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Träfflista för sökning "WFRF:(Teigland Robin) srt2:(2015-2019)"

Sökning: WFRF:(Teigland Robin) > (2015-2019)

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1.
  • Teigland, Robin, et al. (författare)
  • The Substitution of Labor: From technological feasibility to other factors influencing job automation
  • 2018
  • Rapport (övrigt vetenskapligt/konstnärligt)abstract
    • This is the fifth report from the three-year project, The Innovative Internet, which is funded by the Internet Foundation in Sweden (IIS - Internetstiftelsen i Sverige) and for which we are very grateful. In this project our primary objective is to examine how the Internet and digitalization have influenced entrepreneurship and innovation in Sweden. This report focuses on how technology and the Internet can impact the dynamics of the labor markets with a particular focus on Sweden.
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2.
  • Van Der Zande, Jochem, et al. (författare)
  • The substitution of labor: From technological feasibility to other factors influencing the potential of job automation
  • 2019
  • Ingår i: The Digital Transformation of Labor (Open Access): Automation, the Gig Economy and Welfare. - London : Routledge. - 9780429317866 - 9780367330705 ; , s. 31-73
  • Bokkapitel (övrigt vetenskapligt/konstnärligt)abstract
    • Artificial intelligence, machine learning (a subcategory of AI), and robotics are three technologies that perform an increasingly wider variety of routine and even non-routine job tasks. This chapter provides an overview of digitalization and automation along with the three underlying technologies and explores the potential of these technologies to replace human capabilities in the workplace. Subsequently, it discusses a set of factors beyond technological feasibility that influence the pace and scope of job automation. Some of the chapter’s key findings include the following: (1) The majority of jobs will be affected by the automation of individual activities, but only a few have the potential to be completely substituted; (2) the automation potential for non-routine tasks seems to remain limited, especially for tasks involving autonomous mobility, creativity, problem-solving and complex communication; (3) the nature of jobs will change as mundane tasks will be substituted and people will work more closely together with machines; and (4) industries that have a large potential for labor substitution are food and accommodation services, transportation and warehousing, retail trade, wholesale trade and manufacturing.
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4.
  • Brisvall, Maja, et al. (författare)
  • The Biosphere Code Manifesto
  • 2015
  • Ingår i: Online publication (thebiospherecode.com).
  • Tidskriftsartikel (övrigt vetenskapligt/konstnärligt)abstract
    • The Biosphere Code is a Transformation Lab (TLab) connected to the Transformations Conference (Stockholm, 2015) and took place on the 4th of October 2015.
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5.
  • Digital transformation and public services: Societal impacts in Sweden and beyond
  • 2019
  • Samlingsverk (redaktörskap) (refereegranskat)abstract
    • Through a series of studies, the overarching aim of this book is to investigate if and how the digitalization/digital transformation process affects various welfare services provided by the public sector, and the ensuing implications thereof. Ultimately, this book seeks to understand if it is conceivable for digital advancement to result in the creation of private/non-governmental alternatives to welfare services, possibly in a manner that transcends national boundaries. This study also investigates the possible ramifications of technological development for the public sector and the Western welfare society at large. This book takes its point of departure from the 2016 Organization for Economic Co-operation and Development (OECD) report that targets specific public service areas in which government needs to adopt new strategies not to fall behind. Specifically, this report emphasizes the focus on digitalization of health care/social care, education, and protection services, including the use of assistive technologies referred to as "digital welfare." Hence, this book explores the factors potentially leading to whether state actors could be overrun by other non-governmental actors, disrupting the current status quo of welfare services. The book seeks to provide an innovative, enriching, and controversial take on society at large and how various aspects of the public sector can be, and are, affected by the ongoing digitalization process in a way that is not covered by extant literature on the market. This book takes its point of departure in Sweden given the fact that Sweden is one of the most digitalized countries in Europe, according to the Digital Economy and Society Index (DESI), making it a pertinent research case. However, as digitalization transcends national borders, large parts of the subject matter take on an international angle. This includes cases from several other countries around Europe as well as the United States.
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7.
  • Felländer, Anna, et al. (författare)
  • The three phases of FinTech
  • 2018
  • Ingår i: The rise and development of FinTech : accounts of disruption from Sweden and beyond. - 9780815378501 ; , s. 154-167
  • Bokkapitel (övrigt vetenskapligt/konstnärligt)
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8.
  • Giovacchini, Elia, et al. (författare)
  • Being Different by Being Yourself: Identity as a Driver of Business Model Innovation
  • 2016
  • Ingår i: Academy of Management Proceedings. - : Academy of Management. - 0065-0668.
  • Konferensbidrag (refereegranskat)abstract
    • While the concept of business models as a source of competitive advantage is noticeably established, we have a paucity in understanding how new business models are created and existing ones changed. In line with some recent studies, we draw attention to endogenous processes of business model innovation (as opposed to the more prominent logic of exogenous motivation). Following the notion that identity is central to an organization’s self-concept and control for appropriate action, we develop a model of how organizational identity affects the motivation (i.e., what triggers the need for innovation) and sourcing (i.e. where do constituents of the new business model come from) of business model innovation. Based on a longitudinal case study of an open source company, we highlight how a distinct choice for a hybrid identity (i.e. multiple, possibly conflicting organizational claims) drove the design and subsequent innovation of three different business models over the course of a 14 year period. This study contributes to the behavioral perspective in strategy by analyzing business models as reflections of an organization's self-concepts.
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9.
  • Giovacchini, Elia, 1982- (författare)
  • Weaving the symbiotic relationship : A longitudinal study of the maintenance of a firm-sponsored open source community
  • 2017
  • Doktorsavhandling (övrigt vetenskapligt/konstnärligt)abstract
    • The phenomenon of firm sponsored open source software (OSS) projects has become an established and widely used approach to develop and release new products in the software industry. In this arrangement, a sponsoring firm and a community establish a relationship to create a common project. When a firm fully commits to this type of development, it enters into a symbiotic relationship with its OSS community. This implies their mutual dependence and the presence of competing demands, both for openness – so that everyone can contribute to the common project and appropriate value from it, and for control – to affect the project content and direction. Although earlier studies have recognized the paradoxical nature of these competing and interrelated demands, so far there have been only limited attempts to understand its implications for maintaining such a symbiotic relationship.Hence, the aim of this thesis is to deepen our understanding of the symbiotic relationship by answering the following question: How is a symbiotic firm-community relationship maintained?To address this question, a qualitative research design is adopted through a single in depth longitudinal case study of the relationship between a Nordic European firm and its OSS community throughout their 13 plus years of history, from 2002 till 2015, by combining archival resources, observations and interviews. Recognizing the nature of these competing demands, a paradox lens is introduced as a way to frame the firm-community relationship.This allows identification of six paradoxical tensions that affect the relationship and five responses used to address the paradoxical tensions as they manifest. Building on these different insights a conceptual model of the firm-community relationship is developed. The model highlights that responses in many instances become the cause of subsequent paradoxical tensions. This insight underpinned the search for an alternative understanding of maintenance beyond instances of single tensions and response, by suggesting three different approaches to maintaining the firm-community relationship, namely, improvising, separating and weaving. This study contributes to extant literature by giving prominence to the relationship as a conduit of interaction in which both the firm and community should be able to extend their influence while also being subject to the influence of each other. In particular, based on the insights of the weaving approach, I suggest understanding maintenance as a process of creation, where quite apart from the design of the relationship, there is a need to reconsider the features of key actors, not solely in terms of motivation, but also including their knowledge, skill and ways of thinking.
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10.
  • Hofacker, Charles F., et al. (författare)
  • Beyond gaming: Linking flow, brand attitudes, and purchase intent in realistic and emergent three-dimensional virtual environments
  • 2019
  • Ingår i: Information Technology and People. - : Emerald. - 0959-3845. ; 32:6 special issue, s. 1397-1422
  • Tidskriftsartikel (refereegranskat)abstract
    • Purpose The purpose of this paper is to test flow as a construct distinctly separate from its antecedents, and the resulting impact on brand attitudes and purchase intent within realistic online shopping three-dimensional virtual environments (3-DVEs). Design/methodology/approach This research utilizes a field study, combined with a survey research design of 348 3-DVE participants. Findings The findings reveal that flow is not a unidimensional construct but rather, a mental state that should be measured separately from its antecedents, with the possibility that certain antecedents may be more relevant than others in different activities. Furthermore, the authors received strong support for the overarching hypothesized model separating the nine dimensions associated with engagement in an activity as antecedents of flow, which, in turn, influences brand attitude and thereafter purchase intention. Research limitations/implications - This study was limited to one type of activity within one 3-DVE but is balanced by the difficulty in gaining access to organizations and computer-mediated environments of this type for examining such phenomena. Practical implications - Businesses using 3-DVEs to market brands should focus their efforts on creating highly enjoyable experiences that result in the feeling of a loss of sense of time for the participants in order to ultimately positively influence purchase intentions. Originality/value Prior research focused on fantasy-based, game-oriented environments, while also neglecting to test all elements of flow, examining "similar to flow" constructs or measuring flow as a unidimensional construct.
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