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RayCaching : Amortized Isosurface Rendering for Virtual Reality

Nysjö, Fredrik, 1985- (author)
Uppsala universitet,Avdelningen för visuell information och interaktion,Bildanalys och människa-datorinteraktion
Malmberg, Filip, 1980- (author)
Uppsala universitet,Bildanalys och människa-datorinteraktion,Avdelningen för visuell information och interaktion
Nyström, Ingela, 1967- (author)
Uppsala universitet,Bildanalys och människa-datorinteraktion,Avdelningen för visuell information och interaktion
 (creator_code:org_t)
2019-06-25
2020
English.
In: Computer graphics forum (Print). - : Wiley. - 0167-7055 .- 1467-8659. ; 39:1, s. 220-230
  • Journal article (peer-reviewed)
Abstract Subject headings
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  • Real‐time virtual reality requires efficient rendering methods to deal with high‐ resolution stereoscopic displays and low latency head‐tracking. Our proposed RayCaching method renders isosurfaces of large volume datasets by amortizing raycasting over several frames and caching primary rays as small bricks that can be efficiently rasterized. An occupancy map in form of a clipmap provides level of detail and ensures that only bricks corresponding to visible points on the isosurface are being cached and rendered. Hard shadows and ambient occlusion from secondary rays are also accumulated and stored in the cache. Our method supports real‐time isosurface rendering with dynamic isovalue and allows stereoscopic visualization and exploration of large volume datasets at framerates suitable for virtual reality applications.

Subject headings

NATURVETENSKAP  -- Data- och informationsvetenskap -- Datavetenskap (hsv//swe)
NATURAL SCIENCES  -- Computer and Information Sciences -- Computer Sciences (hsv//eng)

Keyword

ray tracing
visibility
point-based models
virtual reality
Computerized Image Processing
Datoriserad bildbehandling

Publication and Content Type

ref (subject category)
art (subject category)

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