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Art and Game Obstru...
Art and Game Obstruction
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- Kristensen, Lars (redaktör/utgivare)
- Högskolan i Skövde,Institutionen för informationsteknologi,Forskningscentrum för Informationsteknologi,Media, Technology and Culture (MTEC)
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(creator_code:org_t)
- ISBN 9789198211306
- Göteborg : Rojal Förlag, 2016
- Engelska.
- Relaterad länk:
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Abstract
Ämnesord
Stäng
- Artists, writers, computer programmers, designers, tutors and curators, game researchers and game developers: All were present at the ‘Art and Game Obstruction’ summer school held at Skövde Art Museum in 2015. This anthology documents what happened and the result is a unique insight into research and creative practices. What is the art in computer games and what is the playability in contemporary art? These are some of the questions explored in this collection. Here, the key ‘players’ of the summer school give their view on the intersection between art and games.
Ämnesord
- HUMANIORA -- Konst -- Bildkonst (hsv//swe)
- HUMANITIES -- Arts -- Visual Arts (hsv//eng)
Nyckelord
- Computer art
- video games
- definitions
- MDA
- Obstruction
- Media, Technology and Culture (MTEC)
- Media, Technology and Culture (MTEC)
Publikations- och innehållstyp
- ref (ämneskategori)
- sam (ämneskategori)
- kfu (ämneskategori)
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