SwePub
Sök i LIBRIS databas

  Utökad sökning

WFRF:(Ljungdahl Eriksson Martin 1982 )
 

Sökning: WFRF:(Ljungdahl Eriksson Martin 1982 ) > (2021) > Design Consideratio...

Design Considerations for Short Alerts and Notification Sounds in a Retail Environment

Arfvidsson, Gustav Frisk (författare)
KTH,Skolan för elektroteknik och datavetenskap (EECS),School of Electrical Engineering and Computer Science, KTH Royal Institute of Technology, Stockholm (SWE)
Ljungdahl Eriksson, Martin, 1982- (författare)
Högskolan Väst,Avd för medier och design,LINA
Lidbo, H. (författare)
Rumtiden, Stockholm (SWE)
visa fler...
Falkenberg, Kjetil, Docent, 1972- (författare)
KTH,Medieteknik och interaktionsdesign, MID,Sound and music computing,School of Electrical Engineering and Computer Science, KTH Royal Institute of Technology
visa färre...
 (creator_code:org_t)
Sound and Music Computing Network, 2021
2021
Engelska.
Ingår i: Proceedings of the Sound and Music Computing Conferences. - : Sound and Music Computing Network. - 9788894541540 ; , s. 261-267
  • Konferensbidrag (övrigt vetenskapligt/konstnärligt)
Abstract Ämnesord
Stäng  
  • The design and noticeability of alert sounds have been widely researched and reported, and not least, notification sounds are ubiquitous in both software and hardware product development. In an ongoing research project concerning the retail industry, we aim at designing short alert sounds that only grab attention from one group of customers, while others do not register the alerts: this particular aspect has to our knowledge not yet been studied. To establish design guidelines for such alert sounds, we conducted an experiment where test subjects would experience ordinary shopping activity including background music and an ambient soundscape in a virtual reality clothing store, but with added alert sounds. We tested, specifically, six differently designed sound alerts belonging to two classes: contextual-specific congruent sounds, and incongruent sounds that did not fit the sonic context. The results disproved our assumptions that incongruent sounds would outperform the congruent and thus in the context more anticipated sounds. The findings suggest that alert sounds can be designed with subtlety and still be noticeable and that customers will not necessarily be annoyed. We present here a first approach towards design guidelines for short alert sounds in a shop environment. Copyright: © 2021 the Authors.

Ämnesord

SAMHÄLLSVETENSKAP  -- Ekonomi och näringsliv -- Företagsekonomi (hsv//swe)
SOCIAL SCIENCES  -- Economics and Business -- Business Administration (hsv//eng)
TEKNIK OCH TEKNOLOGIER  -- Annan teknik -- Mediateknik (hsv//swe)
ENGINEERING AND TECHNOLOGY  -- Other Engineering and Technologies -- Media Engineering (hsv//eng)
NATURVETENSKAP  -- Data- och informationsvetenskap -- Människa-datorinteraktion (hsv//swe)
NATURAL SCIENCES  -- Computer and Information Sciences -- Human Computer Interaction (hsv//eng)

Nyckelord

Music; Product design; Virtual reality
Ambients; Background musics; Hardware products; Retail industry; Shopping activity; Software and hardwares; Software products; Soundscapes
Sales

Publikations- och innehållstyp

vet (ämneskategori)
kon (ämneskategori)

Hitta via bibliotek

Till lärosätets databas

Sök utanför SwePub

Kungliga biblioteket hanterar dina personuppgifter i enlighet med EU:s dataskyddsförordning (2018), GDPR. Läs mer om hur det funkar här.
Så här hanterar KB dina uppgifter vid användning av denna tjänst.

 
pil uppåt Stäng

Kopiera och spara länken för att återkomma till aktuell vy