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Search: L773:9781450322720

  • Result 1-4 of 4
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1.
  • Barendregt, Wolmet, et al. (author)
  • Child-Robot Interaction: Social Bonding, Learning and Ethics
  • 2014
  • In: Workshop proceedings of Interaction Design and Children Conference IDC´14. - : Association for Computing Machinery (ACM). - 9781450322720
  • Conference paper (peer-reviewed)abstract
    • This workshop aims to exchange experiences with issues surrounding Child-Robot Interaction. More specifically, the main aims are to discuss how social bonding between children and robots can be evaluated, how robots can be used to aid children in their learning process, but also what ethical issues arise when children learn from and bond with a robot. Another aim is to discuss how teachers’ and caretakers’ perspectives on children’s use of robots should be taken into account when designing and evaluating robots for children.
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2.
  • Berggren, Jennie, 1990, et al. (author)
  • CamQuest: Design and evaluation of a tablet application for educational use in preschools
  • 2014
  • In: ACM International Conference Proceeding Series. - New York, NY, USA : ACM. - 9781450322720 ; , s. 185-188
  • Conference paper (peer-reviewed)abstract
    • This paper describes the design, testing and evaluation of CamQuest, a tablet application intended for educational practice in preschools. CamQuest enables children to search for and photograph geometrical shapes in their surroundings with the tablet camera. In this paper, the results of three encounters with preschool children aged four to five are presented and discussed, as well as the design and concept of CamQuest. Each encounter with children was carried out with a different approach; testing, co-designing, and evaluating. The application can be used as a pedagogical tool, which enables preschool children to recognize and explore geometrical shapes in their environment through using digital media. Copyright 2014 ACM.
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3.
  • Eriksson, Eva, 1976, et al. (author)
  • Towards a constructively aligned approach to teaching interaction design & children
  • 2014
  • In: IDC '14 Proceedings of the 2014 conference on Interaction design and children. - New York, NY, USA : Association for Computing Machinery (ACM). - 9781450322720
  • Conference paper (peer-reviewed)abstract
    • This paper proposes the principles of constructive alignment as foundation for course design within Interaction Design and Children (IDC). While the field has existed for over a decade, there is still no settled curriculum for teaching it. The paper demonstrates how intended learning outcomes in combination with related work and research on teaching IDC can be used to develop a course in IDC, and exemplify this with a brief description of the development of a recently completed course. The contribution of this paper is to support anyone who intends to start teaching in this area, to stimulate discussion in the community, and contribute to an emerging curriculum for Interaction Design and Children. © 2014 Association for Computing Machinery.
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4.
  • Lindberg, Susanne, 1987-, et al. (author)
  • Designing digital peer support for children : design patterns for social interaction
  • 2014
  • In: IDC '14 Proceedings of the 2014 conference on Interaction design and children. - [S.l.] : ACM Press. - 9781450322720 ; , s. 47-56
  • Conference paper (peer-reviewed)abstract
    • Children who have survived a life-threatening disease like cancer benefit from social support from other children with a similar background. However, these children are often geographically dispersed and have little opportunity to meet. We investigate the design and development of Digital Peer Support Services (DPS), which may overcome this problem. Peer support is a kind of social support that brings together peers with similar experiences to help their adjustment to a disease. The aim of this paper is to develop design patterns for social interaction that can be implemented in a DPS for children surviving cancer. We conducted four sets of design workshops with children, from which emerged clusters relating to peer support and friendship that were broken down into triads. From these, six design patterns for social interaction were developed. The patterns delineate different aspects of social interaction for children and are illustrated with examples from DPS prototypes and concepts. The patterns are organized into a hierarchy, comprising the beginning of a design pattern language for social interaction for children. An essential aspect of the patterns is providing users with transparency and control of the extent to which their social interaction is public or private. Copyright © 2014 ACM.
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