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Aristotle, Comenius...
Aristotle, Comenius, Dewey, Plato and Pokémon GO : Walking with Location-based Games in the Footsteps of Didactic Giants
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- Mozelius, Peter, Dr. 1959- (författare)
- Mittuniversitetet,Institutionen för data- och systemvetenskap
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- Jaldemark, Jimmy, Docent, 1970- (författare)
- Mittuniversitetet,Institutionen för utbildningsvetenskap,Centrum för forskning om ekonomiska relationer
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- Hellerstedt, Andreas, 1978- (författare)
- Mittuniversitetet,Institutionen för humaniora och samhällsvetenskap
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(creator_code:org_t)
- CEUR-WS, 2020
- 2020
- Engelska.
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Ingår i: DELbA 2020, Designing and Facilitating Educational Location-based Applications. - : CEUR-WS.
- Relaterad länk:
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http://ceur-ws.org/V...
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visa fler...
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https://miun.diva-po... (primary) (Raw object)
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https://urn.kb.se/re...
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visa färre...
Abstract
Ämnesord
Stäng
- The rapid development of digital technologies has the potential to revitalisecontemporary education. Location-based games built on satellite-basednavigation system technologies in smartphones is a new technology that trulyopens up new forms to orchestrate didactic ideas that can unlock the classroomconstraint in traditional education. This study aims to describe and discuss theorchestration of concepts from the history of didactics in location-based gamessettings. Building on Aristotle, Comenius, Dewey and Plato, it combines the ancientidea of learning by walking with the ideas of flipped classrooms, gamebasedlearning, and learning by interplay with the surrounding society.
Ämnesord
- SAMHÄLLSVETENSKAP -- Utbildningsvetenskap -- Didaktik (hsv//swe)
- SOCIAL SCIENCES -- Educational Sciences -- Didactics (hsv//eng)
Nyckelord
- Aristotle
- Comenius
- Dewey
- Didactic
- Game-based Learning
- Location- Based Games
- Plato
- Pokémon GO
Publikations- och innehållstyp
- ref (ämneskategori)
- kon (ämneskategori)