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Träfflista för sökning "AMNE:(NATURAL SCIENCES) AMNE:(Computer and Information Sciences) AMNE:(Computer Vision and Robotics) srt2:(1990-1994)"

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1.
  • Lindeberg, Tony, 1964-, et al. (författare)
  • Foveal scale-space and the linear increase of receptive field size as a function of eccentricity
  • 1994
  • Rapport (övrigt vetenskapligt/konstnärligt)abstract
    • This paper addresses the formulation of a foveal scale-space and its relation to the scaling property of receptive field sizes with eccentricity. It is shown how the notion of a fovea can be incorporated into conventional scale-space theory leading to a foveal log-polar scale-space. Natural assumptions about uniform treatment of structures over scales and finite processing capacity imply a linear increase of minimum receptive field size as a function of eccentricity. These assumptions are similar to the ones used for deriving linear scale-space theory and the Gaussian receptive field model for an idealized visual front-end.
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2.
  • Lindeberg, Tony, 1964- (författare)
  • Discrete Scale-Space Theory and the Scale-Space Primal Sketch
  • 1991
  • Doktorsavhandling (övrigt vetenskapligt/konstnärligt)abstract
    • This thesis, within the subfield of computer science known as computer vision, deals with the use of scale-space analysis in early low-level processing of visual information. The main contributions comprise the following five subjects:The formulation of a scale-space theory for discrete signals. Previously, the scale-space concept has been expressed for continuous signals only. We propose that the canonical way to construct a scale-space for discrete signals is by convolution with a kernel called the discrete analogue of the Gaussian kernel, or equivalently by solving a semi-discretized version of the diffusion equation. Both the one-dimensional and two-dimensional cases are covered. An extensive analysis of discrete smoothing kernels is carried out for one-dimensional signals and the discrete scale-space properties of the most common discretizations to the continuous theory are analysed.A representation, called the scale-space primal sketch, which gives a formal description of the hierarchical relations between structures at different levels of scale. It is aimed at making information in the scale-space representation explicit. We give a theory for its construction and an algorithm for computing it.A theory for extracting significant image structures and determining the scales of these structures from this representation in a solely bottom-up data-driven way.Examples demonstrating how such qualitative information extracted from the scale-space primal sketch can be used for guiding and simplifying other early visual processes. Applications are given to edge detection, histogram analysis and classification based on local features. Among other possible applications one can mention perceptual grouping, texture analysis, stereo matching, model matching and motion.A detailed theoretical analysis of the evolution properties of critical points and blobs in scale-space, comprising drift velocity estimates under scale-space smoothing, a classification of the possible types of generic events at bifurcation situations and estimates of how the number of local extrema in a signal can be expected to decrease as function of the scale parameter. For two-dimensional signals the generic bifurcation events are annihilations and creations of extremum-saddle point pairs. Interpreted in terms of blobs, these transitions correspond to annihilations, merges, splits and creations.Experiments on different types of real imagery demonstrate that the proposed theory gives perceptually intuitive results.
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3.
  • Lindeberg, Tony, 1964- (författare)
  • On the behaviour in scale-space of local extrema and blobs
  • 1991
  • Ingår i: Theory and Applications of Image Analysis. - : World Scientific. ; , s. 38-47, s. 8-17
  • Bokkapitel (refereegranskat)abstract
    • We apply elementary techniques from real analysis and singularity theory to derive analytical results for the behaviour in scale-space of critical points and related entities. The main results of the treatment comprise: a description of the general nature of trajectories of critical points in scale-space. an estimation of the drift velocity of critical points and edges. an analysis of the qualitative behaviour of critical points in bifurcation situations. a classification of what types of blob bifurcations are possible.
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4.
  • Lindeberg, Tony, 1964-, et al. (författare)
  • Linear Scale-Space II : Early visual operations
  • 1994
  • Ingår i: Geometry-Driven Diffusion in Vision. - : Kluwer Academic Publishers. ; , s. 43-77
  • Bokkapitel (övrigt vetenskapligt/konstnärligt)abstract
    • Vision deals with the problem of deriving information about the world from the light reflected from it. Although the active and task-oriented nature of vision is only implicit in this formulation, this view captures several of the essential aspects of vision. As Marr (1982) phrased it in his book Vision, vision is an information processing task, in which an internal representation of information is of utmost importance. Only by representation information can be captured and made available to decision processes. The purpose of a representation is to make certain aspects of the information content explicit, that is, immediately accessible without any need for additional processing.This introductory chapter deals with a fundamental aspect of early image representation---the notion of scale. As Koenderink (1984) emphasizes, the problem of scale must be faced in any imaging situation. An inherent property of objects in the world and details in images is that they only exist as meaningful entities over certain ranges of scale. A simple example of this is the concept of a branch of a tree, which makes sense only at a scale from, say, a few centimeters to at most a few meters. It is meaningless to discuss the tree concept at the nanometer or the kilometer level. At those scales it is more relevant to talk about the molecules that form the leaves of the tree, or the forest in which the tree grows. Consequently, a multi-scale representation is of crucial importance if one aims at describing the structure of the world, or more specifically the structure of projections of the three-dimensional world onto two-dimensional images.The need for multi-scale representation is well understood, for example, in cartography; maps are produced at different degrees of abstraction. A map of the world contains the largest countries and islands, and possibly, some of the major cities, whereas towns and smaller islands appear at first in a map of a country. In a city guide, the level of abstraction is changed considerably to include streets and buildings etc. In other words, maps constitute symbolic multi-scale representations of the world around us, although constructed manually and with very specific purposes in mind.To compute any type of representation from image data, it is necessary to extract information, and hence interact with the data using certain operators. Some of the most fundamental problems in low-level vision and image analysis concern: what operators to use, where to apply them, and how large they should be. If these problems are not appropriately addressed, the task of interpreting the output results can be very hard. Ultimately, the task of extracting information from real image data is severely influenced by the inherent measurement problem that real-world structures, in contrast to certain ideal mathematical entities, such as ``points'' or ``lines'', appear in different ways depending upon the scale of observation.Phrasing the problem in this way shows the intimate relation to physics. Any physical observation by necessity has to be done through some finite aperture, and the result will, in general, depend on the aperture of observation. This holds for any device that registers physical entities from the real world including a vision system based on brightness data. Whereas constant size aperture functions may be sufficient in many (controlled) physical applications, e.g., fixed measurement devices, and also the aperture functions of the basic sensors in a camera (or retina) may have to determined a priori because of practical design constraints, it is far from clear that registering data at a fixed level of resolution is sufficient. A vision system for handling objects of different sizes and at difference distances needs a way to control the scale(s) at which the world is observed.The goal of this chapter is to review some fundamental results concerning a framework known as scale-space that has been developed by the computer vision community for controlling the scale of observation and representing the multi-scale nature of image data. Starting from a set of basic constraints (axioms) on the first stages of visual processing it will be shown that under reasonable conditions it is possible to substantially restrict the class of possible operations and to derive a (unique) set of weighting profiles for the aperture functions. In fact, the operators that are obtained bear qualitative similarities to receptive fields at the very earliest stages of (human) visual processing (Koenderink 1992). We shall mainly be concerned with the operations that are performed directly on raw image data by the processing modules are collectively termed the visual front-end. The purpose of this processing is to register the information on the retina, and to make important aspects of it explicit that are to be used in later stage processes. If the operations are to be local, they have to preserve the topology at the retina; for this reason the processing can be termed retinotopic processing.Early visual operationsAn obvious problem concerns what information should be extracted and what computations should be performed at these levels. Is any type of operation feasible? An axiomatic approach that has been adopted in order to restrict the space of possibilities is to assume that the very first stages of visual processing should be able to function without any direct knowledge about what can be expected to be in the scene. As a consequence, the first stages of visual processing should be as uncommitted and make as few irreversible decisions or choices as possible.The Euclidean nature of the world around us and the perspective mapping onto images impose natural constraints on a visual system. Objects move rigidly, the illumination varies, the size of objects at the retina changes with the depth from the eye, view directions may change etc. Hence, it is natural to require early visual operations to be unaffected by certain primitive transformations (e.g. translations, rotations, and grey-scale transformations). In other words, the visual system should extract properties that are invariant with respect to these transformations.As we shall see below, these constraints leads to operations that correspond to spatio-temporal derivatives which are then used for computing (differential) geometric descriptions of the incoming data flow. Based on the output of these operations, in turn, a large number of feature detectors can be expressed as well as modules for computing surface shape.The subject of this chapter is to present a tutorial overview on the historical and current insights of linear scale-space theories as a paradigm for describing the structure of scalar images and as a basis for early vision. For other introductory texts on scale-space; see the monographs by Lindeberg (1991, 1994) and Florack (1993) as well as the overview articles by ter Haar Romeny and Florack (1993) and Lindeberg (1994).
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5.
  • Lindeberg, Tony, 1964- (författare)
  • Effective Scale : A Natural Unit for Measuring Scale-Space Lifetime
  • 1993
  • Ingår i: IEEE Transactions on Pattern Analysis and Machine Intelligence. - : IEEE Press. - 0162-8828. ; 15:10, s. 1068-1074
  • Tidskriftsartikel (refereegranskat)abstract
    • This article shows how a notion of effective scale can be introduced in a formal way. For continuous signals a scaling argument directly gives that a natural unit for measuring scale-space lifetime is in terms of the logarithm of the ordinary scale parameter. That approach is, however, not appropriate for discrete signals, since then an infinite lifetime would be assigned to structures existing in the original signal. Here we show how such an effective scale parameter can be defined as to give consistent results for both discrete and continuous signals. The treatment is based upon the assumption that the probability that a local extremum disappears during a short scale interval should not vary with scale. As a tool for the analysis we give estimates of how the density of local extrema can be expected to vary with scale in the scale-space representation of different random noise signals, both in the continuous and discrete cases.
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6.
  • Lindeberg, Tony, 1964-, et al. (författare)
  • Shape from Texture from a Multi-Scale Perspective
  • 1993
  • Ingår i: Fourth International Conference on Computer Vision, 1993. Proceedings. - : IEEE conference proceedings. - 0818638702 ; , s. 683-691
  • Konferensbidrag (refereegranskat)abstract
    • The problem of scale in shape from texture is addressed. The need for (at least) two scale parameters is emphasized; a local scale describing the amount of smoothing used for suppressing noise and irrelevant details when computing primitive texture descriptors from image data, and an integration scale describing the size of the region in space over which the statistics of the local descriptors is accumulated.A novel mechanism for automatic scale selection is used, based on normalized derivatives. It is used for adaptive determination of the two scale parameters in a multi-scale texture descriptor, thewindowed second moment matrix, which is defined in terms of Gaussian smoothing, first order derivatives, and non-linear pointwise combinations of these. The same scale-selection method can be used for multi-scale blob detection without any tuning parameters or thresholding.The resulting texture description can be combined with various assumptions about surface texture in order to estimate local surface orientation. Two specific assumptions, ``weak isotropy'' and ``constant area'', are explored in more detail. Experiments on real and synthetic reference data with known geometry demonstrate the viability of the approach.
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7.
  • Brunnström, Kjell, et al. (författare)
  • Scale and Resolution in Active Analysis of Local Image Structure
  • 1990
  • Ingår i: Image and Vision Computing. - : Elsevier. ; 8:4, s. 289-296
  • Tidskriftsartikel (refereegranskat)abstract
    • Focus-of-attention is extremely important in human visual perception. If computer vision systems are to perform tasks in a complex, dynamic world they will have to be able to control processing in a way that is analogous to visual attention in humans. Problems connected to foveation (examination of selected regions of the world at high resolution) are examined. In particular, the problem of finding and classifying junctions from this aspect is considered. It is shown that foveation as simulated by controlled, active zooming in conjunction with scale-space techniques allows for robust detection and classification of junctions.
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8.
  • Lindeberg, Tony, 1964- (författare)
  • Scale-Space Theory in Computer Vision
  • 1993
  • Bok (övrigt vetenskapligt/konstnärligt)abstract
    • A basic problem when deriving information from measured data, such as images, originates from the fact that objects in the world, and hence image structures, exist as meaningful entities only over certain ranges of scale. "Scale-Space Theory in Computer Vision" describes a formal theory for representing the notion of scale in image data, and shows how this theory applies to essential problems in computer vision such as computation of image features and cues to surface shape. The subjects range from the mathematical foundation to practical computational techniques. The power of the methodology is illustrated by a rich set of examples.This book is the first monograph on scale-space theory. It is intended as an introduction, reference, and inspiration for researchers, students, and system designers in computer vision as well as related fields such as image processing, photogrammetry, medical image analysis, and signal processing in general.The presentation starts with a philosophical discussion about computer vision in general. The aim is to put the scope of the book into its wider context, and to emphasize why the notion of scaleis crucial when dealing with measured signals, such as image data. An overview of different approaches to multi-scale representation is presented, and a number special properties of scale-space are pointed out.Then, it is shown how a mathematical theory can be formulated for describing image structures at different scales. By starting from a set of axioms imposed on the first stages of processing, it is possible to derive a set of canonical operators, which turn out to be derivatives of Gaussian kernels at different scales.The problem of applying this theory computationally is extensively treated. A scale-space theory is formulated for discrete signals, and it demonstrated how this representation can be used as a basis for expressing a large number of visual operations. Examples are smoothed derivatives in general, as well as different types of detectors for image features, such as edges, blobs, and junctions. In fact, the resulting scheme for feature detection induced by the presented theory is very simple, both conceptually and in terms of practical implementations.Typically, an object contains structures at many different scales, but locally it is not unusual that some of these "stand out" and seem to be more significant than others. A problem that we give special attention to concerns how to find such locally stable scales, or rather how to generate hypotheses about interesting structures for further processing. It is shown how the scale-space theory, based on a representation called the scale-space primal sketch, allows us to extract regions of interest from an image without prior information about what the image can be expected to contain. Such regions, combined with knowledge about the scales at which they occur constitute qualitative information, which can be used for guiding and simplifying other low-level processes.Experiments on different types of real and synthetic images demonstrate how the suggested approach can be used for different visual tasks, such as image segmentation, edge detection, junction detection, and focus-of-attention. This work is complemented by a mathematical treatment showing how the behaviour of different types of image structures in scale-space can be analysed theoretically.It is also demonstrated how the suggested scale-space framework can be used for computing direct cues to three-dimensional surface structure, using in principle only the same types of visual front-end operations that underlie the computation of image features.Although the treatment is concerned with the analysis of visual data, the general notion of scale-space representation is of much wider generality and arises in several contexts where measured data are to be analyzed and interpreted automatically.
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9.
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10.
  • Lindeberg, Tony, 1964- (författare)
  • Scale-space for discrete signals
  • 1990
  • Ingår i: IEEE Transactions on Pattern Analysis and Machine Intelligence. - : IEEE Computer Society. - 0162-8828 .- 1939-3539. ; 12:3, s. 234-254
  • Tidskriftsartikel (refereegranskat)abstract
    • This article addresses the formulation of a scale-space theory for discrete signals. In one dimension it is possible to characterize the smoothing transformations completely and an exhaustive treatment is given, answering the following two main questions:Which linear transformations remove structure in the sense that the number of local extrema (or zero-crossings) in the output signal does not exceed the number of local extrema (or zero-crossings) in the original signal?How should one create a multi-resolution family of representations with the property that a signal at a coarser level of scale never contains more structure than a signal at a finer level of scale?It is proposed that there is only one reasonable way to define a scale-space for 1D discrete signals comprising a continuous scale parameter, namely by (discrete) convolution with the family of kernels T(n; t) = e^{-t} I_n(t), where I_n are the modified Bessel functions of integer order. Similar arguments applied in the continuous case uniquely lead to the Gaussian kernel.Some obvious discretizations of the continuous scale-space theory are discussed in view of the results presented. It is shown that the kernel T(n; t) arises naturally in the solution of a discretized version of the diffusion equation. The commonly adapted technique with a sampled Gaussian can lead to undesirable effects since scale-space violations might occur in the corresponding representation. The result exemplifies the fact that properties derived in the continuous case might be violated after discretization.A two-dimensional theory, showing how the scale-space should be constructed for images, is given based on the requirement that local extrema must not be enhanced, when the scale parameter is increased continuously. In the separable case the resulting scale-space representation can be calculated by separated convolution with the kernel T(n; t).The presented discrete theory has computational advantages compared to a scale-space implementation based on the sampled Gaussian, for instance concerning the Laplacian of the Gaussian. The main reason is that the discrete nature of the implementation has been taken into account already in the theoretical formulation of the scale-space representation.
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