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  • Vigh-Larsen, J. F., et al. (author)
  • Muscle Metabolism and Fatigue during Simulated Ice Hockey Match-Play in Elite Players
  • 2020
  • In: Medicine and science in sports and exercise. - : Ovid Technologies (Wolters Kluwer Health). - 0195-9131 .- 1530-0315. ; 52:10, s. 2162-2171
  • Journal article (peer-reviewed)abstract
    • Purpose: The present study investigated muscle metabolism and fatigue during simulated elite male ice hockey match-play. Methods: Thirty U20 male national team players completed an experimental game comprising three periods of 8 x 1-min shifts separated by 2-min recovery intervals. Two vastus lateralis biopsies were obtained either during the game (n= 7) or pregame and postgame (n= 6). Venous blood samples were drawn pregame and at the end of the first and last periods (n= 14). Activity pattern and physiological responses were continuously monitored using local positioning system and heart rate recordings. Further, repeated-sprint ability was tested pregame and after each period. Results Total distance covered was 5980 +/- 199 m with almost half the distance covered at high skating speeds (>17 km.h(-1)). Average and peak on-ice heart rate was 84% +/- 2% and 97% +/- 2% of maximum heart rate, respectively. Muscle lactate increased (P <= 0.05) more than fivefold and threefold, whereas muscle pH decreased (P <= 0.05) from 7.31 +/- 0.04 pregame to 6.99 +/- 0.07 and 7.13 +/- 0.11 during the first and last periods, respectively. Muscle glycogen decreased by 53% postgame (P <= 0.05) with similar to 65% of fast- and slow-twitch fibers depleted of glycogen. Blood lactate increased sixfold (P <= 0.05), whereas plasma free fatty acid levels increased 1.5-fold and threefold (P <= 0.05) after the first and last periods. Repeated-sprint ability was impaired (similar to 3%;P <= 0.05) postgame concomitant with a similar to 10% decrease in the number of accelerations and decelerations during the second and last periods (P <= 0.05). Conclusions Our findings demonstrate that a simulated ice hockey match-play scenario encompasses a high on-ice heart rate response and glycolytic loading resulting in a marked degradation of muscle glycogen, particularly in specific sub-groups of fibers. This may be of importance both for fatigue in the final stages of a game and for subsequent recovery.
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2.
  • Vigh-Larsen, J. F., et al. (author)
  • Fitness Characteristics of Elite and Subelite Male Ice Hockey Players: A Cross-Sectional Study
  • 2019
  • In: Journal of Strength and Conditioning Research. - 1533-4287. ; 33:9, s. 2352-2360
  • Journal article (peer-reviewed)abstract
    • The purpose was to evaluate fitness profiles in elite (age 23.5 ± 4.4 years) and subelite (age 19.4 ± 3.1 years) male ice hockey players. Twenty teams from the best (n = 164) and second-best (n = 132) Danish ice hockey division were assessed in-season using a field-test battery consisting of off-ice measurements of countermovement jump (CMJ) performance and body composition, as well as performance tests on the ice. These included the submaximal and maximal Yo-Yo intermittent recovery ice hockey tests, level 1 (Yo-Yo IR1-IHSUB and Yo-Yo IR1-IHMAX), the 5-10-5 pro-agility test, and a straight-line sprint test. Elite players were heavier (85.7 ± 8.1 vs. 80.8 ± 10.0 kg, p ≤ 0.05) and had a higher skeletal muscle mass (41.9 ± 3.9 vs. 38.8 ± 4.7 kg, p ≤ 0.05) than subelite players. Moreover, elite players elicited a superior CMJ (50.1 ± 6.1 vs. 44.9 ± 5.4 cm, p ≤ 0.05), agility (4.76 ± 0.17 vs. 4.96 ± 0.22 seconds, p ≤ 0.05), and sprint (4.49 ± 0.16 vs. 4.71 ± 0.19 seconds, p ≤ 0.05) performance. Finally, elite players outperformed subelite players in Yo-Yo IR1-IHSUB (79.7 ± 6.8 vs. 88.0 ± 5.4% HRmax, p ≤ 0.05) and Yo-Yo IR1-IHMAX tests (2,434 ± 414 vs. 1,850 ± 499 m, p ≤ 0.05). Top elite teams performed. 1.1 and 7% better than bottom elite teams on the agility and CMJ test (p ≤ 0.05), whereas differences approached significance for sprint (p = 0.08) and Yo-Yo IR1-IHMAX (p = 0.08) performance in favor of top-tier teams. No differences were observed between forwards and defensemen. In conclusion, elite-level ice hockey requires a high level of fitness in terms of muscle mass and explosive strength, as well as a well-developed high-intensity intermittent exercise capacity. In addition, these demands seem to apply for both forwards and defensemen.
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3.
  • Fransson, Dan, 1980, et al. (author)
  • Fatigue Responses in Various Muscle Groups in Well-Trained Competitive Male Players after a Simulated Soccer Game
  • 2018
  • In: Journal of Human Kinetics. - : Walter de Gruyter GmbH. - 1640-5544 .- 1899-7562. ; 61, s. 85-97
  • Journal article (peer-reviewed)abstract
    • We examined the degree of post-game fatigue and the recovery pattern in various leg and upper-body muscle groups after a simulated soccer game. Well-trained competitive male soccer players (n = 12) participated in the study. The players completed the Copenhagen Soccer Test, a 2 x 45 min simulated soccer protocol, following baseline measures of maximal voluntary contractions of multiple muscle groups and systemic markers of muscle damage and inflammation at 0, 24 and 48 h into recovery. All muscle groups had a strength decrement (p ≤ 0.05) at 0 h post-match with knee flexors (14 ± 3%) and hip abductors (6 ± 1%) demonstrating the largest and smallest impairment. However, 24 h into recovery all individual muscles had recovered. When pooled in specific muscle groups, the trunk muscles and knee joint muscles presented the largest decline 0 h post-match, 11 ± 2% for both, with the performance decrement still persistent (4 ± 1%, p ≤ 0.05) for trunk muscles 24 h into recovery. Large inter-player variations were observed in game-induced fatigue and recovery patterns in the various muscle groups. Markers of muscle damage and inflammation peaked 0 h post-match (myoglobin) and 24 h into recovery (creatine kinase), respectively, but thereafter returned to baseline. Intermittent test performance correlated with creatine kinase activity 24 h after the Copenhagen Soccer Test (r = -0.70; p = 0.02). In conclusion, post-game fatigue is evident in multiple muscle groups with knee flexors showing the greatest performance decrement. Fatigue and recovery patterns vary markedly between muscle groups and players, yet trunk muscles display the slowest recovery.
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