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Sökning: (hsv:(NATURVETENSKAP)) lar1:(kmh) > (2024)

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1.
  • Learning Body Movement Sonification in an Hour
  • 2024
  • Proceedings (redaktörskap) (övrigt vetenskapligt/konstnärligt)abstract
    • Sonification in general, and sonification of body movements in particular, can be of great interest for different purposes, including research activities and artistic work. Up till recently, it has often been a time-consuming and sometimes expensive procedure to explore the field which can make sonification difficult for beginners to enter. The current study aims to solve these challenges by using radically inclusive and accessible technologies for learning and sharing sonification applications. It uses Google MediaPipe, the p5.js online editor, and WebAudioXML (WAXML) as a platform where it is possible to learn, create, and share sonification of body movements without having any earlier experiences from sonification, audio programming, or web development. The platform was evaluated during a one-hour workshop using observations and user responses through an online form. The result is promising and shows that web technologies work well on various computers and that all participants succeeded in meeting the goals for the workshop within the limited time. The answers from the online form also give insights into further development of platforms for learning sonification and ideas for new syntax and features for WAXML. 
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2.
  • Lindetorp, Hans, 1968- (författare)
  • Towards a Standard for Interactive Music
  • 2024. - 1st
  • Ingår i: Innovation in Music: Technology and Creativity. - London : Taylor & Francis. - 9781003118817 ; , s. 1-16
  • Bokkapitel (refereegranskat)abstract
    • Interactive Media is a rapidly growing market and an increasingly important target for music production. The field has attracted a lot of focus from both the industry and academia, but there is still a great potential for further development of tools and formats for content creation and implementation.Even if music is an important component in media production, there is still no open file format for delivering and sharing interactive musical content between different applications, and the terminology varies between different applications. This study aims at finding useful terminologies and requirements for such a format.Over a period of eight years, students, teachers, and researchers from the Royal College of Music in Stockholm (KMH) have participated with artistic visions, prototyping and testing in the development of a JavaScript framework called “iMusicXML”. In this exploratory design study, the current state of iMusicXML is analyzed to reveal important key concepts and features drawn from more than 100 student projects. Several features and solutions that have been proven useful are presented but also critiqued due to limited perspectives. It is also suggested that a wide range of users, genres, and applications should be invited to a continuing discussion about standards for interactive music.
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