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Search: WFRF:(Robinson Raquel) > (2023)

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1.
  • Robinson, Raquel B, et al. (author)
  • Games and Play SIG : Connecting Through Social and Playful Technologies
  • 2023
  • In: CHI EA '23: Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems. - : Association for Computing Machinery (ACM). - 9781450394222
  • Conference paper (peer-reviewed)abstract
    • Games have always been popular for connecting people, from local single-player and couch co-op, to massively multiplayer online. Throughout the COVID-19 pandemic, remote games that involved and fostered social interactions and connections were a highlight among strategies for staying connected. For this year’s games and play SIG, we come together to discuss the relevant and timely topic of social and playful technologies, and how they can be designed to best foster meaningful social connections over a distance. We bring together attendees from not only the games community, but also those in the broader field of CHI focusing on social and playful technologies.   
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2.
  • Robinson, Raquel, et al. (author)
  • Edu-larp @ CHI
  • 2023
  • In: Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems. - : ACM Digital Library. - 9781450394222
  • Conference paper (peer-reviewed)abstract
    • Role-play has long been used as an active learning technique in educational and training contexts. In particular, Edu-larp (a structured, live action roleplay experience that teaches through social enactment and reflection [1]) has been used in therapeutic contexts, training courses, and even an entire course curriculum [4]. We propose to host a workshop at CHI 2023 which will connect CHI attendees of various disciplines interested in this topic, with the outcome to understand how edu-larp might be an effective way of augmenting existing teaching and research within HCI. During the workshop, attendees will participate in numerous edu-larp exercises designed to introduce and orient them to the concept, and facilitate discussion about the different ways edu-larp can be leveraged in the broad domain of HCI.
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