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Träfflista för sökning "WFRF:(Raghavan Barath) "

Search: WFRF:(Raghavan Barath)

  • Result 1-7 of 7
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1.
  • Koponen, Teemu, et al. (author)
  • Architecting for Innovation
  • 2011
  • In: Computer communication review. - : Association for Computing Machinery (ACM). - 0146-4833 .- 1943-5819. ; 41:3, s. 24-36
  • Journal article (peer-reviewed)abstract
    • We argue that the biggest problem with the current Internet architecture is not a particular functional deficiency, but its inability to accommodate innovation. To address this problem we propose a minimal architectural "framework" in which comprehensive architectures can reside. The proposed Framework for Internet Innovation (FII) - which is derived from the simple observation that network interfaces should be extensible and abstract - allows for a diversity of architectures to coexist, communicate, and evolve. We demonstrate FII's ability to accommodate diversity and evolution with a detailed examination of how information flows through the architecture and with a skeleton implementation of the relevant interfaces.
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2.
  • Nardi, Bonnie, et al. (author)
  • Computing within Limits
  • 2018
  • In: Communications of the ACM. - : Association for Computing Machinery (ACM). - 0001-0782 .- 1557-7317. ; 61:10, s. 86-93
  • Research review (peer-reviewed)abstract
    • COMPUTING RESEARCHERS AND practitioners are often seen as inventing the future. As such, we are implicitly also in the business of predicting the future. We plot trajectories for the future in the problems we select, the assumptions we make about technology and societal trends, and the ways we evaluate research. However, a great deal of computing research focuses on one particular type of future, one very much like the present, only more so. This vision of the future assumes that current trajectories of ever-increasing production and consumption will continue. This focus is perhaps not surprising, since computing machinery as we know it has existed for only 80 years, in a period of remarkable industrial and technological expansion. But humanity is rapidly approaching, or has already exceeded, a variety of planet-scale limits related to the global climate system, fossil fuels, raw materials, and biocapacity. (28,32,38) It is understandable that in computing we would not focus on limits. While planetary limits are obvious in areas such as extractive capacity in mining or fishing,
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4.
  • Pargman, Daniel, et al. (author)
  • Rethinking sustainability in computing : From buzzword to non-negotiable limits
  • 2014
  • In: Proceedings of the NordiCHI 2014. - New York, NY, USA : Association for Computing Machinery (ACM). - 9781450325424 - 9781450325424 ; , s. 638-647
  • Conference paper (peer-reviewed)abstract
    • Recent years have seen a flurry of work on sustainable computing and sustainable HCI, but it is unclear whether this body of work adheres to a meaningful definition of sustainability. In this paper, we review four interlocking frameworks that together provide a rigorous foundation for what constitutes sustainability. Each consecutive framework both builds upon and can loosely be seen as a refinement of the previous framework. More specifically, we leverage prominent ecological thinking from outside of computer science to inform what sustainability means in the context of computing. To this end, we re-evaluate some recent results from the field of sustainable HCI and offer thoughts on further research in the field.
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6.
  • Raghavan, Barath, et al. (author)
  • Means and Ends in Human-Computer Interaction : Sustainability through Disintermediation
  • 2017
  • In: PROCEEDINGS OF THE 2017 ACM SIGCHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI'17). - New York, NY, USA : ASSOC COMPUTING MACHINERY. - 9781450346559 ; , s. 786-796
  • Conference paper (peer-reviewed)abstract
    • There has been an increased interest in broader contexts from ecology and economics within the HCI community in recent years. These developments suggest that the HCI community should engage with and respond to concerns that are external to computing yet profoundly impact human society. In this paper we observe that taking these broader contexts into account yields a fundamentally different way to think about sustainable interaction design, one in which the designer's focus must be on a) ecological limits, b) creating designs and artifacts that do not further a cornucopian paradigm, and c) fundamental human needs. It can be hard to be responsive to these contexts in practical HCI work. To address this, we propose that the design rubric of disintermediation can serve as a unifying approach for work that aims to meet the ecological and economic challenges outlined in the literature. After discussing the potential use and impact of disintermedation, we perform an analysis using this design rubric to several key application areas.
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7.
  • Raghavan, Barath, et al. (author)
  • Refactoring Society : Systems Complexity in an Age of Limits
  • 2016
  • Conference paper (peer-reviewed)abstract
    • Computing systems can be seen as the latest instance in a long chain of sociotechnical developments that have increased social complexity at an accelerated pace [4, 23, 24]. Today global in- dustrial society is particularly dependent upon and highly medi- ated by many computing systems. Over the past several decades, the growth of such systems have by and large been a boon as they have enabled a revolution in the way we communicate, work, and live. During this time, computer scientists in particular have con- tributed much to the development and spread of systems that have subtly, but unmistakably, transformed global society. Computing systems have also amplified sociotechnical complexity and accel- erated previous trends far more than prior technologies because of the inherent complexity of networked systems and the interlinking of previously independent systems [14]. 
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  • Result 1-7 of 7

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