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Playification :
Playification : The PhyseEar case
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- Márquez Segura, Elena, 1983- (författare)
- Uppsala universitet,Institutionen för informatik och media,HCI
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- Waern, Annika (författare)
- Uppsala universitet,Institutionen för informatik och media,HCI
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- Márquez Segura, Luis, 1987- (författare)
- Fonserrana SCA Interes Social, Tocina, Sevilla, Spain
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- Recio, David Lopez (författare)
- KTH,Mobile Service Laboratory (MS Lab)
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(creator_code:org_t)
- 2016-10-15
- 2016
- Engelska.
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Ingår i: Chi Play 2016. - New York, NY, USA : ACM. - 9781450344562 ; , s. 376-388
- Relaterad länk:
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https://urn.kb.se/re...
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https://doi.org/10.1...
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https://urn.kb.se/re...
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Abstract
Ämnesord
Stäng
- The concept of playification has recently been proposed as an extension of, or alternative to, gamification. We present a playification design project targeting the re-design of physiotherapist rehabilitative therapy for elderly inpatients. The menial and repetitive nature of the physical exercises targeted for design might seem ideal for shallow widespread gamification approaches that add external rewards to entice usage. In our project, we introduced a “third agent” instead, a NAO robot that would take over some of the work typically carried out by the physiotherapist. This technological intervention triggered the emergence of playfulness, when inpatients and the therapist re-signified the ongoing activity by engaging in playful role-taking, such as blaming the robot for mistakes, or for sensitivity to the inpatient’s inaccurate movements. Based on the experiences from this project, we discuss some of the major differences between playification and gamification.
Ämnesord
- TEKNIK OCH TEKNOLOGIER -- Annan teknik -- Interaktionsteknik (hsv//swe)
- ENGINEERING AND TECHNOLOGY -- Other Engineering and Technologies -- Interaction Technologies (hsv//eng)
- TEKNIK OCH TEKNOLOGIER -- Elektroteknik och elektronik (hsv//swe)
- ENGINEERING AND TECHNOLOGY -- Electrical Engineering, Electronic Engineering, Information Engineering (hsv//eng)
Nyckelord
- Gamification
- Playification
- Physiotherapy
- Physical training
- Rehabilitative therapy
- NAO
- Robot
- Technology-supported design
- Human-Computer Interaction
- Människa-dator interaktion
Publikations- och innehållstyp
- ref (ämneskategori)
- kon (ämneskategori)
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