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Bottom-up live codi...
Bottom-up live coding: Analysis of continuous interactions towards predicting programming behaviours
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- Diapoulis, Georgios, 1981 (författare)
- Gothenburg University,Göteborgs universitet,Institutionen för data- och informationsteknik (GU),Department of Computer Science and Engineering (GU),Chalmers tekniska högskola,Chalmers University of Technology
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- Zannos, Ioannis (författare)
- Ionian University
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- Tatar, Kivanç, 1988 (författare)
- Gothenburg University,Göteborgs universitet,Institutionen för data- och informationsteknik (GU),Department of Computer Science and Engineering (GU),Chalmers tekniska högskola,Chalmers University of Technology
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- Dahlstedt, Palle, 1971 (författare)
- Gothenburg University,Göteborgs universitet,Högskolan för scen och musik,Institutionen för data- och informationsteknik (GU),Academy of Music and Drama,Department of Computer Science and Engineering (GU),Chalmers tekniska högskola,Chalmers University of Technology
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(creator_code:org_t)
- PubPub, 2022
- 2022
- Engelska.
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Ingår i: NIME proceedings. - : PubPub. - 2220-4806.
- Relaterad länk:
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https://research.cha... (primary) (free)
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https://gup.ub.gu.se...
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https://doi.org/10.2...
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https://research.cha...
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Abstract
Ämnesord
Stäng
- This paper explores a minimalist approach to live coding using a single input parameter to manipulate the graph structure of a finite state machine through a stream of bits. This constitutes an example of bottom-up live coding, which operates on a low level language to generate a high level structure output. Here we examine systematically how to apply mappings of continuous gestural interactions to develop a bottom-up system for predicting programming behaviours. We conducted a statistical analysis based on a controlled data generation procedure. The findings concur with the subjective experience of the behavior of the system when the user modulates the sampling frequency of a variable clock using a knob as an input device. This suggests that a sequential predictive model may be applied towards the development of a tactically predictive system according to Tanimoto’s hierarchy of liveness. The code is provided in a git repository.
Ämnesord
- HUMANIORA -- Konst -- Musik (hsv//swe)
- HUMANITIES -- Arts -- Music (hsv//eng)
- NATURVETENSKAP -- Data- och informationsvetenskap -- Människa-datorinteraktion (hsv//swe)
- NATURAL SCIENCES -- Computer and Information Sciences -- Human Computer Interaction (hsv//eng)
- NATURVETENSKAP -- Data- och informationsvetenskap -- Datavetenskap (hsv//swe)
- NATURAL SCIENCES -- Computer and Information Sciences -- Computer Sciences (hsv//eng)
Nyckelord
- NIME
- live coding
- tactically predictive
- NIME
Publikations- och innehållstyp
- ref (ämneskategori)
- kon (ämneskategori)
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