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- Malmborg, Katja, 1988-, et al.
(author)
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Knowledge co-production in the Helge å catchment : a comparative analysis
- 2022
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In: Ecosystems and People. - : Informa UK Limited. - 2639-5908 .- 2639-5916. ; 18:1, s. 565-582
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Journal article (peer-reviewed)abstract
- Addressing sustainability challenges in landscape management requires processes for co-producing usable knowledge together with those who will use that knowledge. Participatory futures methods are powerful tools for attaining such knowledge. The applications of such methods are diverse and understanding the intricacies of the knowledge co-production process is important to further develop these research practices. To improve participatory futures methods and contribute to systematic and critical reflections on methodology, we present a comparative analysis of four research projects that applied participatory futures methods in the same study area. Conducted between 2011 and 2020, these projects aimed to co-produce knowledge about the future provision of ecosystem services in the Helge a catchment area in southern Sweden. For structuring the post-hoc, self-reflexive analysis, we developed a framework dividing the knowledge co-production process into three dimensions: settings, synthesis and diffusion. We based the analysis on documentation from the projects, a two-step questionnaire to each research team, a workshop with co-authors and interviews with key participants. The comparison highlights steps in project decision-making, explicit and implicit assumptions in our respective approaches and how these assumptions informed process design in the projects. Our detailed description of the four knowledge co-production processes points to the importance of flexibility in research design, but also the necessity for researchers and other participants to adapt as the process unfolds.
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- Alarcon Ferrari, Cristian, et al.
(author)
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Citizen Science as Democratic Innovation That Renews Environmental Monitoring and Assessment for the Sustainable Development Goals in Rural Areas
- 2021
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In: Sustainability. - : MDPI. - 2071-1050. ; 13:5
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Journal article (peer-reviewed)abstract
- This commentary focuses on analyzing the potential of citizen science to address legitimacy issues in the knowledge base used to guide transformative governance in the context of the United Nation’s Sustainable Development Goals (henceforth SDGs). The commentary develops two interrelated arguments for better understanding the limits of what we term “traditional” Environmental Monitoring and Assessment (EMA) as well as the potential of citizen science (CS) for strengthening the legitimacy of EMA in the local implementation of SDGs. We start by arguing that there is an urgent need for a profound renewal of traditional EMA to better implement the SDGs. Then, we present CS as a democratic innovation that provides a path to EMA renewal that incorporates, develops, and extends the role of CS in data production and use by EMA. The commentary substantiates such arguments based on current approaches to CS and traditional EMA. From this starting point, we theorize the potential of CS as a democratic innovation that can repurpose EMA as a tool for the implementation of the SDGs. With a focus on the implementation of SDG15 (Life on Land) in local contexts, the commentary presents CS as a democratic innovation for legitimate transformative governance that can affect socio-ecological transitions. We see this approach as especially appropriate to analyze the implementation of SDGs in rural settings where a specific resource nexus can create conflict-laden contexts with much potential for a renewed EMA to support transformative governance towards Agenda 2030.
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3. |
- Bachelder, Steven, et al.
(author)
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Serious Game System - MONITOR ECOTECH
- 2020
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Reports (other academic/artistic)abstract
- This report outlines the development efforts towards a digital serious game system called MONITOR ECOTECH and presents the game features, components, and architecture, including the game engine, graphics and visualisations, user testing, game structure, as well as game mechanics and functions. The digital prototype featured in this report is a functional “alpha” version that utilises data generated from the playing of the board game version to create a digitised interface. This interface allows for the monitoring and assessment of the performance of different constellations of ecotechnologies when they are exposed to social and biophysical shocks that amplify nutrient emissions in the BSR.
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4. |
- Bussey, Marcus, et al.
(author)
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Co-Creation Labs: Fostering Innovative Ways of Communicating for Sustainability
- 2023
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In: International Journal of Humanities and Social Science. - 2220-8488 .- 2221-0989. ; 13:2, s. 49-59
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Journal article (peer-reviewed)abstract
- The growing attention to wicked sustainability issues5 has called for new approaches that go beyond traditional practice of producing and transferring knowledge from science to society. Thus, there has been an increasing interest in ‘co-creation labs’ as novel spaces for experimentation, social learning, and cross-sectoral collaboration. This paper discusses the rationale of a co-creation lab as a communication platform for joint construction of meaning and co-creation of knowledge to enhance our capability to navigate wicked situations. Part 1 of the paper explores the communicative context and outlines our theoretical position. Part 2 turns to conceptualizing the Mistra EC Co-Creation Lab and discussing the different methods and tools used in this setting.
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7. |
- Do, Thao, 1988-, et al.
(author)
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Report on Baltic Sea Region Learning
- 2018
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Reports (other academic/artistic)abstract
- As part of the social learning process within the BONUS MIRACLE project, a Baltic Sea Region Governance Learning workshop was held on 28 November 2017 in Uppsala, Sweden. The aim of the workshop was to enable co-learning among researchers, policy-makers, and practitioners to identify desirable changes in the BSR water governance domain and generate suggestions for how to bring about those changes. The workshop built upon local insights from social learning processes in four case areas in the project - Berze (Latvia), Reda (Poland), Selke (Germany), and Helge å (Sweden), which have served as forums to support dialogue between researchers and stakeholders having strong stakes and expertise within water governance. The intention of this workshop was to provide an opportunity for participants to share, explore and challenge their knowledge and experiences in water governance, thereby creating shared understandings and revealing new insights into how existing and new regional governance configurations can be adapted and enacted to support the orchestration of local development initiatives that foster multiple benefits in local contexts. In particular, the workshop set out to address the following question: What can be done at the Baltic Sea Regional level to enable more effective water governance at the local level?
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8. |
- Do, Thao, 1988-, et al.
(author)
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Report on Cross-Case Learning Workshop
- 2018
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Reports (other academic/artistic)abstract
- As part of the social learning process enacted within BONUS MIRACLE, a Cross-case Learning Workshop was held on 21-22 September 2017 in Norrköping, Sweden. By bringing together stakeholders from all the four case areas, the workshop aimed to enable co-learning across the cases, and identify to what extent governance approaches in case areas can be adapted to improve the effectiveness of policies and governance of nutrient management delivering multiple ecosystem services benefits. This report presents the objective and rationale for the process design, summarises the results from the discussions, and offers some reflections and lessons learned in terms of supporting the social learning process in this workshop.
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9. |
- Do, Thao, 1988-, et al.
(author)
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Serious Game System - SELECT ECOTECH
- 2020
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Reports (other academic/artistic)abstract
- SELECT ECOTECH is a learning platform that fosters knowledge co-production processes enacted through series of iterative playing sessions. In acknowledgment of the accelerated dynamics inherent within wicked situations within the BSR, systemic insights have been revealed in an exploratory and experiential process, grounded in the safe settings orchestrated by play and the “playing out” of challenging situations from the case study settings. Stakeholders both informed and co-developed parts of SELECT ECOTECH through their participation, from (1) contributing to the game content with their local knowledge of eco-technologies, land use measures and actions, vulnerability to shocks and disasters and;(2)testing and validating the game mechanics. Their contribution aided the incremental building of an increasingly solid and representational SGS.
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10. |
- Do, Thao, 1988-, et al.
(author)
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The Scaling Handbook : How to design and facilitate a scaling process
- 2021
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Book (pop. science, debate, etc.)abstract
- At the UNESCO World Conference on Education for Sustainable Development (ESD) in 2014, UNESCO launched the Global Action Programme on ESD (GAP) as a follow-up to UN Decade of ESD (2005-2014). The GAP puts a strong emphasis on generating and scaling concrete ESD actions in all levels and areas to accelerate progress towards sustainable development. In response to that, SWEDESD together with its partners have designed a reflective process tool to support the ESD community in their scaling efforts in order to address UNESCO’s directives – the Re-Solve scaling process tool (hereafter called “Re-Solve”). This handbook provides guidance and framework on how the tool shall be applied, thus a contribution to UNESCO’s effort in advancing the ESD agenda and accelerating progress towards sustainable development. The handbook is for anyone interested or involved in scaling ESD, i.e.: organisations, community groups, academics, students – as a stakeholder, leader, facilitator and how to create a more effective, ethical and sustainable scaling process. It is particularly addressed for those responsible for setting up, leading or facilitating a Re-Solve scaling process – the “you” of this handbook – but will be equally useful for those who would just like to know what scaling ESD is about. The handbook integrates practical instructions and facilitation tools with sound theoretical foundations to provide a coherent approach towards scaling ESD.
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11. |
- Powell, Neil, et al.
(author)
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Rethinking Decision Support Under Conditions of Irreducible Uncertainty : Co-Designing a Serious Game to Navigate Baltic Sea Nutrient Enrichment
- 2021
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In: Society & Natural Resources. - : Informa UK Limited. - 0894-1920 .- 1521-0723. ; 34:8, s. 1075-1092
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Journal article (peer-reviewed)abstract
- Science-informed, reductionist policy has systematically failed to address wicked situations. Such situations are highly interconnected and unpredictable. As a consequence, the implementation of so-called desirable interventions can lead to the export of vulnerabilities within and across different societal domains, sectors, intersections and scales. Systemic practice is an emerging field, and highlights the need to enrich scientific inquiry and policy actions through action learning with an “extended peer community'' as a means to navigate wicked situations. In this paper, we report on the potential of game co-design as a systemic practice to improve the situation of Baltic Sea nutrient enrichment. Findings from water catchments in Finland, Sweden and Poland suggest that the co-design of serious games can both enhance the comprehension of wicked situations, and foster self-organized concerted action without imposing a convergence of perspectives amongst diverse stakeholders.
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