SwePub
Sök i SwePub databas

  Utökad sökning

Träfflista för sökning "WFRF:(Henfridsson Ola) srt2:(2010-2014)"

Sökning: WFRF:(Henfridsson Ola) > (2010-2014)

  • Resultat 1-27 av 27
Sortera/gruppera träfflistan
   
NumreringReferensOmslagsbildHitta
1.
  • Ahonen, Mikko, PhD, post-doc researcher, 1968- (författare)
  • Designing an Information System for Open Innovation – Bridging the Gap between Individual and Organisational Creativity
  • 2011
  • Doktorsavhandling (övrigt vetenskapligt/konstnärligt)abstract
    • History shows that those companies that continue to invest in their innovative capabilities during tough economic times are often those that prosper when growth returns. Recently, information systems (IS) have been harnessed to support innovation. Even with IS support, innovation campaigns and suggestion management systems often end up in failure. Employees and customers are reluctant to share their best ideas. Individuals interests, motivation, creativity and life-long learning are seldom adequately supported by companies. In the information systems research area there is very little research on creativity and creativity has traditionally been studied mainly within the decision support systems (DSS) research area. This DSS area has focused on rather mechanistic idea-generation processes lacking a focus on individuals and their creativity. Even in the emerging open innovation paradigm, individual and group levels have come in for little research. From these starting points, we became interested in ways to improve existing information systems and innovation practices. The research question here is: How to design an artefact to support learning and creativity within the open innovation paradigm. Since we are interested in building new artefacts, we will utilise design research methods, particularly the Design Science Research Methodology (DSRM) process model. Our three artefacts are the results of our work. The first artefact, the Mobile Personal Development Plan, is focused on extending development talks between an employer and employees within human resource management to support innovation. Curiosity and emerging interests are seen here as idea seeds and future competences. The second artefact, the iPortfolio, extends this with a life-long learning and problem-solving focus. The third artefact, the Brokering Platform for Open Innovation, finally focuses on collaboration with customers and crowds. The software development was time consuming in our work and only the first artefact is demonstrated as a functional software prototype. Our pilot in an SME company illustrates practical requirements and usability issues related to the software. Additionally, a Delphi study with international open innovation experts served to identify future related requirements. Given the lack of creativity research in the IS field, we claim that our work makes an appropriate contribution. To the design research literature our input is new usage cases of the previously mentioned DSRM process model. Our results apply to organisations, where the employees work in dispersed teams and need an information system to communicate their emerging ideas and interests for more systematic problem-solving. The managers in our study reported that there are plenty of ideas available, but the challenge is to ensure the commitment of external resources to the actual innovation building. The integration of learning into the innovation and problem-solving activity should be motivational. We therefore discuss human resource management in relation to creativity and innovation. Surprisingly, in our pilots we noticed difficulties in time management in mobile settings and the current health risk debate gradually changed our artefact design, so this work also provides a critical view on mobility and on the access anytime, anywhere phenomenon. Finally, we suggest improvements to existing innovation practices in organisations.
  •  
2.
  •  
3.
  • Chiasson, M.W., et al. (författare)
  • Researching the future: The information systems discipline's futures infrastructure
  • 2011
  • Ingår i: IFIP Advances in Information and Communication Technology. - Berlin, Heidelberg : Springer Berlin Heidelberg. - 1868-4238 .- 1868-422X. - 9783642213632 ; 356, s. 1-7
  • Konferensbidrag (refereegranskat)abstract
    • This proceedings for the IFIP 8. 2 working conference on Researching the Future is an attempt to pull together some of our research community's best ideas about how to research the future. The choice of conference theme should be seen as a way to solicit work that can help in building the information system discipline=s futures infrastructure. Such an infrastructure is one that provides an initial and developing set of intellectual structures from which IS research can respond to the needs of our future society.
  •  
4.
  • Ghazawneh, Ahmad, et al. (författare)
  • Balancing Platform Control and External Contribution in Third-Party Development: The Boundary Resources Model
  • 2013
  • Ingår i: Information Systems Journal. - : Wiley. - 1365-2575 .- 1350-1917. ; 23:2, s. 173-192
  • Tidskriftsartikel (refereegranskat)abstract
    • Prior research documents the significance of using platform boundaryresources (e.g. application programming interfaces) for cultivating platform ecosystems through third-party development. However, there are few, if any, theoretical accounts of this relationship. To this end, this paper proposes a theoretical model that centres on two drivers behind boundary resources design and use – resourcing and securing – and how these drivers interact in third-party development. We apply the model to a detailed case study of Apple’s iPhone platform. Our application of the model not only serves as an illustration of its plausibility but also generates insights about the conflicting goals of third-party development: the maintenance of platform control and the transfer of design capability to third-party developers. We generate four specialised constructs for understanding the actions taken by stakeholders in third-party development: self-resourcing, regulationbased securing, diversity resourcing and sovereignty securing. Our research extends and complements existing platform literature and contributes new knowledge about an alternative form of system development.
  •  
5.
  • Ghazawneh, Ahmad, 1984-, et al. (författare)
  • Governing third-party development through platform boundary resources
  • 2010
  • Ingår i: ICIS 2010 Proceedings. - AIS : AIS Electronic Library (AISeL). ; , s. 1-18
  • Konferensbidrag (refereegranskat)abstract
    • Third-party development is increasingly relevant for software platform owners seeking to generatecomplementary assets in the form of applications. The governance of such development involvestwo seemingly conflicting goals: the maintenance of platform control and the transfer of designcapability to users. A key element in simultaneously accommodating these goals is platformboundary resources. However, so far, there is a dearth of theoretical accounts of the role ofboundary resources and the process by which such resources can be used to govern third-partydevelopment. Drawing on case study research of Apple’s iPhone developer program, wesynthesize boundary objects theory and innovation networks literature to develop a processperspective of third-party development governance through boundary resources. In doing this, ourresearch extends and complements existing governance literature and contributes new knowledgeabout an alternative form of system development.
  •  
6.
  • Ghazawneh, Ahmad, et al. (författare)
  • Micro-Strategizing in Platform Ecosystems : A Multiple Case Study
  • 2011
  • Ingår i: Proceedings of the International Conference on Information Systems, ICIS 2011, Shanghai, China, December 4-7, 2011. Association for Information Systems 2011. - Shanghai, China : AIS. - 9780615559070 ; , s. 1-19
  • Konferensbidrag (refereegranskat)abstract
    • The strategy by which a platform owner manages the future trajectory of its platform involves many unknowns. In particular, the ambition to simultaneously control the platform and distribute design capability to users is challenging. While there is an emerging literature on strategy in platform ecosystems, little empirical evidence exists about the series of strategic actions that platform owners conduct to create value in an ecosystem context. Drawing on a strategy-as-process perspective, this paper augments existing platform perspectives by seeking to understand the micro-strategizing of a platform owner. To this end, we report a multiple case study of Apple’s use of application programming interfaces for generating value from the iPhone platform. Our comparative analysis identifies and explores five different micro-strategies that can be enacted proactively or reactively: counteracting, monetizing, resourcing, securing, and sustaining. The paper concludes with a number of theoretical and practical implications of these micro-strategies and their interaction.
  •  
7.
  • Ghazawneh, Ahmad (författare)
  • Towards a Boundary Resources Theory of Software Platforms
  • 2012
  • Doktorsavhandling (övrigt vetenskapligt/konstnärligt)abstract
    • The last few years have witnessed a significant increase in the frequency and magnitude of involving third-party application developers in software platforms. While this involvement offers great opportunities in building and sustaining platform innovation, it also exposes platform owners to significant challenges. Typically, platform owners facilitate the involvement of third-party developers by providing resources, referred to in this thesis as boundary resources, that give access to the platform, shift design capability, and facilitate the use of the platform’s core technologies. At the same time, these resources have the potential to be used to maintain platform control. This involves seemingly conflicting goals that creates a challenge for platform owners in finding the right balance.The main objective of this thesis is to investigate and understand the role of boundary resources in platform owners’ efforts to stimulate third-party development. To this end, this thesis proposes a theoretical model of boundary resources. This model centres on various drivers behind boundary resources design and use, and how these drivers interact in third-party development. The thesis also presents a comprehensive view of governance and strategizing practices used by platform owners through boundary resources. This thesis comprises a cover and a collection of five published research papers. The thesis applies a qualitative research method and employs multiple case studies. Boundary resources, innovation networks and platform governance perspectives have been synthesized to build a theoretical  basis to analyze the empirical findings.This thesis complements and extends the literature on software platforms, and the insights derived from the thesis enhance previous research on third-party development. In addition, it provides a focused theoretical account of the interfaces between platform owners and third-party developers that contributes to the body of knowledge developed around using tools for innovation.
  •  
8.
  • Henfridsson, Ola, et al. (författare)
  • Information systems strategizing, organizational sub-communities, and the emergence of a sustainability strategy
  • 2014
  • Ingår i: Journal of strategic information systems. - : Elsevier BV. - 0963-8687 .- 1873-1198. ; 23:1, s. 11-28
  • Tidskriftsartikel (refereegranskat)abstract
    • The realized strategy contents of information systems (IS) strategizing are a result of both deliberate and emergent patterns of action. In this paper, we focus on emergent patterns of action by studying the formation of strategies that build on local technology-mediated practices. This is done through case study research of the emergence of a sustainability strategy at a European automaker. Studying the practices of four organizational sub-communities, we develop a process perspective of sub-communities' activity-based production of strategy contents. The process model explains the contextual conditions that make sub-communities initiate SI strategy contents production, the activity-based process of strategy contents production, and the IS strategy outcome. The process model, which draws on Jarzabkowski's strategy-as-practice lens and Mintzberg's strategy typology, contributes to the growing IS strategizing literature that examines local practices in IS efforts of strategic importance.
  •  
9.
  • Henfridsson, Ola, 1970, et al. (författare)
  • Managing technological change in the digital age: the role of architectural frames
  • 2014
  • Ingår i: Journal of Information Technology. - : SAGE Publications. - 0268-3962 .- 1466-4437. ; 29:1, s. 27-43
  • Tidskriftsartikel (refereegranskat)abstract
    • Inspired by Herbert Simon's notion of nearly decomposable systems, researchers have examined modularity as a powerful approach to manage technological change in product innovation. We articulate this approach as the hierarchy-of-parts architecture and explain how it emphasizes decomposition of a design into loosely coupled parts and subsequent aggregation of these into an industrial product. To realize the scale benefits of modularity, firms successively freeze design specifications before production and therefore only allow limited windows of functionality design and redesign. This makes it difficult to take advantage of the increased speed by which digitized products can be developed and modified. To address this problem, we draw on Christopher Alexander's notion of design patterns to introduce a complementary approach to manage technological change that is resilient to digital technology. We articulate this approach as the network-of-patterns architecture and explain how it emphasizes generalization of ideas into patterns and subsequent specialization of patterns for different design purposes. In response to the increased digitization of industrial products, we demonstrate the value of complementing hierarchy-of-parts thinking with network-of-patterns thinking through a case study of infotainment architecture at an automaker. As a result, we contribute to the literature on managing products in the digital age: we highlight the properties of digital technology that increase the speed by which digitized products can be redesigned; we offer the notion of architectural frames and propose hierarchy-of-parts and network-of-patterns as frames to support innovation of digitized products; and, we outline an agenda for future research that reconsiders the work of Simon and Alexander as well as their followers to address key challenges in innovating digitized products.
  •  
10.
  • Henfridsson, Ola, 1970, et al. (författare)
  • User Involvement In Developing Mobile and Temporarily Interconnected Systems.
  • 2010
  • Ingår i: Information Systems Journal. - : Wiley-Blackwell Publishing Ltd.. - 1350-1917 .- 1365-2575. ; 20:2, s. 119-135
  • Tidskriftsartikel (refereegranskat)abstract
    • Information systems (IS) research on user involvement has primarily theorized relationships between developers, managers and users in systems development. However, so far, marginal attention has been paid to differences in user involvement practices between information systems. This paper explores user involvement in developing mobile and temporarily interconnected systems (MTIS). We refer to MTIS as heterogeneous systems that rely on network technologies for increasing the ubiquity of information services for users on the move. Such systems are becoming increasingly important in leveraging, e.g. car infotainment, supply chain management and wireless e-commerce. With particular emphasis on the nature of MTIS and its implications for user involvement, the paper analyses the systems development process of an action research project. The findings suggest that user involvement practices need to be adapted to accommodate features of this class of systems. Being an early attempt to trace the implications of technology features such as use context switches and temporary system relationships, the paper contributes to the development of an updated theory of the user role in an era of increased system complexity and stakeholder ambiguity.
  •  
11.
  • Hylving, Lena, 1974-, et al. (författare)
  • The Role of Dominant Design in a Product Developing Firm’s Digital Innovation
  • 2013
  • Ingår i: Journal of Information Technology Theory and Application. - Hong Kong : Journal of Information Technology Theory and Application. - 1552-6496 .- 1532-4516. ; 13:2, s. 5-21
  • Tidskriftsartikel (refereegranskat)abstract
    • Digital technology offers new options for product-developing firms. However, to reap the benefits of digital technology, firms need to handle the tensions between these options and the institutionalized practices established over long periods of incremental innovation. We report on a twenty-month intensive case study of a global automaker’s efforts to innovate instrument clusters and explore the influencing role of established innovation practices. We develop a conceptual model for understanding how digital technology shapes, and is conditioned by, the dominant design of a product class. Our research contributes to the emerging literature of digital innovation and offers lessons learned for established firms dealing with the contradictory logics of digitized products. 
  •  
12.
  • Hylving, L, et al. (författare)
  • The Role of Dominant Design in a Product Developing Firm's Digital Innovation
  • 2012
  • Ingår i: Journal of Information Technology Theory and Application. - 1552-6496 .- 1532-4516. ; 13:2, s. 5-
  • Tidskriftsartikel (refereegranskat)abstract
    • Digital technology offers new options for product-developing firms. However, to reap the benefits of digital technology, firms need to handle the tensions between these options the institutionalized practices established over long periods of incremental innovation. We report on a twenty month intensive case study of a global automaker€™s efforts to innovate instrument clusters explore the influencing role of established innovation practices. We develop a conceptual model for understanding how digital technology shapes, is conditioned by, the dominant design of a product class. Our research contributes to the emerging literature of digital innovation offers lessons learned for established firms dealing with the contradictory logics of digitized products_x000D_
  •  
13.
  • Jonsson, Katrin, 1978- (författare)
  • Digitalized industrial equipment : an investigation of remote diagnostics services
  • 2010
  • Doktorsavhandling (övrigt vetenskapligt/konstnärligt)abstract
    • With the ubiquity of digitalization, digital convergence of applications, devices, networks and artifacts presents both challenges and opportunities for individuals, organizations and society. Physical artifacts that were not digital in the recent past are now increasingly becoming intertwined with digital components, providing them with digital capabilities. As a consequence, vast amounts of information that used to be invisible can now be captured, digitized and used in new places and novel ways. Organizations thus seek to innovate IT-enabled services based upon the flows of information across both internal and external organizational boundaries. Because IT-enabled services support organizational actors in communicating and collaborating both inside and outside the organizations’ boundaries, they can also assimilate and diffuse knowledge across these boundaries. The thesis is a collection of five papers and a cover paper reporting an exploration of the role of digitalized equipment in boundary-spanning practices as a contribution to the design and implementation of IT-enabled services. Three embedded case studies of Swedish industrial organizations provide an opportunity to address the research question. The findings are based on studies of remote diagnostics services for industrial equipment enabled by remote diagnostics systems, an application family within ubiquitous computing. The thesis illustrates that remote diagnostics systems have a profound impact on how organizational boundaries that were drawn as ‘cross-overs’ are becoming less limited by constraints of time, space and the type of data shared. These systems permit workers at remote sites to gain access to information about external dispersed equipment and production processes. They also create new boundaries between entities that were not previously connected and across existing boundaries with new information and knowledge. This thesis gives insight into how such information sharing across boundaries may leverage multicontextual practices. This thesis contributes to the existing literature with the development of a conceptual apparatus for understanding how embedded technology transforms boundary-spanning practices from a pure social activity to a boundary-spanning assemblage. Boundary spanning is an increasingly complex sociomaterial practice that fundamentally rests on technology as well as human competencies. The technology is deeply intertwined in the boundary-spanning activity as the sensors installed in the monitored equipment serve as the remote technicians’ eyes and ears. Together, the technology and the technicians form a boundary-spanning assemblage. While information systems research has called for attention to the ‘IT artifact’, this thesis underscores the importance of the characteristics of the specific technology and the profound effects it has had on its surroundings. In contrast to predominant ubiquitous computing research that mainly explores mobile applications, this thesis also shows how the increased embeddedness of IT makes technology an invisible but ever-present part of everyday work practices. Digitalized equipment with embedded technology thus raises not only novel opportunities but also novel challenges for both users and researchers. We can design IT solutions today where people close to the technology have no access to or awareness of it. People can be monitored without visual cues revealing the monitoring. Furthermore, developing or using an IT-enabled service is not merely about developing/using a technology or a system; it also involves issues about the technology’s value creation, its ownership, competencies and customer relationships. IT and services should thus not be considered as separate and subsequent processes: they are deeply intertwined and mutual. This thesis thus suggests that digitalized equipment with embedded technology deserves critical scrutiny.
  •  
14.
  • Krasnova, H., et al. (författare)
  • Publication strategy for junior researchers: Quantity vs. quality, the first authorship and the optimal number of authors
  • 2012
  • Ingår i: 20th European Conference on Information Systems, ECIS 2012; Barcelona; Spain; 10 June 2012 through 13 June 2012. - 9788488971548
  • Konferensbidrag (refereegranskat)abstract
    • A good publication record is one of the most important prerequisites of a successful academic career in IS. Despite the weight hiring and promotion committees place on it, the definition of a "good publication record" especially for junior researchers remains unclear. Indeed, is it better to have one A-publication or three B-publications? Does being the third author on an A-publication have a bigger weight than being the first author on a B-publication? Should one strive to publish with as few coauthors as possible to demonstrate that one is capable of independent work? Facing these ambiguities, young researchers are increasingly asking themselves about the choices they make with regard to their publication strategy. Equally, academic mentors have a strong interest in correctly setting incentives of their young protégés. If unaddressed, uncertainty regarding these issues is bound to interfere with the quality of the IS research and scholars' job and life satisfaction. This panel proposal aims to offer a forum for discussion and clarification on these problematic issues. Specifically, the following topics will be raised: quantity vs. quality, value of the first authorship and optimal number of authors.
  •  
15.
  • Purao, Sandeep, et al. (författare)
  • Ensemble artifacts : from viewing to designing in action design research
  • 2013
  • Ingår i: Systems, Signs & Actions. - 1652-8719. ; 7:1, s. 73-81
  • Tidskriftsartikel (refereegranskat)abstract
    • Action Design Research (ADR) is a research method for generating design knowledge through building and evaluating ensemble artifacts. In this paper, we respond to Goldkuhl’s critical review of the conceptualization of IT artifact in ADR. In particular, the review problematizes the so-called “conceptual journey” from an ensemble view to ensemble artifact, and suggests that this journey restricts the use of ADR. We recognize Goldkuhl’s critique as a valuableopportunity to clarify our thinking and elaborate the rationale behind ensemble artifact. We maintain that the notion of ensemble artifact in ADR is appropriate because it highlights the forward-looking orientation of designing artifacts and stresses the importance of the context for the evolution and use of the resulting artifact. It stands in contrast to the retrospective orientation of the ensemble view nomenclature from Orlikowski and Iacono that we borrowed and extended for ADR. Finally, we endorse Goldkuhl’s proposed communicative view as auseful addition to the toolkit of ADR researchers who can study the design of communicative tool artifacts.
  •  
16.
  • Rossi, Matti, et al. (författare)
  • Design Science Research : The Road Traveled and the Road That Lies Ahead
  • 2013
  • Ingår i: Journal of Database Management. - : IGI Global. - 1063-8016 .- 1533-8010. ; 24:3, s. 1-8
  • Tidskriftsartikel (refereegranskat)abstract
    • In this introductory piece to the special issue on design science research (DSR) in information systems, the authors probe the past research in DSR, introduce the papers in the special issue, discuss their contributions to the field, and conclude the paper by highlighting some potential directions for future research. To provide a good overview of the research domain, the authors review the key research approaches (or processes) that have been proposed and identify the concrete products of DSR that come in the form of artifacts. As the production of artifact is only part of the DSR process, the authors discuss the role of theorizing about these results and propose avenues for future design-oriented research. It is the authors' strong belief that DSR should be at the heart of information systems discipline because it invites people to research the issues surrounding the development and organizational implementation of new systems.
  •  
17.
  • Sandberg, Johan, 1981- (författare)
  • Digital Capability : Investigating Coevolution of IT and Business Strategies
  • 2014
  • Doktorsavhandling (övrigt vetenskapligt/konstnärligt)abstract
    • This dissertation investigates the role of information technology (IT) in organizational strategy. Specifically, it examines how organizations can persist in turbulent competitive landscapes characterized by IT innovations. Underlying premises for this dissertation are that: (1) ubiquitous IT implies constant disruptions from digital innovation, (2) IT and practice are becoming fused, and (3) organizational strategies are dynamically linked with practice, i.e. they are reciprocally related through what organizations do rather than have. To investigate such IT strategizing processes, I outline a conceptual framework for analyzing how organizations can generate digital capability, i.e. a collection of routines for strategizing by leveraging digital assets to create differential value. Digital assets here refer to the complement of available resources and competencies for IT design and implementation. Based on the notion of dynamic capability and evolutionary theory, this framework emphasizes the importance of sensing, seizing and transforming abilities for generating digital capability.As organizational practices are becoming fused with IT scholars have argued that attempting to disentangle them analytically is futile. In a similar vein, organizational strategy is increasingly reliant on available IT resources for both formulation and execution. In the IS field it is widely acknowledged that IT has both enabling and inhibiting consequences for organizations. Drawing on the resource-based view of the firm and theory on organizational capabilities, the notion of IT capability has been widely used as a conceptual tool for analyzing these dual strategic effects of IT. Considering the explosive advances in computing, network and interaction that have resulted in IT being ubiquitous and deeply embedded in contemporary practices, recent research argues for the need to move beyond the functional view of technology implicit in the IT capability notion. A key aspect to address for such broadening of the perspective is the coevolution of IT and business practices, i.e. who (or what) leads, who or what follows, and whether such a causal distinction is meaningful.Grounded in the outlined conceptual framework, this dissertation examines how organizations can build digital capability to both enable large variation and complexity of feasible competitive actions, and reduce inhibiting effects of IT. The empirical investigation is situated in three distinct domains: boundary spanning IT innovation, transformation of existing IT resources, and hybridization of technology through digitalization of production equipment. These investigations are presented in five research papers.The dissertation contribute to knowledge of IT strategy by: (1) explicating the construct of digital capability, (2) providing a framework for coevolutionary strategizing processes, (3) presenting an empirical illustration of the coevolution of IT and business strategies, and (4) offer specific insights on design and orchestration of processes for digital capability generation.
  •  
18.
  • Sein, Maung, et al. (författare)
  • Action Design Research
  • 2011
  • Ingår i: Management Information Systems Quarterly. - : Management Information Systems Research Center. - 0276-7783 .- 2162-9730. ; 35:1, s. 37-56
  • Tidskriftsartikel (refereegranskat)abstract
    • Design research (DR) positions information technology artifacts at the core of the Information Systems discipline. However, dominant DR thinking takes a technological view of the IT artifact, paying scant attention to its shaping by the organizational context. Consequently, existing DR methods focus on building the artifact and relegate evaluation to a subsequent and separate phase. They value technological rigor at the cost of organizational relevance, and fail to recognize that the artifact emerges from interaction with the organizational context even when its initial design is guided by the researchers’ intent. We propose action design research (ADR) as a new DR method to address this problem. ADR reflects the premise that IT artifacts are ensembles shaped by the organizational context during development and use. The method conceptualizes the research process as containing the inseparable and inherently interwoven activities of building the IT artifact, intervening in the organization, and evaluating it concurrently. The essay describes the stages of ADR and associated principles that encapsulate its underlying beliefs and values. We illustrate ADR through a case of competence management at Volvo IT.
  •  
19.
  • Sein, Maung, et al. (författare)
  • Action Design Research
  • 2011
  • Ingår i: MIS Quarterly: Management Information Systems. - 0276-7783 .- 2162-9730. ; 35:1, s. 37-56
  • Tidskriftsartikel (refereegranskat)abstract
    • Design research (DR) positions information technology artifacts at the core of the Information Systemsdiscipline. However, dominant DR thinking takes a technological view of the IT artifact, paying scant attentionto its shaping by the organizational context. Consequently, existing DR methods focus on building the artifactand relegate evaluation to a subsequent and separate phase. They value technological rigor at the cost oforganizational relevance, and fail to recognize that the artifact emerges from interaction with theorganizational context even when its initial design is guided by the researchers’ intent. We propose action design research (ADR) as a new DR method to address this problem. ADR reflects the premise that IT artifacts are ensembles shaped by the organizational context during development and use. Themethod conceptualizes the research process as containing the inseparable and inherently interwoven activitiesof building the IT artifact, intervening in the organization, and evaluating it concurrently. The essay describesthe stages of ADR and associated principles that encapsulate its underlying beliefs and values. We illustrate ADR through a case of competence management at Volvo IT.
  •  
20.
  • Selander, Lisen, 1979, et al. (författare)
  • Capability Search and Redeem Across Digital Ecosystems
  • 2013
  • Ingår i: Journal of Information Technology. - : SAGE Publications. - 0268-3962 .- 1466-4437. ; 3:28, s. 183-197
  • Tidskriftsartikel (refereegranskat)abstract
    • Prior research on digital ecosystems focuses on the focal firm (e.g., a platform owner) and its ecosystem governance. However, there is a dearth of literature examining the non-focal actor, that is, an ecosystem participant who is at the periphery of a digital ecosystem. This paper proposes a theoretical perspective of the non-focal firm's participation across digital ecosystems for cultivating its innovation habitat through capability search and redeem. Capability search involves the location of external capability deemed valuable for extending the firm's innovation habitat. Capability redeem refers to the firm's use of external capability to develop, distribute, and/or monetize its products and services. We generate and sensitize the proposed perspective in the context of Sony Ericsson's innovation habitat by interpreting the mobile device manufacturer's participation across four digital ecosystems (Visual Basic, Java, Digital Music, and Android). Our findings suggest that the non-focal actor cannot rely on a single ecosystem for addressing all relevant layers of innovation. It benefits from pursuing a pluralistic strategy, operating across digital ecosystems to avoid investing all efforts in the same ecosystem. The model of ecosystem capability search and redeem, which is a result of ideographic research explanation, extends current perspectives on digital ecosystems and contributes to the emerging literature in the digital age.
  •  
21.
  • Selander, Lisen, et al. (författare)
  • Cynicism as user resistance in IT implementation
  • 2012
  • Ingår i: Information Systems Journal. - : Wiley. - 1350-1917 .- 1365-2575. ; 22:4, s. 289-312
  • Tidskriftsartikel (refereegranskat)abstract
    • In this paper, we examine the process by which user cynicism emerges and is constituted as part of resistance in information technology (IT) implementation. We ground our process perspective in the received user resistance literature by linking cynicism to users' projections of the system's future use. Rather than attributing cynicism to perceived threats, however, we see user cynicism as cognitively distanced resistance that manifests as a perception of seeing through the espoused goals of the implementers. Based on a process analysis of a customer relationship management implementation at a customer service centre, the paper extends the user resistance model proposed by Lapointe and Rivard by identifying three dimensions of user cynicism in IT implementation. It also shows how cynicism, as a form of passive resistance, easily escalates and feeds new forms of resistance. Lastly, we introduce the cynicism literature as a new reference theory for the Information Systems (IS) audience. © 2011 Blackwell Publishing Ltd.
  •  
22.
  •  
23.
  • Svahn, Fredrik, 1972- (författare)
  • Digital Product Innovation : Building Generative Capability through Architectural Frames
  • 2012
  • Doktorsavhandling (övrigt vetenskapligt/konstnärligt)abstract
    • Over the last decades we have witnessed a profound digitalization of tangible products. While this shift offers great opportunities, it also exposes product developing industries to significant challenges. In these industries organizations, markets, and technologies are tuned for mass production, providing competitive advantage through scale economics. Typically, firms exercise modular strategies to deliver such scale benefits. Rooted in Herbert Simon’s notion of near decomposability, modular product architectures allow for production assets, such as tools, processes, and plants, to be effectively reused across product variants and over generations of designs. However, they come at a price; modularity requires overall design specifications to be frozen well before production. In practice, this tends to inscribe functional purpose in the structures of the system, effectively preventing firms from taking advantage of the speed by which digitized products can be developed and modified.The main objective of this thesis is to investigate and explain how product developing organizations adapt architectural thinking to balance the proven benefits of modularity and the emerging opportunities provided by digital technology. In doing so, it introduces a complementary architectural frame, grounded in Christopher Alexander’s seminal work on patterns. This frame associates the concept of architecture with generativity and reuse of ideas, rather than scale economics and reuse of physical assets.Sensitizing the theoretical framework through a longitudinal case study of digital product innovation this thesis derives several implications for theory and practice. Across four embedded cases in the automotive industry it demonstrates that generative capability follows from a shared organizational view on products as enablers and catalyzers of new, yet unknown functionality. Such an emergence-centric view requires product developing firms to rethink existing governance models. Rather than exercising control through specific functionality, inscribed in modular product structures, it offers the benefit of influencing innovation through general functional patterns, serving as raw material in distributed and largely uncoordinated innovation processes. This shift in focus, from specific functionality to general functional patterns, enables a new strategic asset for product developing firms. It opens up for proactive rather than reactive strategies, where the architecture makes an instrument to cultivate new ideas and business opportunities, rather than a tool for cost savings.
  •  
24.
  • Svahn, Fredrik, 1972, et al. (författare)
  • Situated Knowledge in Context-Aware Computing: A Sequential Multimethod Study of In-Car Navigation
  • 2011
  • Ingår i: Emerging Pervasive and Ubiquitous Aspects of Information Systems: Cross-Disciplinary Advancements. - Hershey, PA : Information Science Reference. - 9781609604875 ; , s. 179-197
  • Bokkapitel (övrigt vetenskapligt/konstnärligt)abstract
    • A central feature of ubiquitous computing applications is their capability to automatically react on context changes so as to support users in their mobility. Such context awareness relies on models of specific use contexts, embedded in ubiquitous computing environments. However, since most such models are based merely on location and identity parameters, context-aware applications seldom cater for users’ situated knowledge and experience of specific contexts. This is a general user problem in well-known, but yet dynamic, user environments. Drawing on a sequential multimethod study of in-car navigation, this paper explores the role of situated knowledge in designing and using context-aware applications. This focus is motivated by the current lack of empirical investigations of context-aware applications in actual use settings. In-car navigation systems are a type of context-aware application that includes a set of contextual parameters for supporting route guidance in a volatile context. The paper outlines a number of theoretical and practical implications for context-aware application design and use.
  •  
25.
  • Svahn, Fredrik, 1972, et al. (författare)
  • The Dual Regimes of Digital Innovation Management
  • 2012
  • Ingår i: Proceeding of the Hawaii International Conference on System Sciences. - Grand Wailea, Hawaii : IEEE Computer Society.
  • Konferensbidrag (refereegranskat)
  •  
26.
  • Svahn, F., et al. (författare)
  • The dual regimes of digital innovation management
  • 2012
  • Ingår i: Proceedings of the Annual Hawaii International Conference on System Sciences. - 1530-1605. - 9780769545257 ; , s. 3347-3356
  • Konferensbidrag (refereegranskat)abstract
    • The pervasive integration of digital technology in traditionally physical products such as cars, heat pumps, and washing machines calls for revisiting the received innovation literature. To this end, this paper presents a competing logic framework for understanding digital technology in product innovation management. In doing this, we derive two idealized innovation regimes by distinguishing and assessing two broad streams of innovation research across the dimensions of organizing logic, market dynamics, and architectural design. Recognizing and elaborating inherent tensions between product innovation and IT innovation, the framework identifies a range of new challenges with implications for digital innovation management research and practice.
  •  
27.
  • Yoo, Y., et al. (författare)
  • The new organizing logic of digital innovation : An agenda for information systems research
  • 2010
  • Ingår i: Information systems research. - : Institute for Operations Research and the Management Sciences (INFORMS). - 1047-7047 .- 1526-5536. ; 21:4, s. 724-735
  • Tidskriftsartikel (refereegranskat)abstract
    • In this essay, we argue that pervasive digitization gives birth to a new type of product architecture: the layered modular architecture. The layered modular architecture extends the modular architecture of physical products by incorporating four loosely coupled layers of devices, networks, services, and contents created by digital technology. We posit that this new architecture instigates profound changes in the ways that firms organize for innovation in the future. We develop (1) a conceptual framework to describe the emerging organizing logic of digital innovation and (2) an information systems research agenda for digital strategy and the creation and management of corporate information technology infrastructures. © 2010 INFORMS.
  •  
Skapa referenser, mejla, bekava och länka
  • Resultat 1-27 av 27
Typ av publikation
tidskriftsartikel (13)
konferensbidrag (7)
doktorsavhandling (5)
bokkapitel (2)
Typ av innehåll
refereegranskat (20)
övrigt vetenskapligt/konstnärligt (7)
Författare/redaktör
Henfridsson, Ola, 19 ... (13)
Henfridsson, Ola (10)
Svahn, Fredrik, 1972 (6)
Rossi, Matti (4)
Ghazawneh, Ahmad (3)
Purao, Sandeep (3)
visa fler...
Sein, Maung (3)
Selander, Lisen, 197 ... (2)
Lindgren, Rikard (2)
Selander, Lisen (2)
Henfridsson, Ola, Pr ... (2)
Lyytinen, Kalle (1)
Ahonen, Mikko, PhD, ... (1)
Järvinen, Pertti, Pr ... (1)
Lind, Mikael (1)
Gäre, Klas (1)
Ghazawneh, Ahmad, 19 ... (1)
Lindgren, Rikard, 19 ... (1)
Carlsson, Sven (1)
Svahn, F (1)
Hylving, Lena, 1974- (1)
Holmström, Jonny, Pr ... (1)
Whitley, E (1)
Gunther, O (1)
Jonsson, Katrin, 197 ... (1)
Sandberg, Johan, 198 ... (1)
Chiasson, Mike (1)
Karsten, Helena (1)
DeGross, Janice (1)
Chiasson, M.W. (1)
Mathiassen, Lars (1)
Siau, Keng (1)
Ågerfalk, Pär, Profe ... (1)
Yoo, Y (1)
Henfridsson, Ola, 19 ... (1)
Hylving, L (1)
Selander, L (1)
Krasnova, H. (1)
Schäfer, K. (1)
Veltri, N. (1)
Riemenschneider, C. (1)
Jonny, Holmström (1)
Henfridsson, Ola, Pr ... (1)
Holmström, Jonny, Pr ... (1)
Purao, Sandeep, Prof (1)
Lyytinen, K. (1)
visa färre...
Lärosäte
Chalmers tekniska högskola (14)
RISE (8)
Göteborgs universitet (6)
Jönköping University (5)
Umeå universitet (4)
Högskolan i Borås (2)
visa fler...
Luleå tekniska universitet (1)
Högskolan i Halmstad (1)
Lunds universitet (1)
Mittuniversitetet (1)
visa färre...
Språk
Engelska (27)
Forskningsämne (UKÄ/SCB)
Naturvetenskap (22)
Samhällsvetenskap (5)
Teknik (1)

År

Kungliga biblioteket hanterar dina personuppgifter i enlighet med EU:s dataskyddsförordning (2018), GDPR. Läs mer om hur det funkar här.
Så här hanterar KB dina uppgifter vid användning av denna tjänst.

 
pil uppåt Stäng

Kopiera och spara länken för att återkomma till aktuell vy