of languages, for instance, research outcomes are having an increasingly immediate impact on end users. As the gap in adoption by end users decreases, the need increases to ensure that tools and models developed by the research communities and practitioners are reliable, trustworthy, and supportive of the users in their goals. In this position paper, we focus on the issues of evaluating visual text analytics approaches. We take an interdisciplinary perspective from the visualization and natural language processing communities, as we argue that the design and validation of visual text analytics include concerns beyond computational or visual/interactive methods on their own. We identify four key groups of challenges for evaluating visual text analytics approaches (data ambiguity, experimental design, user trust, and "big picture" concerns) and provide suggestions for research opportunities from an interdisciplinary perspective.
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22.
  • Kujala, Sari, et al. (författare)
  • Benchmarking usability of patient portals in Estonia, Finland, Norway, and Sweden
  • 2024
  • Ingår i: International Journal of Medical Informatics. - : Elsevier. - 1386-5056 .- 1872-8243. ; 181
  • Tidskriftsartikel (refereegranskat)abstract
    • INTRODUCTION: Poor usability is a barrier to widespread adoption of electronic health records (EHR). Providing good usability is especially challenging in the health care context, as there is a wide variety of patient users. Usability benchmarking is an approach for improving usability by evaluating and comparing the strength and weaknesses of systems. The main purpose of this study is to benchmark usability of patient portals across countries. METHODS: A mixed-methods survey approach was applied to benchmark the national patient portals offering patient access to EHR in Estonia, Finland, Norway, and Sweden. These Nordic countries have similar public healthcare systems, and they are pioneers in offering patients access to EHR for several years. In a survey of 29,334 patients, both patients' quantitative ratings of usability and their qualitative descriptions of very positive and very negative peak experiences of portal use were collected. RESULTS: The usability scores ranged from good to fair level of usability. The narratives of very positive and very negative experiences included the benefits of the patient portals and experienced usability issues. The regression analysis of results showed that very positive and negative experiences of patient portal use explain 19-35% of the variation of usability scores in the four countries. The percentage of patients who reported very positive or very negative experiences in each country was unrelated to the usability scores across countries. CONCLUSIONS: The survey approach could be used to evaluate usability with a wide variety of users and it supported learning from comparison across the countries. The combination of quantitative and qualitative data provided an approximation of the level of the perceived usability, and identified usability issues to be improved and useful features that patients appreciate. Further work is needed to improve the comparability of the varied samples across countries. 
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23.
  • Grünloh, Christiane, et al. (författare)
  • Using Critical Incidents in Workshops to Inform eHealth Design
  • 2017
  • Ingår i: Human-Computer Interaction - INTERACT 2017. - Cham : Springer. - 9783319677439 - 9783319677446 ; , s. 364-373
  • Konferensbidrag (refereegranskat)abstract
    • Demands for technological solutions to address the variety of problems in healthcare have increased. The design of eHealth is challenging due to e.g. the complexity of the domain and the multitude of stakeholders involved. We describe a workshop method based on Critical Incidents that can be used to reflect on, and critically analyze, different experiences and practices in healthcare. We propose the workshop format, which was used during a conference and found very helpful by the participants to identify possible implications for eHealth design, that can be applied in future projects. This new format shows promise to evaluate eHealth designs, to learn from patients’ real stories and case studies through retrospective meta-analyses, and to inform design through joint reflection of understandings about users’ needs and issues for designers.
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24.
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25.
  • Patrignani, Norberto, et al. (författare)
  • Is the IT infrastructure future proof?
  • 2011
  • Ingår i: The social impact of social computing. - Sheffield, UK : Sheffield Hallam University. ; , s. 356-361
  • Konferensbidrag (refereegranskat)abstract
    • The ICT infrastructure and its technological core are now becoming the critical infrastructures of our society. Our activities and processes are now relying on these platforms, they are now our social and business platforms. But are they sustainable? What are the (physical) limits to take into account when looking into the ICT future? Do the planet have enough resources to sustain the making, powering and wasting of all the electronic devices needed to support our social and business platforms in the future? This paper addresses the issue of evaluating the environmental impact of ICT. Starting from the analysis of the sustainability of one of its most celebrated "laws", the Moore's law, we analyse its entire life-cycle, from "silicon-factories", to their use in data centres, to the final destination of ICT products: recycling and reuse (trash ware) in the best case or, uncontrolled waste traffic towards poor countries with health hazards and environmental pollution, in the worst case. We introduce a new dimension in the social and ethical analysis related to ICT: the future. What are the implications of this future ethics in ICT?
  •  
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